public void isLocationAvailableToPlay_returns_true_if_location_on_board_and_location_is_not_taken() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act //Assert Assert.IsTrue(board.isLocationAvailableToPlayWrapper(0, 0)); }
public void isLocationAvailableToPlay_returns_false_if_location_off_board() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act //Assert Assert.IsFalse(board.isLocationAvailableToPlayWrapper(Testboard.RowCount + 1, Testboard.ColumnCount + 1)); }
public void isLocationOnBoard_returns_false_if_row_off_board() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act (no action needed) //Assert Assert.IsFalse(board.isLocationOnBoardWrapper(Testboard.RowCount + 1, 0)); }
public void isLocationOnBoard_returns_false_if_column_off_board() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act //Assert Assert.IsFalse(board.isLocationOnBoardWrapper(0, Testboard.ColumnCount + 1)); }
public void isLocationOnBoard_returns_true_if_location_on_board() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act (no action needed) //Assert Assert.IsTrue(board.isLocationOnBoardWrapper(0, 0)); }
public void BoardColumnCount_gets_column_count() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act var columnCount = board.BoardColumnCount; //Assert Assert.AreEqual(Testboard.ColumnCount, columnCount); }
public void isLocationTaken_returns_false_if_not_taken() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act (no action needed) //Assert Assert.IsFalse(board.isLocationTakenWrapper(1, 1)); }
public void BoardRowCount_gets_row_count() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); //Act var rowCount = board.BoardRowCount; //Assert Assert.AreEqual(Testboard.RowCount, rowCount); }
public void isLocationAvailableToPlay_returns_false_if_location_is_taken() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); int column = 2; int row = 1; board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column); //Act //Assert Assert.IsFalse(board.isLocationAvailableToPlayWrapper(row, column)); }
public void isLocationTaken_returns_true_if_taken_by_O() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); int column = 2; int row = 1; board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column); //Act var result = board.isLocationTakenWrapper(row, column); //Assert Assert.IsTrue(result); }