static void Main(string[] args)
        {
            Communicator com = new Communicator();

            if (com.sendMessage_ToServer("JOIN#"))
            {
                GameUpdater updater = new GameUpdater();
                Thread      update  = new Thread(updater.update);
                update.Start();
            }
        }
        static void Main(string[] args)
        {
            Communicator com = new Communicator();
            if (com.sendMessage_ToServer("JOIN#")) {
                 GameUpdater updater = new GameUpdater();
                 Thread update = new Thread(updater.update);
                 update.Start();

                // com.sendMessage_ToServer("RIGHT#");

            }
        }