예제 #1
0
        public WatermarkPackage(vtkRenderWindow renwin, vtkRenderer mainRenderer, vtkImageData maskImage)
        {
            int oldNumberOfRenderer = renwin.GetNumberOfLayers();

            Console.WriteLine(string.Format("oldNumberOfRenderer = {0}", oldNumberOfRenderer));
            int newNumberOfRenderer = oldNumberOfRenderer + 1;

            mainRenderer.SetLayer(0);

            vtkRenderer _topRenderer = vtkRenderer.New();

            _topRenderer.SetViewport(0, 0, 1, 1);
            _topRenderer.SetLayer(newNumberOfRenderer - 1);
            _topRenderer.InteractiveOff();
            _topRenderer.GetActiveCamera().ParallelProjectionOn();

            mainRenderer.SetLayer(1);
            _topRenderer.SetLayer(0);

            renwin.SetNumberOfLayers(newNumberOfRenderer);
            renwin.AddRenderer(_topRenderer);

            // Display the image
            _actor = vtkImageActor.New();

            _actor.SetInput(maskImage);
            _actor.SetOpacity(0.8);

            _topRenderer.AddActor(_actor);

            _topRenderer.ResetCameraClippingRange();
            _topRenderer.ResetCamera();
            _topRenderer.GetActiveCamera().Zoom(1.6);
        }
예제 #2
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 /// <summary>
 /// Make the camera look at the currently
 /// loaded animal's eye
 /// </summary>
 /// <param name="ren"></param>
 public void updateCamera(vtkRenderer ren)
 {
     //The models are loaded on their bellys so set Z to be up
     ren.GetActiveCamera().SetViewUp(0, 0, 1);
     //look at the center of the animal's head
     ren.GetActiveCamera().SetFocalPoint(0, eyeY, eyeZ);
     //dolly the camera out from the animal's head
     ren.GetActiveCamera().SetPosition(0, eyeY - 3, eyeZ);
 }
예제 #3
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        /// <summary>
        /// Set up the dialog
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void renderWindowControl1_Load(object sender, EventArgs e)
        {
            //Setup the variables and the background
            vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();

            mapper.SetInputConnection(puzzle.GetOutputPort());
            mapper2.SetInputConnection(arrows.GetOutputPort());
            actor.SetMapper(mapper);
            actor2.SetMapper(mapper2);
            ren1.AddActor(actor);
            ren1.AddActor(actor2);
            ren1.SetBackground(0.1, 0.2, 0.4);

            //Set up the camera
            ren1.ResetCamera();
            vtkCamera cam = ren1.GetActiveCamera();

            cam.Elevation(-40);
            renderWindowControl1.RenderWindow.Render();

            //Change the style to a trackball style
            //Equivalent of pressing 't'
            vtkRenderWindowInteractor iren   = renderWindowControl1.RenderWindow.GetInteractor();
            vtkInteractorStyleSwitch  istyle = vtkInteractorStyleSwitch.New();

            iren.SetInteractorStyle(istyle);
            (istyle).SetCurrentStyleToTrackballCamera();

            //Add events to the iren instead of Observers
            iren.MouseMoveEvt += new vtkObject.vtkObjectEventHandler(MotionCallback);
            iren.CharEvt      += new vtkObject.vtkObjectEventHandler(CharCallback);
        }
예제 #4
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        private void renderScene()
        {
            vtkCamera camera;

            if (toShow != null)
            {
                this.geometryPoints();

                vtkPolyData polydata = vtkPolyData.New();
                polydata.SetPoints(pontosVTK);

                vtkDelaunay2D del = vtkDelaunay2D.New();
                del.AddInput(polydata);

                vtkPolyDataMapper mapMesh = vtkPolyDataMapper.New();
                mapMesh.SetInput(del.GetOutput());

                vtkActor meshActor = vtkActor.New();
                meshActor.SetMapper(mapMesh);
                meshActor.GetProperty().SetColor(0.5d, 0.5d, 0d);

                windowVTK.AddRenderer(rendererVTK);
                rendererVTK.AddActor(meshActor);

                windowVTK.Render();
                rendererVTK.Render();

