void click(GameObject obj) { if (obj.name == "life_add") { mario._instance.show_shop_gui(1); } if (obj.name == "jewel_add") { mario._instance.show_shop_gui(0); } if (obj.name == "user" && mario._instance.m_game_state == e_game_state.egs_play_select) { protocol.game.cmsg_view_player msg = new protocol.game.cmsg_view_player(); msg.userid = mario._instance.m_self.userid; net_http._instance.send_msg <protocol.game.cmsg_view_player>(opclient_t.OPCODE_VIEW_PLAYER, msg); } }
void look_player(int uid) { protocol.game.cmsg_view_player msg = new protocol.game.cmsg_view_player(); msg.userid = uid; net_http._instance.send_msg <protocol.game.cmsg_view_player>(opclient_t.OPCODE_VIEW_PLAYER, msg); }