예제 #1
0
 public AttackAction(Unit attackerUnit, Tile targetedTile)
 {
     throw new System.NotImplementedException();
 }
예제 #2
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 public bool canMoveTo(Tile tile)
 {
     throw new NotImplementedException();
 }
예제 #3
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 public void moveTo(Tile tile)
 {
     throw new NotImplementedException();
 }
예제 #4
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 public void moveUnit(Tile destinination)
 {
     throw new System.NotImplementedException();
 }
예제 #5
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 public bool canMoveOnTile(Tile tile)
 {
     throw new System.NotImplementedException();
 }
예제 #6
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 public bool canAttackTile(Tile target)
 {
     throw new System.NotImplementedException();
 }
예제 #7
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 public void attackTile(Tile targetedTile)
 {
     throw new System.NotImplementedException();
 }
예제 #8
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 public MoveAction(Unit unitToMove, Tile destination)
 {
     throw new System.NotImplementedException();
 }