예제 #1
0
 public override void OnPrepareNewGame()
 {
     base.OnPrepareNewGame();
     m_king = Game.CreateBoss(bossID, 888, 590, -1, 0);
     m_king.FallFrom(888, 690, "fall", 0, 2, 1000);
     m_king.SetRelateDemagemRect(-41, -187, 83, 140);
     m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1077.msg2"), 0, 3000);
     m_king.AddDelay(16);
 }
예제 #2
0
 public override void OnPrepareNewGame()
 {
     base.OnPrepareNewGame();
     m_king = Game.CreateBoss(bossID, 888, 590, -1, 0);
     m_king.FallFrom(888, 690, "fall", 0, 2, 1000);
     m_king.SetRelateDemagemRect(-41, -187, 83, 140);
     //m_king.Say("你们知道的太多了,我不能让你们继续活着!", 3000);
     m_king.AddDelay(16);
 }
예제 #3
0
 public override void OnPrepareNewGame()
 {
     base.OnPrepareNewGame();
     m_kingMoive = Game.Createlayer(0, 0, "kingmoive", "game.asset.living.BossBgAsset", "out", 1, 1, 0);
     m_front = Game.Createlayer(710, 380, "font", "game.asset.living.BombKingAsset", "out", 1, 1, 0);
     m_king = Game.CreateBoss(bossID, 888, 590, -1, 0);
     m_king.FallFrom(888, 690, "fall", 0, 2, 1000);
     m_king.SetRelateDemagemRect(-41, -187, 83, 140);
     m_kingMoive.PlayMovie("in", 1000, 0);
     m_front.PlayMovie("in", 2000, 2000);
     m_king.AddDelay(16);
 }
예제 #4
0
        public override void OnPrepareNewGame()
        {
            base.OnPrepareNewGame();

            m_moive = Game.Createlayer(0, 0, "moive", "game.asset.living.BossBgAsset", "out", 1, 1, 0);
            m_front = Game.Createlayer(680, 330, "font", "game.asset.living.boguoLeaderAsset", "out", 1, 1, 0);
            m_boss = Game.CreateBoss(bossID, 770, -1500, -1, 1);

            m_boss.FallFrom(770, 301, "fall", 0, 2, 1000);
            m_boss.SetRelateDemagemRect(34, -35, 11, 18);
            m_boss.AddDelay(10);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1073.msg2"), 0, 6000);
            m_boss.PlayMovie("call", 5900, 0);
            m_moive.PlayMovie("in", 9000, 0);
            m_boss.PlayMovie("weakness", 10000, 5000);
            m_front.PlayMovie("in", 9000, 0);
            m_moive.PlayMovie("out", 15000, 0);
        }
예제 #5
0
        public override void OnStartGame()
        {
            base.OnStartGame();
            m_moive = Game.Createlayer(0, 0, "moive", "game.asset.living.BossBgAsset", "out", 1, 0);
            m_front = Game.Createlayer(680, 330, "font", "game.asset.living.boguoLeaderAsset", "out", 1, 0);
            m_boss = Game.CreateBoss(bossID, 770, -1500, -1, 1);

            m_boss.FallFrom(770, 301, "fall", 0, 2, 1000);
            m_boss.SetRelateDemagemRect(34, -35, 11, 18);
            m_boss.AddDelay(10);
            m_boss.Say("你们胆敢闯入我的地盘,准备受死吧!", 0, 6000);
            m_boss.PlayMovie("call", 5900, 0);
            m_moive.PlayMovie("in", 9000, 0);
            m_boss.PlayMovie("weakness", 10000, 5000);
            m_front.PlayMovie("in", 9000, 0);
            m_moive.PlayMovie("out", 15000, 0);

