void OnInitialize() { LuaManager.InitStart(); //LuaManager.DoFile("Logic/Network"); //加载网络 //NetManager.OnInit(); //初始化网络 LuaManager.StartMain(); initialize = true; }
static int StartMain(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.LuaManager obj = (LuaFramework.LuaManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.LuaManager)); obj.StartMain(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }