public void NewGame() //Starting new game { GameOver = false; Score = 0; _Speed = 0; _Level = 1; Piece First = new Piece(13, 13); Piece Last = new Piece(23, 13); Body.AddSegment(First); Body.AddSegment(Last); Food.GenerateFood(); Food.PointParametersChange(_Target, redPen, 0, 0); }