public void isLocationAvailableToPlay_returns_false_if_location_is_taken()
        {
            //Arrange
            var board  = new Testboard(TickTackToeBoard.TickTackToeToken.Available);
            int column = 2;
            int row    = 1;

            board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column);

            //Act

            //Assert
            Assert.IsFalse(board.isLocationAvailableToPlayWrapper(row, column));
        }
        public void isLocationTaken_returns_true_if_taken_by_O()
        {
            //Arrange
            var board  = new Testboard(TickTackToeBoard.TickTackToeToken.Available);
            int column = 2;
            int row    = 1;

            board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column);

            //Act
            var result = board.isLocationTakenWrapper(row, column);

            //Assert
            Assert.IsTrue(result);
        }