public void GetStartLoadOrExit(Game game) { ui.DisplayInitialMenu(); string userInput = ui.GetUserInput(InitialMenuOptions, game); switch (userInput) { case "start": Console.Clear(); Console.WriteLine("You've started a game!"); Console.WriteLine(Environment.NewLine); RunGame(game); break; case "exit": Console.Clear(); Console.WriteLine("You've exited the game!"); break; } }