static int OnComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); DG.Tweening.Sequence obj = (DG.Tweening.Sequence)ToLua.CheckObject(L, 1, typeof(DG.Tweening.Sequence)); DG.Tweening.TweenCallback arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (DG.Tweening.TweenCallback)ToLua.CheckObject(L, 2, typeof(DG.Tweening.TweenCallback)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(DG.Tweening.TweenCallback), func) as DG.Tweening.TweenCallback; } DG.Tweening.Tween o = obj.OnComplete(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_OnComplete_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); DG.Tweening.Sequence QPYX_obj_YXQP = (DG.Tweening.Sequence)ToLua.CheckObject(L_YXQP, 1, typeof(DG.Tweening.Sequence)); DG.Tweening.TweenCallback QPYX_arg0_YXQP = (DG.Tweening.TweenCallback)ToLua.CheckDelegate <DG.Tweening.TweenCallback>(L_YXQP, 2); DG.Tweening.Tween QPYX_o_YXQP = QPYX_obj_YXQP.OnComplete(QPYX_arg0_YXQP); ToLua.PushObject(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int OnComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); DG.Tweening.Sequence obj = (DG.Tweening.Sequence)ToLua.CheckObject(L, 1, typeof(DG.Tweening.Sequence)); DG.Tweening.TweenCallback arg0 = (DG.Tweening.TweenCallback)ToLua.CheckDelegate <DG.Tweening.TweenCallback>(L, 2); DG.Tweening.Tween o = obj.OnComplete(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _m_OnComplete(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DG.Tweening.Sequence __cl_gen_to_be_invoked = (DG.Tweening.Sequence)translator.FastGetCSObj(L, 1); try { { DG.Tweening.TweenCallback action = translator.GetDelegate <DG.Tweening.TweenCallback>(L, 2); DG.Tweening.Tween __cl_gen_ret = __cl_gen_to_be_invoked.OnComplete(action); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public override void OnExecute(FlowReactorComponent _flowReactor) { DG.Tweening.Sequence _seq = DG.Tweening.DOTween.Sequence(); for (int s = 0; s < tweenSequence.Count; s++) { switch (tweenSequence[s].tweenObject) { case Sequence.TweenObject.floatValue: switch (tweenSequence[s].tweenMethodVariables) { case Sequence.TweenMethodVariables.DOValue: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { var _float = tweenSequence[s].floatValue.Value; var _target = tweenSequence[s].targetFloat.Value; var _index = s; _seq.Append(DG.Tweening.DOTween.To(x => _float = x, _float, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateFloat(_index, _float)); } else { var _float = tweenSequence[s].floatValue.Value; var _target = tweenSequence[s].targetFloat.Value; var _index = s; _seq.Insert(tweenSequence[s].insertTime, DG.Tweening.DOTween.To(() => _float, x => _float = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateFloat(_index, _float)); } break; } break; case Sequence.TweenObject.intValue: switch (tweenSequence[s].tweenMethodVariables) { case Sequence.TweenMethodVariables.DOValue: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { var _int = tweenSequence[s].intValue.Value; var _target = tweenSequence[s].targetInt.Value; var _index = s; _seq.Append(DG.Tweening.DOTween.To(() => _int, x => _int = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateInt(_index, _int)); } else { var _int = tweenSequence[s].intValue.Value; var _target = tweenSequence[s].targetInt.Value; var _index = s; _seq.Insert(tweenSequence[s].insertTime, DG.Tweening.DOTween.To(() => _int, x => _int = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateInt(_index, _int)); } break; } break; case Sequence.TweenObject.gameObject: switch (tweenSequence[s].tweenMethodTransform) { case Sequence.TweenMethodTransform.DOLocalMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScale: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalRotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DORotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.image: switch (tweenSequence[s].tweenMethodImage) { case Sequence.TweenMethodImage.DOColor: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].image.Value.DOColor(tweenSequence[s].targetColor.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].image.Value.DOColor(tweenSequence[s].targetColor.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodImage.DOFill: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].image.Value.DOFillAmount(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].image.Value.DOFillAmount(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.rectTransform: switch (tweenSequence[s].tweenMethodTransform) { case Sequence.TweenMethodTransform.DOAnchoredPosition: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOAnchorPos(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOAnchorPos(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScale: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalRotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DORotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOSizeDelta: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOSizeDelta(tweenSequence[s].targetVector2.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOSizeDelta(tweenSequence[s].targetVector2.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.canvasGroup: switch (tweenSequence[s].tweenMethodCanvas) { case Sequence.TweenMethodCanvas.DOFade: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].canvasGroup.Value.DOFade(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].canvasGroup.Value.DOFade(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } break; } break; } _seq.SetEase(tweenSequence[s].easeType); } _seq.OnComplete(() => OnComplete()); _seq.SetId(tweenID); _seq.Play(); ExecuteNext(0, _flowReactor); }
protected override void OnBegin() { mSequence = mTweenFactory.Invoke(); mSequence.OnComplete(Finish); }