static int Update(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); obj.Update(); return(0); }
static int AddConnectedCallback(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); Action <CC.Runtime.SocketId> arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (Action <CC.Runtime.SocketId>)LuaScriptMgr.GetNetObject(L, 2, typeof(Action <CC.Runtime.SocketId>)); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 2); arg0 = (param0) => { int top = func.BeginPCall(); LuaScriptMgr.Push(L, param0); func.PCall(top, 1); func.EndPCall(top); }; } obj.AddConnectedCallback(arg0); return(0); }
static int Connect(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 3) { CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); string arg1 = LuaScriptMgr.GetLuaString(L, 3); obj.Connect(arg0, arg1); return(0); } else if (count == 4) { CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); string arg1 = LuaScriptMgr.GetLuaString(L, 3); int arg2 = (int)LuaScriptMgr.GetNumber(L, 4); obj.Connect(arg0, arg1, arg2); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: CC.Runtime.SocketManager.Connect"); } return(0); }
static int Offline(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); obj.Offline(arg0); return(0); }
static int SendEmptyMessage(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); obj.SendEmptyMessage(arg0, arg1); return(0); }
static int isServerConnect(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); bool o = obj.isServerConnect(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int AddLuaReconnectCallback(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 3); obj.AddLuaReconnectCallback(arg0, arg1); return(0); }
static int AddLuaConnectedCallback(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); LuaTable arg0 = LuaScriptMgr.GetLuaTable(L, 2); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 3); obj.AddLuaConnectedCallback(arg0, arg1); return(0); }
static int SendProtoMessage(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 4); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager"); CC.Runtime.SocketId arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId)); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); System.IO.Stream arg2 = (System.IO.Stream)LuaScriptMgr.GetNetObject(L, 4, typeof(System.IO.Stream)); obj.SendProtoMessage(arg0, arg1, arg2); return(0); }
static int set_handler(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name handler"); } else { LuaDLL.luaL_error(L, "attempt to index handler on a nil value"); } } LuaTypes funcType = LuaDLL.lua_type(L, 3); if (funcType != LuaTypes.LUA_TFUNCTION) { obj.handler = (Action <CC.Runtime.ReadData>)LuaScriptMgr.GetNetObject(L, 3, typeof(Action <CC.Runtime.ReadData>)); } else { LuaFunction func = LuaScriptMgr.ToLuaFunction(L, 3); obj.handler = (param0) => { int top = func.BeginPCall(); LuaScriptMgr.PushObject(L, param0); func.PCall(top, 1); func.EndPCall(top); }; } return(0); }
static int get_handler(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)o; if (obj == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name handler"); } else { LuaDLL.luaL_error(L, "attempt to index handler on a nil value"); } } LuaScriptMgr.Push(L, obj.handler); return(1); }