private void SetUnCheckToggleEnable(bool enable) { for (int i = 0; i < this.m_elementAmount; i++) { if (!this.m_multiSelected[i]) { Toggle component = this.m_elementScripts[i].gameObject.transform.GetComponent <Toggle>(); if (component) { this.GetOrgToggleTextColor(component); CUIUtility.SetToggleEnable(component, enable, this.m_elementScripts[i].m_orgToggleTextColor); } } } }