예제 #1
0
 private void Awake()
 {
     _lengthFlay     = Random.Range(1.0f, 3.0f);
     _displayBonuses = new DisplayBonuses();
     _player         = FindObjectOfType <PlayerBall>();
 }
예제 #2
0
 private void Awake()
 {
     _displayBonuses = new DisplayBonuses();
 }