예제 #1
0
 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     --charges;
     timeToRecharge = info.ReloadTime;
 }
예제 #2
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파일: Spy.cs 프로젝트: xbayrockx/OpenRA
 /* lose our disguise if we attack anything */
 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     DropDisguise();
 }
예제 #3
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 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     DisguiseAs(self, null);
 }
예제 #4
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 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     TakeAmmo();
 }
예제 #5
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 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     Uncloak();
 }
예제 #6
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 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     --charges;
     timeToRecharge = self.Info.Traits.Get <AttackTeslaInfo>().ReloadTime;
 }