                meshActor.Render(rendererVTK, mapMesh);
                camera = rendererVTK.GetActiveCamera();
                camera.Zoom(1.0d);

                rendererVTK.ResetCamera();
            }
        }
예제 #5
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        public override sealed void UpdateSceneGraph(vtkRenderer vtkRenderer)
        {
            if (Disposed)
            {
                return;
            }

            vtkRenderer.SetBackground(VtkHelper.ConvertToVtkColor(_backgroundColor));

            uint mTime;

            using (var camera = vtkRenderer.GetActiveCamera())
                using (var vtkRenderWindow = vtkRenderer.GetRenderWindow())
                {
                    var clientSize = vtkRenderWindow.GetSize2();
                    var scale      = ViewPortSpatialTransform.Scale;
                    if (FloatComparer.AreEqual(0, scale))
                    {
                        scale = 1;
                    }

                    camera.SetParallelScale(0.5 * clientSize.Height / scale);

                    var cameraDistance = GetNominalCameraDistance();
                    var pos            = ViewPortSpatialTransform.ConvertToSource(new PointF(clientSize.Width / 2f, clientSize.Height / 2f));
                    camera.SetPosition(pos.X, pos.Y, cameraDistance);
                    camera.SetFocalPoint(pos.X, pos.Y, 0);
                    camera.SetClippingRange(10, 2 * cameraDistance);
                    camera.ComputeViewPlaneNormal();

                    var up = ViewPortSpatialTransform.ConvertToSource(new SizeF(0, -1));
                    camera.SetViewUp(up.Width, up.Height, 0);

                    mTime = camera.GetMTime();
                }

            var rootProp = ModelRootProp;

            using (var vtkTransform = rootProp.GetUserMatrix())
            {
                var modelCumulativeTransform = GetModelCumulativeTransform();
                vtkTransform.SetElements(modelCumulativeTransform);
            }

            UpdateModelRootProp(rootProp);

            var propMTime = rootProp.GetMTime();

            if (mTime < propMTime)
            {
                mTime = propMTime;
            }

            if (_lastMTime < mTime)
            {
                _lastMTime = mTime;
                Modified();
            }
        }
예제 #6
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        // Set wander
        private void wanderToolStripMenuItem_Click(object sender, EventArgs e)
        {
            //camera.Zoom(10.0f); // front back
            //camera.Pitch(-10.0f); // up down
            //camera.Yaw(10.0f); // left right

            isWander = !isWander;
            this.wanderToolStripMenuItem.Checked = isWander;
            if (isWander)
            {
                m_Camera = m_Renderer.GetActiveCamera();
            }
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtrudePiece(String [] argv)
    {
        //Prefix Content is: ""

          disk = new vtkDiskSource();
          disk.SetRadialResolution((int)2);
          disk.SetCircumferentialResolution((int)9);
          clean = new vtkCleanPolyData();
          clean.SetInputConnection((vtkAlgorithmOutput)disk.GetOutputPort());
          clean.SetTolerance((double)0.01);
          piece = new vtkExtractPolyDataPiece();
          piece.SetInputConnection((vtkAlgorithmOutput)clean.GetOutputPort());
          extrude = new vtkPLinearExtrusionFilter();
          extrude.SetInputConnection((vtkAlgorithmOutput)piece.GetOutputPort());
          extrude.PieceInvariantOn();
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)extrude.GetOutputPort());
          mapper.SetNumberOfPieces((int)2);
          mapper.SetPiece((int)1);
          bf = new vtkProperty();
          bf.SetColor((double)1,(double)0,(double)0);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          actor.GetProperty().SetColor((double)1,(double)1,(double)0.8);
          actor.SetBackfaceProperty((vtkProperty)bf);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          renWin.SetSize((int)300,(int)300);
          // render the image[]
          //[]
          cam1 = ren1.GetActiveCamera();
          cam1.Azimuth((double)20);
          cam1.Elevation((double)40);
          ren1.ResetCamera();
          cam1.Zoom((double)1.2);
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #8
0
        private void Frustum()
        {
            // Create a frustum.
            // in this example we need the renderer first to retrieve the active camera
            // in order to get camera's frustum planes
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();
            vtkCamera       camera       = renderer.GetActiveCamera();

            double[] aspect      = renderer.GetAspect();
            double   aspectRatio = aspect[0] / aspect[1];

