public void LoadContent(ContentManager Content)
 {
     texture= Content.Load<Texture2D>("Sprites/frontreel");
     if (Options.hel_op == Options.Heli_c.Relistic)
     {
         texture = Content.Load<Texture2D>("Sprites/frontreel");
     }
     else if (Options.hel_op == Options.Heli_c.Cartoon)
     {
         texture = Content.Load<Texture2D>("Sprites/bikeGuy");
     }
     else if (Options.hel_op == Options.Heli_c.Semi)
     {
         texture = Content.Load<Texture2D>("Sprites/RetroGuy");
     }
     p1 = new PlayerAnimation();
 }
 public void LoadContent(ContentManager Content, Viewport viewport)
 {
     splosions = new ParticleSystem(Content.Load<Texture2D>("Sprites/particle"), this.Position);
     splosions.init();
     text = new Text(Content, this.Position, "200");
     origin.X = texture.Width / 2;
     origin.Y = texture.Height / 2;
     screenpos = new Vector2(viewport.Width / 2, viewport.Height / 2);
     p1 = new PlayerAnimation();
 }