private void getDefinitions() { Dictionary <int, PartyGameDefinition> dictionary = Service.Get <IGameData>().Get <Dictionary <int, PartyGameDefinition> >(); if (dictionary.ContainsKey(3)) { partyGameDefinition = dictionary[3]; danceBattleDefinition = (DanceBattleDefinition)partyGameDefinition.GameData; lobbyDefinition = (PartyGameLobbyMmoItemTeamDefinition)partyGameDefinition.LobbyData; launcherDefinition = PartyGameUtils.GetPartyGameLauncherForPartyGameId(partyGameDefinition.Id); } }