            // allocate memory for 24 unmanaged doubles
            int    size = Marshal.SizeOf(typeof(double)) * 24;
            IntPtr ptr  = Marshal.AllocHGlobal(size);

            camera.GetFrustumPlanes(aspectRatio, ptr);
            // in case we would need this values directly we could copy
            // the unmanaged double array to a managed array like so:

            // double[] planesArray = new double[24];
            // Marshal.Copy(ptr, planesArray, 0, 24);

            // but fortunately we can forward the IntPtr directly to the function
            // SetFrustumPlanes()
            vtkPlanes planes = vtkPlanes.New();

            planes.SetFrustumPlanes(ptr);
            // free unmanaged memory
            Marshal.FreeHGlobal(ptr);

            vtkFrustumSource frustumSource = vtkFrustumSource.New();

            frustumSource.SetPlanes(planes);
            frustumSource.Update();

            vtkPolyData frustum = frustumSource.GetOutput();
            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInput(frustum);
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);

            renderer.SetBackground(.2, .1, .3); // Background color dark purple
            renderer.AddActor(actor);
            renderer.ResetCamera();
        }
예제 #9
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        public void SetViewPort(eCameraPos camerapos)
        {
            vtkCamera cam = m_render.GetActiveCamera();

            cam.SetFocalPoint(0, 0, 0);
            switch (camerapos)
            {
            case eCameraPos.XTop:
            {
                cam.SetPosition(0, 0, -1);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;

            case eCameraPos.YTop:
            {
                cam.SetPosition(0, -1, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 0, 1);
            } break;

            case eCameraPos.ZTop:
            {
                cam.SetPosition(-1, 0, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;

            case eCameraPos.XYZ:
            {
                cam.SetPosition(1, 1, 1);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            }
            break;

            default:
            {
                cam.SetPosition(0, 0, 0);
                cam.ComputeViewPlaneNormal();
                cam.SetViewUp(0, 1, 0);
            } break;
            }

            m_render.ResetCamera();
            m_renderWinCtrl.Refresh();
        }
예제 #10
0
        public void SetTopMost()
        {
            vtkRenderer _aRender = _rendererPackage.Renderer;

            if (_aRender.GetLayer() > 0)
            {
                return;
            }

            if (_aRender.GetRenderWindow().GetRenderers().GetNumberOfItems() == 1)
            {
                vtkRenderer ren1 = vtkRenderer.New(); // 2d actor
                ren1.SetLayer(1);                     // top layer
                ren1.InteractiveOff();

                _aRender.SetLayer(0);
                _aRender.GetRenderWindow().SetNumberOfLayers(2);
                _aRender.GetRenderWindow().AddRenderer(ren1);

                //ren1.SetActiveCamera(_aRender.GetActiveCamera());

                //new SpherePackage(ren1, new double[] { 0, 0, 0 }, 600).SetOpacity(0.01f);

                _aRender.SetActiveCamera(ren1.GetActiveCamera());

                _aRender.RemoveActor(Actor);
                ren1.AddActor(Actor);

                _aRender.InteractiveOn();
            }
            else
            {
                for (int i = 0; i < _aRender.GetRenderWindow().GetRenderers().GetNumberOfItems(); ++i)
                {
                    int layer = vtkRenderer.SafeDownCast(_aRender.GetRenderWindow().GetRenderers().GetItemAsObject(i)).GetLayer();

                    if (layer == 1)
                    {
                        vtkRenderer.SafeDownCast(_aRender.GetRenderWindow().GetRenderers().GetItemAsObject(i)).AddActor(Actor);
                    }
                    else
                    {
                        vtkRenderer.SafeDownCast(_aRender.GetRenderWindow().GetRenderers().GetItemAsObject(i)).RemoveActor(Actor);
                    }
                }
            }
        }
예제 #11
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtractVOI(String [] argv)
    {
        //Prefix Content is: ""

