void AccEffects(Player player, Item acc) { if (acc.type == 2373) { player.accFishingLine = true; } if (acc.type == 2374) { player.fishingSkill += 10; } if (acc.type == 2375) { player.accTackleBox = 1; } if (acc.type == 2423) { player.autoJump = true; player.jumpSpeedBoost += 2.4f; player.extraFall += 15; } if (acc.type == 15 && player.accWatch < 1) { player.accWatch = 1; } if (acc.type == 16 && player.accWatch < 2) { player.accWatch = 2; } if (acc.type == 17 && player.accWatch < 3) { player.accWatch = 3; } if (acc.type == 707 && player.accWatch < 1) { player.accWatch = 1; } if (acc.type == 708 && player.accWatch < 2) { player.accWatch = 2; } if (acc.type == 709 && player.accWatch < 3) { player.accWatch = 3; } if (acc.type == 18 && player.accDepthMeter < 1) { player.accDepthMeter = 1; } if (acc.type == 857) { player.doubleJump2 = true; } if (acc.type == 983) { player.doubleJump2 = true; player.jumpBoost = true; } if (acc.type == 987) { player.doubleJump3 = true; } if (acc.type == 1163) { player.doubleJump3 = true; player.jumpBoost = true; } if (acc.type == 1724) { player.doubleJump4 = true; } if (acc.type == 1863) { player.doubleJump4 = true; player.jumpBoost = true; } if (acc.type == 1164) { player.doubleJump = true; player.doubleJump2 = true; player.doubleJump3 = true; player.jumpBoost = true; } if (acc.type == 1250) { player.jumpBoost = true; player.doubleJump = true; player.noFallDmg = true; } if (acc.type == 1252) { player.doubleJump2 = true; player.jumpBoost = true; player.noFallDmg = true; } if (acc.type == 1251) { player.doubleJump3 = true; player.jumpBoost = true; player.noFallDmg = true; } if (acc.type == 1249) { player.jumpBoost = true; player.bee = true; } if (acc.type == 1253 && (double)player.statLife <= (double)player.statLifeMax2 * 0.25) { player.AddBuff(62, 5, true); } if (acc.type == 1290) { player.panic = true; } if ((acc.type == 1300 || acc.type == 1858) && (player.inventory[player.selectedItem].useAmmo == 14 || player.inventory[player.selectedItem].useAmmo == 311 || player.inventory[player.selectedItem].useAmmo == 323)) { player.scope = true; } if (acc.type == 1858) { player.rangedCrit += 10; player.rangedDamage += 0.1f; } if (acc.type == 1303 && player.wet) { Lighting.AddLight((int)player.Centre.X / 16, (int)player.Centre.Y / 16, 0.9f, 0.2f, 0.6f); } if (acc.type == 1301) { player.meleeCrit += 8; player.rangedCrit += 8; player.magicCrit += 8; player.meleeDamage += 0.1f; player.rangedDamage += 0.1f; player.magicDamage += 0.1f; player.minionDamage += 0.1f; } if (acc.type == 982) { player.statManaMax2 += 20; player.manaRegenDelayBonus++; player.manaRegenBonus += 25; } if (acc.type == 1595) { player.statManaMax2 += 20; player.magicCuffs = Math.Max(player.magicCuffs, 1f); } if (acc.type == 2219) { player.manaMagnet = true; } if (acc.type == 2220) { player.manaMagnet = true; player.magicDamage += 0.15f; } if (acc.type == 2221) { player.manaMagnet = true; player.magicCuffs = Math.Max(player.magicCuffs, 1f); } if (player.whoAmI == Main.myPlayer && acc.type == 1923) { player.tileRangeX++; player.tileRangeY++; } if (acc.type == 1247) { player.starCloak = Math.Max(player.starCloak, 3); player.bee = true; } if (acc.type == 1248) { player.meleeCrit += 10; player.rangedCrit += 10; player.magicCrit += 10; } if (acc.type == 854) { player.discountVanilla *= 0.8f; } if (acc.type == 855) { player.coins = true; } if (acc.type == 53) { player.doubleJump = true; } if (acc.type == 54) { player.moveSpeedMax = Math.Max(player.moveSpeedMax, 6f); } if (acc.type == 1579) { player.moveSpeedMax = Math.Max(player.moveSpeedMax, 6f); player.coldDash = true; } if (acc.type == 128) { player.rocketBoots = Math.Max(player.rocketBoots, 1); } if (acc.type == 156) { player.knockbackResist = 0f; } if (acc.type == 158) { player.noFallDmg = true; } if (acc.type == 934) { player.carpet = true; } if (acc.type == 953) { player.spikedBoots++; } if (acc.type == 975) { player.spikedBoots++; } if (acc.type == 976) { player.spikedBoots += 2; } if (acc.type == 977) { player.dash = Math.Max(player.dash, 1); } if (acc.type == 963) { player.blackBelt = true; } if (acc.type == 984) { player.blackBelt = true; player.dash = Math.Max(player.dash, 1); player.spikedBoots = Math.Max(player.spikedBoots, 2); } if (acc.type == 1131) { player.gravControl2 = true; } if (acc.type == 1132) { player.bee = true; } if (acc.type == 1578) { player.bee = true; player.panic = true; } if (acc.type == 950) { player.iceSkate = true; } if (acc.type == 159) { player.jumpBoost = true; } if (acc.type == 187) { player.accFlipper = true; } if (acc.type == 211) { player.meleeSpeed += 0.12f; } if (acc.type == 223) { player.manaCost -= 0.06f; } if (acc.type == 285) { player.moveSpeed += 0.05f; } if (acc.type == 212) { player.moveSpeed += 0.1f; } if (acc.type == 267) { player.killGuide = true; } if (acc.type == 1307) { player.killClothier = true; } if (acc.type == 193) { player.fireWalk = true; } if (acc.type == 861) { player.accMerman = true; player.wolfAcc = true; } if (acc.type == 862) { player.starCloak = Math.Max(player.starCloak, 3); player.longInvince = true; } if (acc.type == 860) { player.pStoneVanilla *= 0.75f; } if (acc.type == 863) { player.waterWalk2 = true; } if (acc.type == 907) { player.waterWalk2 = true; player.fireWalk = true; } if (acc.type == 908) { player.waterWalk = true; player.fireWalk = true; player.lavaMax += 420; } if (acc.type == 906) { player.lavaMax += 420; } if (acc.type == 485) { player.wolfAcc = true; } if (acc.type == 486) { player.rulerAcc = true; } if (acc.type == 393 && player.accCompass < 1) { player.accCompass = 1; } if (acc.type == 394) { player.accFlipper = true; player.accDivingHelm = true; } if (acc.type == 395) { player.accWatch = Math.Max(player.accWatch, 3); player.accDepthMeter = Math.Max(player.accDepthMeter, 1); player.accCompass = Math.Max(player.accCompass, 1); } if (acc.type == 396) { player.noFallDmg = true; player.fireWalk = true; } if (acc.type == 397) { player.knockbackResist = 0f; player.fireWalk = true; } if (acc.type == 399) { player.jumpBoost = true; player.doubleJump = true; } if (acc.type == 405) { player.moveSpeedMax = Math.Max(player.moveSpeedMax, 6f); player.rocketBoots = Math.Max(player.rocketBoots, 2); } if (acc.type == 1860) { player.accFlipper = true; player.accDivingHelm = true; if (player.wet) { Lighting.AddLight((int)player.Centre.X / 16, (int)player.Centre.Y / 16, 0.9f, 0.2f, 0.6f); } } if (acc.type == 1861) { player.accFlipper = true; player.accDivingHelm = true; player.iceSkate = true; if (player.wet) { Lighting.AddLight((int)player.Centre.X / 16, (int)player.Centre.Y / 16, 0.2f, 0.8f, 0.9f); } } if (acc.type == 2214) { player.tileSpeed += 0.5f; } if (player.whoAmI == Main.myPlayer && acc.type == 2215) { player.tileRangeX += 3; player.tileRangeY += 2; } if (acc.type == 2216) { player.autoPaint = true; } if (acc.type == 2217) { player.wallSpeed += 0.5f; } if (acc.type == 897) { player.knockbackMeleeModVanilla *= 2f; player.meleeSpeed += 0.12f; } if (acc.type == 1343) { player.knockbackMeleeModVanilla *= 2f; player.meleeSpeed += 0.09f; player.meleeDamage += 0.09f; player.magmaStone = true; } if (acc.type == 1167) { player.minionKB += 2f; player.minionDamage += 0.15f; } if (acc.type == 1864) { player.minionKB += 2f; player.minionDamage += 0.15f; player.maxMinions++; } if (acc.type == 1845) { player.minionDamage += 0.1f; player.maxMinions++; } if (acc.type == 1321) { player.magicQuiver = true; player.arrowDamage += 0.1f; } if (acc.type == 1322) { player.magmaStone = true; } if (acc.type == 1323) { player.lavaRoseVanilla *= 0.625f; } if (acc.type == 938) { player.knockbackResist = 0f; if (player.statLife > player.statLifeMax2 * 0.25f) { if (player.whoAmI == Main.myPlayer) { player.paladinGive = true; } else if (player.miscCounter % 5 == 0) { int myPlayer = Main.myPlayer; if (Main.player[myPlayer].team == player.team && player.team != 0) { float num = player.position.X - Main.player[myPlayer].position.X; float num2 = player.position.Y - Main.player[myPlayer].position.Y; float num3 = (float)Math.Sqrt(num * num + num2 * num2); if (num3 < 800f) { Main.player[myPlayer].AddBuff(43, 10, true); } } } } } if (acc.type == 936) { player.knockbackMeleeModVanilla *= 0.75f; player.meleeSpeed += 0.12f; player.meleeDamage += 0.12f; } if (acc.type == 898) { player.moveSpeedMax = Math.Max(player.moveSpeedMax, 6.75f); player.rocketBoots = Math.Max(player.rocketBoots, 2); player.moveSpeed += 0.08f; } if (acc.type == 1862) { player.moveSpeedMax = Math.Max(player.moveSpeedMax, 6.75f); player.rocketBoots = Math.Max(player.rocketBoots, 3); player.moveSpeed += 0.08f; player.iceSkate = true; } if (acc.type == 1865) { player.lifeRegen += 2; player.statDefense += 4; player.meleeSpeed += 0.1f; player.meleeDamage += 0.1f; player.meleeCrit += 2; player.rangedDamage += 0.1f; player.rangedCrit += 2; player.magicDamage += 0.1f; player.magicCrit += 2; player.pickSpeed -= 0.15f; player.minionDamage += 0.1f; player.minionKB += 0.5f; } if (acc.type == 899 && Main.dayTime) { player.lifeRegen += 2; player.statDefense += 4; player.meleeSpeed += 0.1f; player.meleeDamage += 0.1f; player.meleeCrit += 2; player.rangedDamage += 0.1f; player.rangedCrit += 2; player.magicDamage += 0.1f; player.magicCrit += 2; player.pickSpeed -= 0.15f; player.minionDamage += 0.1f; player.minionKB += 0.5f; } if (acc.type == 900 && !Main.dayTime) { player.lifeRegen += 2; player.statDefense += 4; player.meleeSpeed += 0.1f; player.meleeDamage += 0.1f; player.meleeCrit += 2; player.rangedDamage += 0.1f; player.rangedCrit += 2; player.magicDamage += 0.1f; player.magicCrit += 2; player.pickSpeed -= 0.15f; player.minionDamage += 0.1f; player.minionKB += 0.5f; } if (acc.type == 407) { player.blockRange = Math.Max(player.blockRange, 1); } if (acc.type == 489) { player.magicDamage += 0.15f; } if (acc.type == 490) { player.meleeDamage += 0.15f; } if (acc.type == 491) { player.rangedDamage += 0.15f; } if (acc.type == 935) { player.magicDamage += 0.12f; player.meleeDamage += 0.12f; player.rangedDamage += 0.12f; player.minionDamage += 0.12f; } player.wingTimeMax = Math.Max(player.wingTimeMax, player.GetWingTime(acc)); if (acc.type == 2609) { player.ignoreWater = true; } if (acc.type == 885) { player.buffImmune[30] = true; } if (acc.type == 886) { player.buffImmune[36] = true; } if (acc.type == 887) { player.buffImmune[20] = true; } if (acc.type == 888) { player.buffImmune[22] = true; } if (acc.type == 889) { player.buffImmune[32] = true; } if (acc.type == 890) { player.buffImmune[35] = true; } if (acc.type == 891) { player.buffImmune[23] = true; } if (acc.type == 892) { player.buffImmune[33] = true; } if (acc.type == 893) { player.buffImmune[31] = true; } if (acc.type == 901) { player.buffImmune[33] = true; player.buffImmune[36] = true; } if (acc.type == 902) { player.buffImmune[30] = true; player.buffImmune[20] = true; } if (acc.type == 903) { player.buffImmune[32] = true; player.buffImmune[31] = true; } if (acc.type == 904) { player.buffImmune[35] = true; player.buffImmune[23] = true; } if (acc.type == 1921) { player.buffImmune[46] = true; player.buffImmune[47] = true; } if (acc.type == 1612) { player.buffImmune[33] = true; player.buffImmune[36] = true; player.buffImmune[30] = true; player.buffImmune[20] = true; player.buffImmune[32] = true; player.buffImmune[31] = true; player.buffImmune[35] = true; player.buffImmune[23] = true; player.buffImmune[22] = true; } if (acc.type == 1613) { player.knockbackResist = 0f; player.fireWalk = true; player.buffImmune[33] = true; player.buffImmune[36] = true; player.buffImmune[30] = true; player.buffImmune[20] = true; player.buffImmune[32] = true; player.buffImmune[31] = true; player.buffImmune[35] = true; player.buffImmune[23] = true; player.buffImmune[22] = true; } if (acc.type == 497) { player.accMerman = true; } if (acc.type == 535) { player.pStoneVanilla *= 0.75f; } if (acc.type == 536) { player.knockbackResist = 0f; } if (acc.type == 532) { player.starCloak = Math.Max(player.starCloak, 3); } if (acc.type == 554) { player.longInvince = true; } if (acc.type == 555) { player.manaFlower = true; player.manaCost -= 0.08f; } if (Main.myPlayer == player.whoAmI) { if (acc.type == 576 && Main.rand.Next(18000) == 0 && WavebankDef.current != "" && WavebankDef.current.StartsWith("Vanilla:")) { int num4 = Convert.ToInt32(WavebankDef.current.Substring("Vanilla:Music_".Length)); int num5; switch (num4) { case 4: case 5: case 9: case 11: num5 = num4; break; case 6: case 7: case 8: goto IL_3066; case 10: case 12: num5 = num4 - 2; break; default: goto IL_3066; } IL_306C: if (num4 == 33) { acc.SetDefaults(2742, false); goto IL_3105; } if (num4 == 29) { acc.SetDefaults(1610, false); goto IL_3105; } if (num4 >= 30 && num4 <= 32) { acc.SetDefaults(1963 + num4 - 30, false); goto IL_3105; } if (num4 > 13) { acc.SetDefaults(1596 + num4 - 14, false); goto IL_3105; } acc.SetDefaults(num5 + 562, false); goto IL_3105; IL_3066: num5 = num4 - 1; goto IL_306C; } IL_3105: if (acc.type >= 562 && acc.type <= 574) { Main.musicBox2 = acc.type - 562; } if (acc.type >= 1596 && acc.type <= 1609) { Main.musicBox2 = acc.type - 1596 + 13; } if (acc.type == 1610) { Main.musicBox2 = 27; } if (acc.type == 1963) { Main.musicBox2 = 28; } if (acc.type == 1964) { Main.musicBox2 = 29; } if (acc.type == 1965) { Main.musicBox2 = 30; } if (acc.type == 2742) { Main.musicBox2 = 31; } if (Main.musicBox2 != -1) { WavebankDef.HandleMusicBox(Main.musicBox2); } } }