예제 #1
0
 public override void DOPlayBackwards()
 {
     DOTween.PlayBackwards(this.gameObject);
     if (isCloseAllButton && null != btns && btns.Length > 0)
     {
         StartCoroutine(SetCloseButton());
     }
 }
예제 #2
0
 public void DOPlayBackwardsAllById(string id)
 {
     DOTween.PlayBackwards(id);
 }
예제 #3
0
 public void DOPlayBackwardsById(string id)
 {
     DOTween.PlayBackwards(this.gameObject, id);
 }
예제 #4
0
 public override void DOPlayBackwards()
 {
     DOTween.PlayBackwards(this.gameObject);
 }
예제 #5
0
 /// <summary>
 ///     Plays backwards all tweens that have this target as a reference
 ///     (meaning tweens that were started from this target, or that had this target added as an Id)
 ///     and returns the total number of tweens played.
 /// </summary>
 public static int DOPlayBackwards(this AudioMixer target)
 {
     return(DOTween.PlayBackwards(target));
 }
예제 #6
0
 /// <summary>
 /// Plays backwards all tweens with the given ID and whose target-id is the same as the one set by this animation
 /// </summary>
 public void DOPlayBackwardsById(string id)
 {
     DOTween.PlayBackwards(GetTweenTarget(), id);
 }
예제 #7
0
 /// <summary>
 /// Plays backwards all tweens whose target-id is the same as the one set by this animation
 /// </summary>
 public override void DOPlayBackwards()
 {
     DOTween.PlayBackwards(GetTweenTarget());
 }
예제 #8
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 public static int DOPlayBackwards(this Material target)
 {
     return(DOTween.PlayBackwards(target));
 }
예제 #9
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 public static int DOPlayBackwards(this Component target)
 {
     return(DOTween.PlayBackwards(target));
 }
예제 #10
0
 public void DOPlayBackwardsById(string id)
 {
     DOTween.PlayBackwards(this.GetTweenGO(), id);
 }
예제 #11
0
 public override void DOPlayBackwards()
 {
     DOTween.PlayBackwards(this.GetTweenGO());
 }
 public void DOPlayBackwardsById(string id)
 {
     DOTween.PlayBackwards(base.get_gameObject(), id);
 }
 public override void DOPlayBackwards()
 {
     DOTween.PlayBackwards(base.get_gameObject());
 }
예제 #14
0
 public void DOPlayBackwardsAllById(string id)
 {
     CreateTween();
     DOTween.PlayBackwards(id);
 }