예제 #1
0
        public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, DiceStoppedRollingData rollTargetSavingThrows = null)
        {
            ExpectingArguments(args, 0);

            player.ReadyRollDice(DiceRollType.None, CMD_RollTargetSavingThrows);

            player.RollDiceNow();

            return(null);
        }
예제 #2
0
        public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, RollResults dice = null)
        {
            ExpectingArguments(args, 1);

            string diceStr = evaluator.Evaluate <string>(args[0]);

            player.ReadyRollDice(DiceRollType.None, diceStr);

            player.RollDiceNow();

            return(null);
        }