public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, RollResults dice = null) { ExpectingArguments(args, 0); CastedSpell castedSpell = Expressions.GetCastedSpell(evaluator.Variables); if (castedSpell != null && player != null) { player.Dispel(castedSpell); } return(null); }