예제 #1
0
파일: Cloak.cs 프로젝트: werfu/OpenRA
 void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel)
 {
 }
예제 #2
0
 void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     ChargeLevel = 0;
 }
예제 #3
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 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     --charges;
     timeToRecharge = info.ReloadTime;
 }
예제 #4
0
 public void Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     Attacking(self, target);
 }
예제 #5
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 void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel)
 {
     --charges;
     timeToRecharge = info.ReloadDelay;
 }
예제 #6
0
 void INotifyAttack.PreparingAttack(Actor self, OpenRA.Traits.Target target, Armament a, Barrel barrel)
 {
 }