          // to mark the origin[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)2.0);
          sphereMapper = vtkPolyDataMapper.New();
          sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          sphereMapper.ImmediateModeRenderingOn();
          sphereActor = new vtkActor();
          sphereActor.SetMapper((vtkMapper)sphereMapper);
          rt = new vtkRTAnalyticSource();
          rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0);
          voi = new vtkExtractVOI();
          voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort());
          voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0);
          voi.SetSampleRate((int)5,(int)5,(int)1);
          // Get rid ambiguous triagulation issues.[]
          surf = new vtkDataSetSurfaceFilter();
          surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort());
          tris = new vtkTriangleFilter();
          tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort());
          mapper.ImmediateModeRenderingOn();
          mapper.SetScalarRange((double)130,(double)280);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.AddActor((vtkProp)sphereActor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
예제 #12
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVRectOutline(String [] argv)
    {
        //Prefix Content is: ""

          // create pipeline[]
          //[]
          reader = new vtkDataSetReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          reader.Update();
          // here to force exact extent[]
          elev = new vtkElevationFilter();
          elev.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outline = new vtkRectilinearGridOutlineFilter();
          outline.SetInput((vtkDataObject)elev.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineMapper.SetNumberOfPieces((int)2);
          outlineMapper.SetPiece((int)1);
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.76213,(double)10.712);
          cam1.SetFocalPoint((double)-0.0842503,(double)-0.136905,(double)0.610234);
          cam1.SetPosition((double)2.53813,(double)2.2678,(double)-5.22172);
          cam1.SetViewUp((double)-0.241047,(double)0.930635,(double)0.275343);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #13
0
        internal void UpdateCamera(vtkCamera mainViewCamera)
        {
            //return;

            vtkCamera OrientationEnumViewCamera = _topRenderer.GetActiveCamera();

            double[] mainViewCameraPosition = mainViewCamera.GetPosition();
            double[] mainViewFocalPosition  = mainViewCamera.GetFocalPoint();
            double[] mainViewViewUp         = mainViewCamera.GetViewUp();

            OrientationEnumViewCamera.SetPosition(mainViewCameraPosition[0], mainViewCameraPosition[1], mainViewCameraPosition[2]);
            OrientationEnumViewCamera.SetFocalPoint(mainViewFocalPosition[0], mainViewFocalPosition[1], mainViewFocalPosition[2]);
            OrientationEnumViewCamera.SetViewUp(mainViewViewUp[0], mainViewViewUp[1], mainViewViewUp[2]);

            _topRenderer.ResetCameraClippingRange();
            //_topRenderer.ResetCamera();
        }
예제 #14
0
        public void 正面观()
        {
            vtkCamera camera = renderer.GetActiveCamera();

            double[] bound = actor.GetBounds();

            camera.SetFocalPoint(
                (bound[0] + bound[1]) / 2,
                (bound[2] + bound[3]) / 2,
                (bound[4] + bound[5]) / 2);

            camera.SetPosition(
                (bound[0] + bound[1]) / 2,
                1000,
                (bound[4] + bound[5]) / 2);

            camera.SetViewUp(0, 0, -1);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestUnstructuredPieces(String [] argv)
    {
        //Prefix Content is: ""

          math = new vtkMath();
          vtkMath.RandomSeed((int)22);
          pf = new vtkParallelFactory();
          vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf);
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          dst = new vtkDataSetTriangleFilter();
          dst.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          extract = new vtkExtractUnstructuredGridPiece();
          extract.SetInputConnection((vtkAlgorithmOutput)dst.GetOutputPort());
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort());
          cf.SetValue((int)0,(double)0.24);
          pdn = new vtkPolyDataNormals();
          pdn.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          ps = new vtkPieceScalars();
          ps.SetInputConnection((vtkAlgorithmOutput)pdn.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          mapper.SetNumberOfPieces((int)3);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
예제 #16
0
        ///<summary>Entry Point</summary>
        static void Main(string[] args)
        {
            // Create a simple sphere. A pipeline is created.
            sphere = vtkSphereSource.New();
            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            shrink = vtkShrinkPolyData.New();
            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(shrink.GetOutputPort());

            // The actor links the data pipeline to the rendering subsystem
            actor = vtkActor.New();
            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1, 0, 0);

