static int _m_Insert(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DG.Tweening.Sequence __cl_gen_to_be_invoked = (DG.Tweening.Sequence)translator.FastGetCSObj(L, 1); { float atPosition = (float)LuaAPI.lua_tonumber(L, 2); DG.Tweening.Tween t = (DG.Tweening.Tween)translator.GetObject(L, 3, typeof(DG.Tweening.Tween)); DG.Tweening.Sequence __cl_gen_ret = __cl_gen_to_be_invoked.Insert(atPosition, t); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int Insert(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); DG.Tweening.Sequence obj = (DG.Tweening.Sequence)LuaScriptMgr.GetNetObjectSelf(L, 1, "DG.Tweening.Sequence"); float arg0 = (float)LuaScriptMgr.GetNumber(L, 2); DG.Tweening.Tween arg1 = (DG.Tweening.Tween)LuaScriptMgr.GetNetObject(L, 3, typeof(DG.Tweening.Tween)); DG.Tweening.Sequence o = obj.Insert(arg0, arg1); LuaScriptMgr.PushObject(L, o); return(1); }
private void AnimateGuardian() { animatedGuardian.SetActive(true); guardianSequence = DOTween.Sequence(); guardianSequence.Append(animatedGuardian.transform.DOMove(finalGuardian.position, guardianAnimationDuration).SetEase(guardianAnimationEase)); for (int i = 0; i < extraGuardians.Length; i++) { guardianSequence.Insert(extraAnimationsStartSecond, extraGuardians[i]. DOMoveY(finalGuardian.position.y, guardianAnimationDuration - extraAnimationsStartSecond). SetEase(extraGuardiansEase)); } guardianSequence.AppendCallback(OnGuardianAnimationComplete); }
static int QPYX_Insert_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 3); DG.Tweening.Sequence QPYX_obj_YXQP = (DG.Tweening.Sequence)ToLua.CheckObject(L_YXQP, 1, typeof(DG.Tweening.Sequence)); float QPYX_arg0_YXQP = (float)LuaDLL.luaL_checknumber(L_YXQP, 2); DG.Tweening.Tween QPYX_arg1_YXQP = (DG.Tweening.Tween)ToLua.CheckObject <DG.Tweening.Tween>(L_YXQP, 3); DG.Tweening.Sequence QPYX_o_YXQP = QPYX_obj_YXQP.Insert(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int Insert(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); DG.Tweening.Sequence obj = (DG.Tweening.Sequence)ToLua.CheckObject(L, 1, typeof(DG.Tweening.Sequence)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); DG.Tweening.Tween arg1 = (DG.Tweening.Tween)ToLua.CheckObject <DG.Tweening.Tween>(L, 3); DG.Tweening.Sequence o = obj.Insert(arg0, arg1); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private void InitLevelsAlarms() { var shieldFrequency = 0.3f; shieldGaugeBackgroundImageOriginalColor = shieldGaugeBackgroundImage.color.Copy(); shieldAlarmSequence = DOTween.Sequence(); shieldAlarmSequence.Append(shieldGaugeBackgroundImage.DOColor(new Color(1f, 0, 0, 1f), shieldFrequency)); shieldAlarmSequence.Append(shieldGaugeBackgroundImage.DOColor(shieldGaugeBackgroundImageOriginalColor, shieldFrequency)); shieldAlarmSequence.SetLoops(-1); shieldAlarmSequence.Pause(); var hullFrequency = 0.1f; hullGaugeBackgroundImageOriginalColor = hullGaugeBackgroundImage.color.Copy(); hullAlarmSequence = DOTween.Sequence(); hullAlarmSequence.Append(hullGaugeBackgroundImage.DOColor(new Color(1f, 0, 0, 1f), hullFrequency)); hullAlarmSequence.Append(hullGaugeBackgroundImage.DOColor(hullGaugeBackgroundImageOriginalColor, hullFrequency)); hullAlarmSequence.Insert(0, alarmLight.DOIntensity(alarmLightHighIntensity, hullFrequency)); hullAlarmSequence.Insert(hullFrequency, alarmLight.DOIntensity(alarmLightLowIntensity, hullFrequency)); hullAlarmSequence.SetLoops(-1); hullAlarmSequence.Pause(); }
public override void OnExecute(FlowReactorComponent _flowReactor) { DG.Tweening.Sequence _seq = DG.Tweening.DOTween.Sequence(); for (int s = 0; s < tweenSequence.Count; s++) { switch (tweenSequence[s].tweenObject) { case Sequence.TweenObject.floatValue: switch (tweenSequence[s].tweenMethodVariables) { case Sequence.TweenMethodVariables.DOValue: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { var _float = tweenSequence[s].floatValue.Value; var _target = tweenSequence[s].targetFloat.Value; var _index = s; _seq.Append(DG.Tweening.DOTween.To(x => _float = x, _float, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateFloat(_index, _float)); } else { var _float = tweenSequence[s].floatValue.Value; var _target = tweenSequence[s].targetFloat.Value; var _index = s; _seq.Insert(tweenSequence[s].insertTime, DG.Tweening.DOTween.To(() => _float, x => _float = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateFloat(_index, _float)); } break; } break; case Sequence.TweenObject.intValue: switch (tweenSequence[s].tweenMethodVariables) { case Sequence.TweenMethodVariables.DOValue: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { var _int = tweenSequence[s].intValue.Value; var _target = tweenSequence[s].targetInt.Value; var _index = s; _seq.Append(DG.Tweening.DOTween.To(() => _int, x => _int = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateInt(_index, _int)); } else { var _int = tweenSequence[s].intValue.Value; var _target = tweenSequence[s].targetInt.Value; var _index = s; _seq.Insert(tweenSequence[s].insertTime, DG.Tweening.DOTween.To(() => _int, x => _int = x, _target, tweenSequence[s].duration)).OnUpdate(() => UpdateInt(_index, _int)); } break; } break; case Sequence.TweenObject.gameObject: switch (tweenSequence[s].tweenMethodTransform) { case Sequence.TweenMethodTransform.DOLocalMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScale: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalRotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DORotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].gameObject.Value.transform.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].gameObject.Value.transform.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.image: switch (tweenSequence[s].tweenMethodImage) { case Sequence.TweenMethodImage.DOColor: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].image.Value.DOColor(tweenSequence[s].targetColor.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].image.Value.DOColor(tweenSequence[s].targetColor.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodImage.DOFill: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].image.Value.DOFillAmount(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].image.Value.DOFillAmount(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.rectTransform: switch (tweenSequence[s].tweenMethodTransform) { case Sequence.TweenMethodTransform.DOAnchoredPosition: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOAnchorPos(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOAnchorPos(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMove: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMove(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOMoveZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOMoveZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScale: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScale(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleX: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleX(tweenSequence[s].target.Value.x, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleY: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleY(tweenSequence[s].target.Value.y, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOScaleZ: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOScaleZ(tweenSequence[s].target.Value.z, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOLocalRotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOLocalRotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DORotate: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DORotate(tweenSequence[s].target.Value, tweenSequence[s].duration)); } break; case Sequence.TweenMethodTransform.DOSizeDelta: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].rectTransform.Value.DOSizeDelta(tweenSequence[s].targetVector2.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].rectTransform.Value.DOSizeDelta(tweenSequence[s].targetVector2.Value, tweenSequence[s].duration)); } break; } break; case Sequence.TweenObject.canvasGroup: switch (tweenSequence[s].tweenMethodCanvas) { case Sequence.TweenMethodCanvas.DOFade: if (tweenSequence[s].tweenState == Sequence.TweenState.append) { _seq.Append(tweenSequence[s].canvasGroup.Value.DOFade(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } else { _seq.Insert(tweenSequence[s].insertTime, tweenSequence[s].canvasGroup.Value.DOFade(tweenSequence[s].targetFloat.Value, tweenSequence[s].duration)); } break; } break; } _seq.SetEase(tweenSequence[s].easeType); } _seq.OnComplete(() => OnComplete()); _seq.SetId(tweenID); _seq.Play(); ExecuteNext(0, _flowReactor); }
