public void PickItem(int num) { Item item = currentRoom.GetRoomItems()[num]; if (item.GetType().BaseType == typeof(ItemEquipable)) { if (!FilledGemas() && item.GetType() == typeof(ItemGema)) { for (int i = 0; i < gemas.Length; i++) { if (gemas[i] == null) { gemas[i] = (ItemGema)currentRoom.DropItem(num); Program.buffer.InsertText("Te has equipado " + item.GetName()); i = bag.Length; } } } else if (GetWeapon() == null && item.GetType() == typeof(ItemWeapon)) { arma = (ItemWeapon)currentRoom.DropItem(num); Program.buffer.InsertText("Te has equipado " + item.GetName()); } else if (GetArmor() == null && item.GetType() == typeof(ItemArmor)) { armadura = (ItemArmor)currentRoom.DropItem(num); Program.buffer.InsertText("Te has equipado " + item.GetName()); } else if (!FilledBag()) { for (int i = 0; i < bag.Length; i++) { if (bag[i] == null) { bag[i] = currentRoom.DropItem(num); Program.buffer.InsertText("Has guardado en la mochila " + item.GetName()); i = bag.Length; } } } else { Program.buffer.InsertText("Tienes la mochila llena"); } } else { if (!FilledBag()) { for (int i = 0; i < bag.Length; i++) { if (bag[i] == null) { bag[i] = currentRoom.DropItem(num); Program.buffer.InsertText("Has guardado en la mochila " + item.GetName()); i = bag.Length; } } } else { Program.buffer.InsertText("Tienes la mochila llena"); } } }