static void Main(string[] args) { Communicator com = new Communicator(); if (com.sendMessage_ToServer("JOIN#")) { GameUpdater updater = new GameUpdater(); Thread update = new Thread(updater.update); update.Start(); } }
static void Main(string[] args) { Communicator com = new Communicator(); if (com.sendMessage_ToServer("JOIN#")) { GameUpdater updater = new GameUpdater(); Thread update = new Thread(updater.update); update.Start(); // com.sendMessage_ToServer("RIGHT#"); } }