private void RenderOpenPrefabTagsWindowButton() { if (GUILayout.Button(GetContentForOpenPrefabTagsWindowButton(), GUILayout.Width(EditorGUILayoutEx.PreferedActionButtonWidth * 0.45f))) { PrefabTagsWindow.Get().ShowOctave3DWindow(); } }
protected override void PerformDrop() { PrefabCategory activePrefabCategory = PrefabCategoryDatabase.Get().ActivePrefabCategory; PerformPrefabsToCategoryDropOperation(activePrefabCategory); PerformPrefabFoldersToCategoryDropOperation(activePrefabCategory); PrefabTagsWindow.Get().RepaintOctave3DWindow(); }