public override void DOPlayForward() { DOTween.PlayForward(this.gameObject); if (isCloseAllButton && null != btns && btns.Length > 0) { StartCoroutine(SetCloseButton()); } }
public void DOPlayForwardAllById(string id) { DOTween.PlayForward(id); }
public void DOPlayForwardById(string id) { DOTween.PlayForward(this.gameObject, id); }
public override void DOPlayForward() { DOTween.PlayForward(this.gameObject); }
/// <summary> /// Plays forward all tweens that have this target as a reference /// (meaning tweens that were started from this target, or that had this target added as an Id) /// and returns the total number of tweens played. /// </summary> public static int DOPlayForward(this AudioMixer target) { return(DOTween.PlayForward(target)); }
/// <summary> /// Plays forward all tweens with the given ID and whose target-id is the same as the one set by this animation /// </summary> public void DOPlayForwardById(string id) { DOTween.PlayForward(GetTweenTarget(), id); }
/// <summary> /// Plays foward all tweens whose target-id is the same as the one set by this animation /// </summary> public override void DOPlayForward() { DOTween.PlayForward(GetTweenTarget()); }
public override void DOPlayForward() { DOTween.PlayForward(this.id); }
public static int DOPlayForward(this Component target) { return(DOTween.PlayForward(target)); }
public void DOPlayForwardById(string id) { DOTween.PlayForward(this.GetTweenGO(), id); }
public static int DOPlayForward(this Material target) { return(DOTween.PlayForward(target)); }
public override void DOPlayForward() { DOTween.PlayForward(this.GetTweenGO()); }
public void DOPlayForwardById(string id) { DOTween.PlayForward(base.get_gameObject(), id); }
public override void DOPlayForward() { DOTween.PlayForward(base.get_gameObject()); }
public void DOPlayForwardAllById(string id) { CreateTween(); DOTween.PlayForward(id); }
public override void DOPlayForward() { CreateTween(); DOTween.PlayForward(this.gameObject); }