void Start() { _initialized = true; _isRadioButton = _toggleGroupid != ""; List<IHOtk2dBase> childrenSprites = null; bool hasChildrenToTween = false; bool hasTextMeshesToTween = false; if (_tweenChildren && _tweenColorOn != ButtonActionType.None) { Component[] children = gameObject.GetComponentsInChildren(typeof(IHOtk2dBase)); childrenSprites = new List<IHOtk2dBase>(); foreach (Component child in children) { if (child == sprite) continue; childrenSprites.Add(child as IHOtk2dBase); IHOtk2dTextMesh txtMesh = child as IHOtk2dTextMesh; if (txtMesh != null) _txtMeshesToUpdate.Add(txtMesh); } hasChildrenToTween = childrenSprites.Count > 0; hasTextMeshesToTween = _txtMeshesToUpdate.Count > 0; } // Hide eventual tooltip if (_tooltip != null) { _tooltip.SetActive(false); _showTooltip = true; } // Create tweens if (hasRollover) { _rolloutTween = DOTween.Sequence().SetUpdate(true).SetAutoKill(false) .OnKill(() =>_rolloutTween = null) .Pause(); if (hasTextMeshesToTween) _rolloutTween.OnUpdate(UpdateTextMeshes); if (_tweenScaleOn == ButtonActionType.OnRollover) _rolloutTween.Insert(0, trans.DOScale(trans.localScale * _tweenScaleMultiplier, _TweenDuration).From()); if (_tweenColorOn == ButtonActionType.OnRollover) { _rolloutTween.Insert(0, DOTween.To(() => sprite.color, x => sprite.color = x, _tweenColor, _TweenDuration).From()); if (hasChildrenToTween) { foreach (IHOtk2dBase childSprite in childrenSprites) { IHOtk2dBase s = childSprite; _rolloutTween.Insert(0, DOTween.To(() => s.color, x => s.color = x, _tweenColor, _TweenDuration).From()); } } } _rolloutTween.Complete(); } if (_tweenColorOn == ButtonActionType.OnPress || _tweenScaleOn == ButtonActionType.OnPress) { _unpressTween = DOTween.Sequence().SetUpdate(true).SetAutoKill(false) .OnKill(() => _unpressTween = null) .Pause(); if (hasTextMeshesToTween) _unpressTween.OnUpdate(UpdateTextMeshes); if (_tweenScaleOn == ButtonActionType.OnPress) _unpressTween.Insert(0, trans.DOScale(trans.localScale * _tweenScaleMultiplier, _TweenDuration).From()); if (_tweenColorOn == ButtonActionType.OnPress) { _unpressTween.Insert(0, DOTween.To(() => sprite.color, x => sprite.color = x, _tweenColor, _TweenDuration).From()); if (hasChildrenToTween) { foreach (IHOtk2dBase childSprite in childrenSprites) { IHOtk2dBase s = childSprite; _rolloutTween.Insert(0, DOTween.To(() => s.color, x => s.color = x, _tweenColor, _TweenDuration).From()); } } } _unpressTween.Complete(); } if (_tweenColorOn == ButtonActionType.OnClick || _tweenScaleOn == ButtonActionType.OnClick) { _unclickTween = DOTween.Sequence().SetUpdate(true).SetAutoKill(false) .OnKill(() => _unclickTween = null) .Pause(); if (hasTextMeshesToTween) _unclickTween.OnUpdate(UpdateTextMeshes); if (_tweenScaleOn == ButtonActionType.OnClick) _unclickTween.Insert(0.15f, trans.DOScale(trans.localScale * _tweenScaleMultiplier, _TweenDuration).From()); if (_tweenColorOn == ButtonActionType.OnClick) { _unclickTween.Insert(0.15f, DOTween.To(() => sprite.color, x => sprite.color = x, _tweenColor, _TweenDuration).From()); if (hasChildrenToTween) { foreach (IHOtk2dBase childSprite in childrenSprites) { IHOtk2dBase s = childSprite; _rolloutTween.Insert(0, DOTween.To(() => s.color, x => s.color = x, _tweenColor, _TweenDuration).From()); } } } _unclickTween.Complete(); } // Execute eventual cued actions if (_preinitActionsQueue != null) { foreach (PreinitActionType visualActionType in _preinitActionsQueue) { switch (visualActionType) { case PreinitActionType.ToggleOn: ToggleOn(); break; case PreinitActionType.ToggleOnWithoutEventDispatching: ToggleOn(false); break; case PreinitActionType.ToggleOff: ToggleOff(); break; case PreinitActionType.ToggleOffWithoutEventDispatching: ToggleOff(false); break; } } } }