private void buttonEdit_Click(object sender, EventArgs e) { SuspendLayout(); if (creature != null) { if (panel1.Visible) { CloseSettings(false); } else { checkBoxIsBred.Checked = creature.isBred; panelParents.Visible = creature.isBred; if (creature.isBred) { PopulateParentsList(); } textBoxName.Text = creature.name; textBoxOwner.Text = creature.owner; textBoxNote.Text = creature.note; sex = creature.sex; buttonSex.Text = Utils.SexSymbol(sex); creatureStatus = creature.status; buttonStatus.Text = Utils.StatusSymbol(creatureStatus); textBoxName.SelectAll(); textBoxName.Focus(); panel1.Visible = true; } } ResumeLayout(); }
private void SetStatusButton(CreatureStatus status) { buttonStatus.Text = Utils.StatusSymbol(status); tt.SetToolTip(buttonStatus, $"Status: {Utils.StatusText(status)}"); }
private void buttonStatus_Click(object sender, EventArgs e) { creatureStatus = Utils.NextStatus(creatureStatus); buttonStatus.Text = Utils.StatusSymbol(creatureStatus); }