public void RenderLeaves(RenderSystem targetRenderSystem, int positionParamIndex, Tree t) { if (meterRenderingOfTrees) { renderLeavesMeter.Enter(); } // set the position register in the hardware positionParameters.SetConstant(positionParamIndex, t.Location.x, t.Location.y, t.Location.z, 0); targetRenderSystem.BindGpuProgramParameters(GpuProgramType.Vertex, positionParameters); if (t.Leaf0RenderArgs.Active) { targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.Leaf0RenderArgs.AlphaTestValue); int lod = t.Leaf0RenderArgs.LOD; leaf0RenderOp.vertexData = leafVertexBuffers[lod]; leaf0RenderOp.indexData = leafIndexBuffers[lod]; if (leaf0RenderOp.vertexData != null) { targetRenderSystem.Render(leaf0RenderOp); } } if (t.Leaf1RenderArgs.Active) { targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.Leaf1RenderArgs.AlphaTestValue); int lod = t.Leaf1RenderArgs.LOD; leaf1RenderOp.vertexData = leafVertexBuffers[lod]; leaf1RenderOp.indexData = leafIndexBuffers[lod]; if (leaf1RenderOp.vertexData != null) { targetRenderSystem.Render(leaf1RenderOp); } } if (meterRenderingOfTrees) { renderLeavesMeter.Exit(); } }
public void RenderBranch(RenderSystem targetRenderSystem, int positionParamIndex, Tree t) { if (meterRenderingOfTrees) { renderBranchMeter.Enter(); } int lod = t.BranchRenderArgs.LOD; if ((branchVertexBuffers[lod] != null) && (branchIndexBuffers[lod] != null)) { targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.BranchRenderArgs.AlphaTestValue); // set the position register in the hardware positionParameters.SetConstant(positionParamIndex, t.Location.x, t.Location.y, t.Location.z, 0); targetRenderSystem.BindGpuProgramParameters(GpuProgramType.Vertex, positionParameters); branchRenderOp.vertexData = branchVertexBuffers[lod]; branchRenderOp.indexData = branchIndexBuffers[lod]; targetRenderSystem.Render(branchRenderOp); } if (meterRenderingOfTrees) { renderBranchMeter.Exit(); } }