예제 #1
0
 private static void StartEvaluation(Creature player, string callingProc, Target target = null, CastedSpell spell = null, RollResults dice = null, object customData = null)
 {
     //historyStack.Push(history);
     //history = new List<string>();
     LogCallingProc(callingProc);
     AddPlayerVariables(player, target, spell, dice, customData);
     if (player != null)
     {
         player.StartingExpressionEvaluation();
     }
     BeginUpdate();
 }