예제 #1
0
 public virtual void DOPause()
 {
     if (_sequence != null)
     {
         _sequence.Pause();
     }
 }
예제 #2
0
        static int _m_Pause(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            DG.Tweening.Sequence __cl_gen_to_be_invoked = (DG.Tweening.Sequence)translator.FastGetCSObj(L, 1);


            try {
                {
                    DG.Tweening.Tween __cl_gen_ret = __cl_gen_to_be_invoked.Pause(  );
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        private void InitLevelsAlarms()
        {
            var shieldFrequency = 0.3f;
            shieldGaugeBackgroundImageOriginalColor = shieldGaugeBackgroundImage.color.Copy();
            shieldAlarmSequence = DOTween.Sequence();
            shieldAlarmSequence.Append(shieldGaugeBackgroundImage.DOColor(new Color(1f, 0, 0, 1f), shieldFrequency));
            shieldAlarmSequence.Append(shieldGaugeBackgroundImage.DOColor(shieldGaugeBackgroundImageOriginalColor, shieldFrequency));
            shieldAlarmSequence.SetLoops(-1);
            shieldAlarmSequence.Pause();

            var hullFrequency = 0.1f;
            hullGaugeBackgroundImageOriginalColor = hullGaugeBackgroundImage.color.Copy();
            hullAlarmSequence = DOTween.Sequence();
            hullAlarmSequence.Append(hullGaugeBackgroundImage.DOColor(new Color(1f, 0, 0, 1f), hullFrequency));
            hullAlarmSequence.Append(hullGaugeBackgroundImage.DOColor(hullGaugeBackgroundImageOriginalColor, hullFrequency));
            hullAlarmSequence.Insert(0, alarmLight.DOIntensity(alarmLightHighIntensity, hullFrequency));
            hullAlarmSequence.Insert(hullFrequency, alarmLight.DOIntensity(alarmLightLowIntensity, hullFrequency));
            hullAlarmSequence.SetLoops(-1);
            hullAlarmSequence.Pause();
        }