            // Create components of the rendering subsystem
            //
            ren1 = vtkRenderer.New();
            renWin = vtkRenderWindow.New();
            renWin.AddRenderer(ren1);
            iren = vtkRenderWindowInteractor.New();
            iren.SetRenderWindow(renWin);

            // Add the actors to the renderer, set the window size
            //
            ren1.AddViewProp(actor);
            renWin.SetSize(250, 250);
            renWin.Render();
            camera = ren1.GetActiveCamera();
            camera.Zoom(1.5);

            // render the image and start the event loop
            //
            renWin.Render();

            iren.Initialize();
            iren.Start();

            deleteAllVTKObjects();
        }
예제 #17
0
        private void Planes()
        {
            // in this example we need the renderer first to retrieve the active camera
            // in order to get camera's frustum planes and renderer's aspectratio
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            vtkRenderer     renderer     = vtkRenderer.New();

            renderer = renderWindow.GetRenderers().GetFirstRenderer();
            vtkCamera camera = renderer.GetActiveCamera();

            double[] aspect      = renderer.GetAspect();
            double   aspectRatio = aspect[0] / aspect[1];

            vtkPlanes planes = vtkPlanes.New();
            // one way
            {
                // allocate memory for 24 unmanaged doubles
                int    size = Marshal.SizeOf(typeof(double)) * 24;
                IntPtr ptr  = Marshal.AllocHGlobal(size);
                camera.GetFrustumPlanes(aspectRatio, ptr);
                // in case we would need this values diectly we could copy
                // the unmanaged double array to a managed array like so:

                // double[] planesArray = new double[24];
                // Marshal.Copy(ptr, planesArray, 0, 24);

                // but fortunately we can forward the IntPtr directly to the function
                // SetFrustumPlanes()
                planes.SetFrustumPlanes(ptr);
                // free unmanaged memory
                Marshal.FreeHGlobal(ptr);
            }
            // another way
            {
                vtkSphereSource sphereSource = vtkSphereSource.New();
                sphereSource.Update();
                double[] bounds = new double[6];
                bounds = sphereSource.GetOutput().GetBounds();
                planes.SetBounds(bounds[0], bounds[1], bounds[2], bounds[3], bounds[4], bounds[5]);
            }
            // nothing to visualize
        }
        internal void UpdateCamera(vtkCamera mainViewCamera)
        {
            //return;

            vtkCamera OrientationEnumViewCamera = _topRenderer.GetActiveCamera();

            double[] mainViewCameraPosition = mainViewCamera.GetPosition();
            double[] mainViewFocalPosition  = mainViewCamera.GetFocalPoint();
            double[] mainViewViewUp         = mainViewCamera.GetViewUp();

            OrientationEnumViewCamera.SetPosition(mainViewCameraPosition[0], mainViewCameraPosition[1], mainViewCameraPosition[2]);
            OrientationEnumViewCamera.SetFocalPoint(mainViewFocalPosition[0], mainViewFocalPosition[1], mainViewFocalPosition[2]);
            OrientationEnumViewCamera.SetViewUp(mainViewViewUp[0], mainViewViewUp[1], mainViewViewUp[2]);
            OrientationEnumViewCamera.ComputeViewPlaneNormal();
            OrientationEnumViewCamera.ComputeProjAndViewParams();
            OrientationEnumViewCamera.OrthogonalizeViewUp();

            _topRenderer.ResetCameraClippingRange();
            _topRenderer.ResetCamera();
        }
        private void VerticalViewBtn_Click_1(object sender, RoutedEventArgs e)
        {
            VTKFormRender   form   = (VTKFormRender)winform.Child;
            vtkRenderer     ren    = form.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            vtkRenderWindow renWin = form.renderWindowControl1.RenderWindow;

            vtkCamera camera = ren.GetActiveCamera();

            camera.SetRoll(form.StoredViewCamera[2].GetRoll());
            camera.SetPosition(form.StoredViewCamera[2].GetPosition()[0],
                               form.StoredViewCamera[2].GetPosition()[1],
                               form.StoredViewCamera[2].GetPosition()[2]);
            camera.SetFocalPoint(form.StoredViewCamera[2].GetFocalPoint()[0],
                                 form.StoredViewCamera[2].GetFocalPoint()[1],
                                 form.StoredViewCamera[2].GetFocalPoint()[2]);
            camera.SetViewUp(form.StoredViewCamera[2].GetViewUp()[0],
                             form.StoredViewCamera[2].GetViewUp()[1],
                             form.StoredViewCamera[2].GetViewUp()[2]);

            renWin.Render();
        }
예제 #20
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestSpherePuzzle(String [] argv)
    {
        //Prefix Content is: ""