            //设置本关卡为Boss关卡,关卡胜利后,玩家可以翻一张牌
            Game.BossCardCount = 1;
        }
예제 #6
0
        public override void OnStartGame()
        {
            base.OnStartGame();
            m_kingMoive = Game.Createlayer(0, 0, "kingmoive", "game.asset.living.BossBgAsset", "out", 1, 1);
            m_kingFront = Game.Createlayer(720, 495, "font", "game.asset.living.boguoKingAsset", "out", 1, 1);
            m_king = Game.CreateBoss(m_state, 888, 590, -1, 0);

            m_king.FallFrom(888, 690, "fall", 0, 2, 1000);
            m_king.SetRelateDemagemRect(-21, -87, 72, 59);
            m_king.AddDelay(10);

            m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1376.msg2"), 0, 3000);
            m_kingMoive.PlayMovie("in", 9000, 0);
            m_kingFront.PlayMovie("in", 9000, 0);
            m_kingMoive.PlayMovie("out", 13000, 0);
            m_kingFront.PlayMovie("out", 13400, 0);
            turn = Game.TurnIndex;

            //设置本关卡为Boss关卡,关卡胜利后,玩家可以翻一张牌
            Game.BossCardCount = 1;

        }
예제 #7
0
        public override void OnStartGame()
        {
            base.OnStartGame();
            m_kingMoive = Game.Createlayer(0, 0, "kingmoive", "game.asset.living.BossBgAsset", "out", 1, 0);
            m_kingFront = Game.Createlayer(610, 380, "font", "game.asset.living.boguoKingAsset", "out", 1, 0);
            m_king = Game.CreateBoss(m_state, 750, 668, -1, 0);

            m_king.FallFrom(750, 640, "fall", 0, 2, 1000);
            m_king.SetRelateDemagemRect(-21, -79, 72, 51);
            m_king.AddDelay(10);

            m_king.Say("你们这些低等的庶民,竟敢来到我的王国放肆!", 0, 3000);
            m_kingMoive.PlayMovie("in", 9000, 0);
            m_kingFront.PlayMovie("in", 9000, 0);
            m_kingMoive.PlayMovie("out", 13000, 0);
            m_kingFront.PlayMovie("out", 13400, 0);
            turn = Game.TurnIndex;
        }
예제 #8
0
        public override void OnPrepareNewGame()
        {
            base.OnPrepareNewGame();

            m_boss = Game.CreateBoss(bossID, 888, 590, -1, 0);
            m_boss.SetRelateDemagemRect(-41, -187, 83, 140);
            m_boss.FallFrom(888, 690, "fall", 0, 2, 1000);
            m_front.PlayMovie("in", 2000, 0);
            m_kingMoive.PlayMovie("in", 1000, 0);
            m_kingMoive.PlayMovie("out", 4800, 0);

            m_boss.AddDelay(16);

            Game.BossCardCount = 1;
 
            //再试一次跳过剧情动画
            if (Game.WantTryAgain == 1)
            {
                return;
            }

            m_boss.SetRect(-191, -226, 44, 58);
            m_king.ChangeDirection(1, 5000);

            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg13"), 2, 6000);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg14"), 2, 10000);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg15"), 2, 14000);
            m_boss.PlayMovie("cast", 18500, 0);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg16"), 2, 18000);

            Game.AddAction(new FocusAction(m_king.X, m_king.Y - 30, 0, 22000, 0));
            m_king.ChangeDirection(-1, 22000);
            m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg17"), 2, 23000);
            m_king.ChangeDirection(1, 25000);
            m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg18"), 2, 27000);

            if (m_king.ShootPoint(m_boss.X, m_boss.Y, 61, 1000, 10000, 1, 1, 28300))
            {
                m_king.PlayMovie("beat2", 27500, 0, new LivingCallBack(Game.SendSyncLifeTime));
            }
            m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg19"), 2, 31000);


            Game.AddAction(new FocusAction(736, 515, 0, 29500, 0));
            m_boss.PlayMovie("beatA", 28300, 0);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg20"), 2, 28500);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg21"), 2, 36000);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg22"), 2, 40000);

            m_boss.PlayMovie("mantra", 46000, 0);
            m_boss.Seal(m_king, 2, 48000);
            m_boss.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg23"), 2, 44000);

            m_king.ChangeDirection(-1, 50000);
            m_king.Say(LanguageMgr.GetTranslation("GameServerScript.AI.Messions.CHM1277.msg24"), 2, 51000);
            m_king.PlayMovie("out", 55000, 0);
            m_king.OffSeal(m_king, 55000);

            Game.AddAction(new PlayBackgroundSoundAction(true, 55000));
        }