protected void testAni() { UISceneDZ uiDZ = Ctx.m_instance.m_uiSceneMgr.getSceneUI<UISceneDZ>(UISceneFormID.eUISceneDZ); // 测试[随从卡] m_aniModel = Ctx.m_instance.m_sceneCardMgr.createCardById(230000, EnDZPlayer.ePlayerSelf, CardArea.CARDCELLTYPE_HAND, CardType.CARDTYPE_ATTEND, uiDZ.m_sceneDZData); m_aniModel.setStartIdx(2); UtilApi.setPos(m_aniModel.transform(), new UnityEngine.Vector3(-4, 0, 0)); SceneCardItem sceneCardItem = null; sceneCardItem = new SceneCardItem(); sceneCardItem.svrCard = new t_Card(); sceneCardItem.svrCard.qwThisID = 0; sceneCardItem.svrCard.dwObjectID = 230000; sceneCardItem.m_cardTableItem = Ctx.m_instance.m_tableSys.getItem(TableID.TABLE_CARD, sceneCardItem.svrCard.dwObjectID).m_itemBody as TableCardItemBody; m_aniModel.sceneCardItem = sceneCardItem; m_aniModel.sceneCardBaseData.m_trackAniControl.faPai2MinAni(); }