예제 #1
0
        public void Can_do_single_rotate(
            NotationRotationNames rotationName, NotationRotationType rotationType,
            string line0, string line1, string line2, string line3, string line4, string line5, string line6, string line7, string line8)
        {
            var puzzle = Rotator.ApplyMove(
                Solved,
                new NotationMoveType(rotationName, rotationType));

            PuzzleAssert.AssertSame(puzzle, line0, line1, line2, line3, line4, line5, line6, line7, line8);
        }
예제 #2
0
        public void Can_do_two_rotates(
            NotationRotationNames rotationName1, NotationRotationType rotationType1,
            NotationRotationNames rotationName2, NotationRotationType rotationType2,
            string line0, string line1, string line2, string line3, string line4, string line5, string line6, string line7, string line8)
        {
            var puzzle = Rotator.ApplyMoves(
                Solved,
                new[]
            {
                new NotationMoveType(rotationName1, rotationType1),
                new NotationMoveType(rotationName2, rotationType2)
            });

            PuzzleAssert.AssertSame(puzzle, line0, line1, line2, line3, line4, line5, line6, line7, line8);
        }