예제 #1
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 public CCAmplitudeActionState(CCAmplitudeAction action, CCNode target) : base(action, target)
 {
     Amplitude     = action.Amplitude;
     AmplitudeRate = 1.0f;
 }
예제 #2
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 public CCDeccelAmplitude(CCAmplitudeAction action, float duration, float deccRate = 1.0f)
     : base(action, duration, deccRate)
 {
 }
예제 #3
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 public CCAmplitudeActionState (CCAmplitudeAction action, CCNode target) : base (action, target)
 {
     Amplitude = action.Amplitude;
     AmplitudeRate = 1.0f;
 }
예제 #4
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		public CCAccelDeccelAmplitude (CCAmplitudeAction action, float duration, float accDeccRate = 1.0f)
            : base (action, duration, accDeccRate)
		{
		}
예제 #5
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 public CCAccelAmplitude(CCAmplitudeAction pAction, float duration, float accelRate = 1.0f) : base(duration)
 {
     Rate        = accelRate;
     OtherAction = pAction;
 }
예제 #6
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 public CCAccelAmplitude (CCAmplitudeAction pAction, float duration, float accelRate = 1.0f) : base (duration)
 {
     Rate = accelRate;
     OtherAction = pAction;
 }