private void RenderOpenPrefabTagsWindowButton()
 {
     if (GUILayout.Button(GetContentForOpenPrefabTagsWindowButton(), GUILayout.Width(EditorGUILayoutEx.PreferedActionButtonWidth * 0.45f)))
     {
         PrefabTagsWindow.Get().ShowOctave3DWindow();
     }
 }
예제 #2
0
        protected override void PerformDrop()
        {
            PrefabCategory activePrefabCategory = PrefabCategoryDatabase.Get().ActivePrefabCategory;

            PerformPrefabsToCategoryDropOperation(activePrefabCategory);
            PerformPrefabFoldersToCategoryDropOperation(activePrefabCategory);
            PrefabTagsWindow.Get().RepaintOctave3DWindow();
        }