AddPath() 공개 메소드

public AddPath ( CGPath path ) : void
path CGPath
리턴 void
예제 #1
0
 public static void EOFillPath(CGContext context, CGPath path, CGColor color)
 {
     context.SaveState();
     context.SetFillColor(color);
     context.AddPath(path);
     context.EOFillPath();
     context.RestoreState();
 }
예제 #2
0
 public static void DrawLine(CGContext context, PointF[] points, float lineWidth, CGColor color)
 {
     context.SaveState();
     var path = new CGPath();
     path.AddLines(points);
     context.AddPath(path);
     context.SetLineWidth(lineWidth);
     context.SetStrokeColor(color);
     context.StrokePath();
     context.RestoreState();
 }
예제 #3
0
 public static void StrokePath(CGContext context, CGPath path, float pathWidth, CGColor color)
 {
     context.SaveState();
     context.SetLineWidth(pathWidth);
     context.SetStrokeColor(color);
     context.AddPath(path);
     context.StrokePath();
     context.RestoreState();
 }
예제 #4
0
 internal static void ApplyClippingPath(this CGPath path, CGContext ctx)
 {
     ctx.AddPath(path);
     ctx.Clip();
 }