예제 #1
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 public StorySystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #2
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 public GuiSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #3
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 public EnemyControlSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #4
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 public DanmakuGuiSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #5
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 public PlayerControlSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #6
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 public LevelScriptSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #7
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 public VfxSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #8
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 public MotionSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #9
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 public RenderSystem(SystemReferences sys)
 {
     this.sys = sys;
 }
예제 #10
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 public KeyConfigSystem(SystemReferences sys)
 {
     this.sys = sys;
 }