Example #1
0
 static int Update(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
     obj.Update();
     return(0);
 }
Example #2
0
    static int AddConnectedCallback(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        CC.Runtime.SocketManager     obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        Action <CC.Runtime.SocketId> arg0 = null;
        LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

        if (funcType2 != LuaTypes.LUA_TFUNCTION)
        {
            arg0 = (Action <CC.Runtime.SocketId>)LuaScriptMgr.GetNetObject(L, 2, typeof(Action <CC.Runtime.SocketId>));
        }
        else
        {
            LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 2);
            arg0 = (param0) =>
            {
                int top = func.BeginPCall();
                LuaScriptMgr.Push(L, param0);
                func.PCall(top, 1);
                func.EndPCall(top);
            };
        }

        obj.AddConnectedCallback(arg0);
        return(0);
    }
Example #3
0
    static int Connect(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 3)
        {
            CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
            CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
            string arg1 = LuaScriptMgr.GetLuaString(L, 3);
            obj.Connect(arg0, arg1);
            return(0);
        }
        else if (count == 4)
        {
            CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
            CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
            string arg1 = LuaScriptMgr.GetLuaString(L, 3);
            int    arg2 = (int)LuaScriptMgr.GetNumber(L, 4);
            obj.Connect(arg0, arg1, arg2);
            return(0);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: CC.Runtime.SocketManager.Connect");
        }

        return(0);
    }
Example #4
0
 static int Offline(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 2);
     CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
     CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
     obj.Offline(arg0);
     return(0);
 }
Example #5
0
    static int SendEmptyMessage(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
        int arg1 = (int)LuaScriptMgr.GetNumber(L, 3);

        obj.SendEmptyMessage(arg0, arg1);
        return(0);
    }
Example #6
0
    static int isServerConnect(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
        bool o = obj.isServerConnect(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Example #7
0
    static int AddLuaReconnectCallback(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
        LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 3);

        obj.AddLuaReconnectCallback(arg0, arg1);
        return(0);
    }
Example #8
0
    static int AddLuaConnectedCallback(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        LuaTable    arg0             = LuaScriptMgr.GetLuaTable(L, 2);
        LuaFunction arg1             = LuaScriptMgr.GetLuaFunction(L, 3);

        obj.AddLuaConnectedCallback(arg0, arg1);
        return(0);
    }
Example #9
0
    static int SendProtoMessage(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 4);
        CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
        int arg1 = (int)LuaScriptMgr.GetNumber(L, 3);

        System.IO.Stream arg2 = (System.IO.Stream)LuaScriptMgr.GetNetObject(L, 4, typeof(System.IO.Stream));
        obj.SendProtoMessage(arg0, arg1, arg2);
        return(0);
    }
Example #10
0
    static int set_handler(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name handler");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index handler on a nil value");
            }
        }

        LuaTypes funcType = LuaDLL.lua_type(L, 3);

        if (funcType != LuaTypes.LUA_TFUNCTION)
        {
            obj.handler = (Action <CC.Runtime.ReadData>)LuaScriptMgr.GetNetObject(L, 3, typeof(Action <CC.Runtime.ReadData>));
        }
        else
        {
            LuaFunction func = LuaScriptMgr.ToLuaFunction(L, 3);
            obj.handler = (param0) =>
            {
                int top = func.BeginPCall();
                LuaScriptMgr.PushObject(L, param0);
                func.PCall(top, 1);
                func.EndPCall(top);
            };
        }
        return(0);
    }
Example #11
0
    static int get_handler(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        CC.Runtime.SocketManager obj = (CC.Runtime.SocketManager)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name handler");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index handler on a nil value");
            }
        }

        LuaScriptMgr.Push(L, obj.handler);
        return(1);
    }