예제 #1
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 public SKShader ToShader(bool isOpaque, SKRuntimeEffectUniforms uniforms, SKRuntimeEffectChildren children, SKMatrix localMatrix) =>
 ToShader(isOpaque, uniforms.ToData(), children.ToArray(), &localMatrix);
예제 #2
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 public SKShader ToShader(bool isOpaque, SKRuntimeEffectUniforms uniforms, SKRuntimeEffectChildren children) =>
 ToShader(isOpaque, uniforms.ToData(), children.ToArray(), null);
예제 #3
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 public SKColorFilter ToColorFilter(SKRuntimeEffectUniforms uniforms, SKRuntimeEffectChildren children) =>
 ToColorFilter(uniforms.ToData(), children.ToArray());
예제 #4
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 public SKShader ToShader(bool isOpaque, SKRuntimeEffectUniforms uniforms) =>
 ToShader(isOpaque, uniforms.ToData(), null, null);
예제 #5
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 public SKColorFilter ToColorFilter(SKRuntimeEffectUniforms uniforms) =>
 ToColorFilter(uniforms.ToData(), null);