/// <summary> Explicit constructor. </summary> public DisplayTrajectory(string ModelId, RobotTrajectory[] Trajectory, RobotState TrajectoryStart) { this.ModelId = ModelId; this.Trajectory = Trajectory; this.TrajectoryStart = TrajectoryStart; }
/// <summary> Constructor for empty message. </summary> public DisplayTrajectory() { ModelId = string.Empty; Trajectory = System.Array.Empty <RobotTrajectory>(); TrajectoryStart = new RobotState(); }
/// <summary> Explicit constructor. </summary> public DisplayRobotState(RobotState State, ObjectColor[] HighlightLinks) { this.State = State; this.HighlightLinks = HighlightLinks; }
/// <summary> Constructor for empty message. </summary> public MotionSequenceResponse() { ErrorCode = new MoveItErrorCodes(); SequenceStart = new RobotState(); PlannedTrajectories = System.Array.Empty <RobotTrajectory>(); }
/// <summary> Constructor for empty message. </summary> public DisplayRobotState() { State = new RobotState(); HighlightLinks = System.Array.Empty <ObjectColor>(); }