예제 #1
0
        public IEnumerator BindUnity(Action <int> tickAction, Action onComplete)
        {
            yield return(LuaSvr.DoBind(StatePointer, tickAction, onComplete));

            LuaValueType.Register(StatePointer);
        }
예제 #2
0
 public void BindUnity()
 {
     LuaSvr.DoBind(StatePointer);
     LuaValueType.Register(StatePointer);
 }