private void getDefinitions()
        {
            Dictionary <int, PartyGameDefinition> dictionary = Service.Get <IGameData>().Get <Dictionary <int, PartyGameDefinition> >();

            if (dictionary.ContainsKey(3))
            {
                partyGameDefinition   = dictionary[3];
                danceBattleDefinition = (DanceBattleDefinition)partyGameDefinition.GameData;
                lobbyDefinition       = (PartyGameLobbyMmoItemTeamDefinition)partyGameDefinition.LobbyData;
                launcherDefinition    = PartyGameUtils.GetPartyGameLauncherForPartyGameId(partyGameDefinition.Id);
            }
        }