public void RenderLeaves(RenderSystem targetRenderSystem, int positionParamIndex, Tree t)
        {
            if (meterRenderingOfTrees)
            {
                renderLeavesMeter.Enter();
            }

            // set the position register in the hardware
            positionParameters.SetConstant(positionParamIndex, t.Location.x, t.Location.y, t.Location.z, 0);
            targetRenderSystem.BindGpuProgramParameters(GpuProgramType.Vertex, positionParameters);

            if (t.Leaf0RenderArgs.Active)
            {
                targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.Leaf0RenderArgs.AlphaTestValue);
                int lod = t.Leaf0RenderArgs.LOD;
                leaf0RenderOp.vertexData = leafVertexBuffers[lod];
                leaf0RenderOp.indexData = leafIndexBuffers[lod];

                if (leaf0RenderOp.vertexData != null)
                {
                    targetRenderSystem.Render(leaf0RenderOp);
                }
            }
            if (t.Leaf1RenderArgs.Active)
            {
                targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.Leaf1RenderArgs.AlphaTestValue);

                int lod = t.Leaf1RenderArgs.LOD;
                leaf1RenderOp.vertexData = leafVertexBuffers[lod];
                leaf1RenderOp.indexData = leafIndexBuffers[lod];
                if (leaf1RenderOp.vertexData != null)
                {
                    targetRenderSystem.Render(leaf1RenderOp);
                }
            }
            if (meterRenderingOfTrees)
            {
                renderLeavesMeter.Exit();
            }
        }
        public void RenderBranch(RenderSystem targetRenderSystem, int positionParamIndex, Tree t)
        {
            if (meterRenderingOfTrees)
            {
                renderBranchMeter.Enter();
            }

            int lod = t.BranchRenderArgs.LOD;

            if ((branchVertexBuffers[lod] != null) && (branchIndexBuffers[lod] != null))
            {

                targetRenderSystem.SetAlphaRejectSettings(CompareFunction.Greater, (byte)t.BranchRenderArgs.AlphaTestValue);

                // set the position register in the hardware
                positionParameters.SetConstant(positionParamIndex, t.Location.x, t.Location.y, t.Location.z, 0);
                targetRenderSystem.BindGpuProgramParameters(GpuProgramType.Vertex, positionParameters);

                branchRenderOp.vertexData = branchVertexBuffers[lod];
                branchRenderOp.indexData = branchIndexBuffers[lod];
                targetRenderSystem.Render(branchRenderOp);
            }
            if (meterRenderingOfTrees)
            {
                renderBranchMeter.Exit();
            }
        }