예제 #1
0
        public static ProdWinRankJudge Instantiate(ProdWinRankJudge prefab, Transform parent, BattleResultModel model, bool isBattleCut)
        {
            ProdWinRankJudge prodWinRankJudge = UnityEngine.Object.Instantiate(prefab);

            prodWinRankJudge.transform.parent        = parent;
            prodWinRankJudge.transform.localPosition = Vector3.right * 2000f;
            prodWinRankJudge.transform.localScaleOne();
            prodWinRankJudge.Init(model, isBattleCut);
            return(prodWinRankJudge);
        }
예제 #2
0
        public static ProdWinRankJudge Instantiate(ProdWinRankJudge prefab, Transform parent, BattleResultModel model, bool isBattleCut)
        {
            ProdWinRankJudge prodWinRankJudge = Object.Instantiate <ProdWinRankJudge>(prefab);

            prodWinRankJudge.get_transform().set_parent(parent);
            prodWinRankJudge.get_transform().set_localPosition(Vector3.get_right() * 2000f);
            prodWinRankJudge.get_transform().localScaleOne();
            prodWinRankJudge.Init(model, isBattleCut);
            return(prodWinRankJudge);
        }