          // prevent the tk window from showing up then start the event loop[]
          renWin = vtkRenderWindow.New();
          // create a rendering window and renderer[]
          ren1 = vtkRenderer.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.SetSize((int)400,(int)400);
          puzzle = new vtkSpherePuzzle();
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)puzzle.GetOutputPort());
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          arrows = new vtkSpherePuzzleArrows();
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)arrows.GetOutputPort());
          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.AddActor((vtkProp)actor2);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          LastVal = -1;
          //method moved
          //method moved
          renWin.Render();
          cam = ren1.GetActiveCamera();
          cam.Elevation((double)-40);
          puzzle.MoveHorizontal((int)0,(int)100,(int)0);
          puzzle.MoveHorizontal((int)1,(int)100,(int)1);
          puzzle.MoveHorizontal((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)1,(int)100,(int)0);
          renWin.Render();

        //deleteAllVTKObjects();
    }
예제 #21
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        /// <summary>
        /// Application Constructor
        /// </summary>
        public Form1()
        {
            InitializeComponent();

            //Initialize the loading graphic
            System.Reflection.Assembly ass = System.Reflection.Assembly.GetExecutingAssembly();
            System.IO.Stream stream = ass.GetManifestResourceStream(ass.GetName().Name + ".logo.png");
            //Read in the logo as a stream
            System.Drawing.Image img = Image.FromStream(stream);
            //Convert the System.Drawing.Image to Kitware.VTK.ImageData
            vtkImageData idata = vtkImageData.FromImage(img);

            logoActor = vtkImageActor.New();
            logoActor.SetInputConnection(idata);
            logoRenderer = vtkRenderer.New();
            logoRenderer.AddActor(logoActor);
            //Look at the center of the logo instead of the default bottom right corner
            logoActor.SetOrigin((idata.GetDimensions()[0] / 2), (idata.GetDimensions()[1] / 2), 0);
            vtkCamera cam = logoRenderer.GetActiveCamera();
            cam.SetFocalPoint(logoActor.GetCenter()[0], logoActor.GetCenter()[1], logoActor.GetCenter()[2]);
            cam.SetPosition(logoActor.GetCenter()[0], logoActor.GetCenter()[1], 900);
        }
예제 #22
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        public SpherePackage(vtkRenderer aRender)
        {
            _aRender = aRender;

            _sphereSource = vtkSphereSource.New();
            _sphereSource.SetRadius(3);
            _sphereSource.SetRadius(0.5);
            _sphereSource.SetThetaResolution(26);
            _sphereSource.SetPhiResolution(26);
            _sphereSource.ModifiedEvt += _sphereSource_ModifiedEvt;

            SphereMapper = vtkPolyDataMapper.New();
            SphereMapper.SetInputConnection(_sphereSource.GetOutputPort());

            _sphereActor = vtkActor.New();
            _sphereActor.SetMapper(SphereMapper);
            aRender.AddActor(_sphereActor);

            _aText = vtkVectorText.New();
            _aText.SetText("");

            vtkPolyDataMapper textMapper = vtkPolyDataMapper.New();

            textMapper.SetInputConnection(_aText.GetOutputPort());
            _textActor = vtkFollower.New();
            //textActor.GetProperty().SetColor(point.Color.X, point.Color.Y, point.Color.Z);
            _textActor.SetMapper(textMapper);
            //textActor.SetScale(0.2, 0.2, 0.2);
            //textActor.SetScale(4);
            _textActor.SetCamera(aRender.GetActiveCamera());
            aRender.AddActor(_textActor);

            //SetOpacity(0.5f);

            //VisOff();

            RandColor();
        }
예제 #23
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        /// <summary>
        /// Application Constructor
        /// </summary>
        public Form1()
        {
            InitializeComponent();

            //Initialize the loading graphic
            System.Reflection.Assembly ass    = System.Reflection.Assembly.GetExecutingAssembly();
            System.IO.Stream           stream = ass.GetManifestResourceStream(ass.GetName().Name + ".logo.png");
            //Read in the logo as a stream
            System.Drawing.Image img = Image.FromStream(stream);
            //Convert the System.Drawing.Image to Kitware.VTK.ImageData
            vtkImageData idata = vtkImageData.FromImage(img);

            logoActor = vtkImageActor.New();
            logoActor.SetInput(idata);
            logoRenderer = vtkRenderer.New();
            logoRenderer.AddActor(logoActor);
            //Look at the center of the logo instead of the default bottom right corner
            logoActor.SetOrigin((idata.GetDimensions()[0] / 2), (idata.GetDimensions()[1] / 2), 0);
            vtkCamera cam = logoRenderer.GetActiveCamera();

            cam.SetFocalPoint(logoActor.GetCenter()[0], logoActor.GetCenter()[1], logoActor.GetCenter()[2]);
            cam.SetPosition(logoActor.GetCenter()[0], logoActor.GetCenter()[1], 900);
        }
예제 #24
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        private void renderWindowControl1_Load(object sender, EventArgs e)
        {
            // Create a simple sphere. A pipeline is created.
            vtkSphereSource sphere = vtkSphereSource.New();

            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(shrink.GetOutputPort());

            // The actor links the data pipeline to the rendering subsystem
            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1, 0, 0);

            // Create components of the rendering subsystem
            //
            vtkRenderer     ren1   = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            vtkRenderWindow renWin = renderWindowControl1.RenderWindow;

            // Add the actors to the renderer, set the window size
            //
            ren1.AddViewProp(actor);
            renWin.SetSize(250, 250);
            renWin.Render();
            vtkCamera camera = ren1.GetActiveCamera();

            camera.Zoom(1.5);
        }
예제 #25
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        private void renderWindowControl1_Load(object sender, EventArgs e)
        {
            vtkSphereSource sphere = vtkSphereSource.New();

            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.5);

            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(shrink.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(0, 0, 1);

            vtkRenderer renderer = renderWindowControl1
                                   .RenderWindow.GetRenderers().GetFirstRenderer();
            vtkRenderWindow rendererWindow = renderWindowControl1
                                             .RenderWindow;

            renderer.AddViewProp(actor); //Actor to specjalizacja Prop
            rendererWindow.SetSize(250, 250);
            rendererWindow.Render();

            vtkCamera camera = renderer.GetActiveCamera();

            camera.Zoom(1.5);

            //do debugu
            //renderWindowControl1.AddTestActors = true;
        }
예제 #26
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVlabeledContours(String [] argv)
    {
        //Prefix Content is: ""

          // demonstrate labeling of contour with scalar value[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Read a slice and contour it[]
          v16 = new vtkVolume16Reader();
          v16.SetDataDimensions((int)64,(int)64);
          v16.GetOutput().SetOrigin((double)0.0,(double)0.0,(double)0.0);
          v16.SetDataByteOrderToLittleEndian();
          v16.SetFilePrefix((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/headsq/quarter");
          v16.SetImageRange((int)45,(int)45);
          v16.SetDataSpacing((double)3.2,(double)3.2,(double)1.5);
          iso = new vtkContourFilter();
          iso.SetInputConnection((vtkAlgorithmOutput)v16.GetOutputPort());
          iso.GenerateValues((int)6,(double)500,(double)1150);
          iso.Update();
          numPts = iso.GetOutput().GetNumberOfPoints();
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          isoMapper.ScalarVisibilityOn();
          isoMapper.SetScalarRange((double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[1]);
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          // Subsample the points and label them[]
          mask = new vtkMaskPoints();
          mask.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          mask.SetOnRatio((int)(numPts/50));
          mask.SetMaximumNumberOfPoints((int)50);
          mask.RandomModeOn();
          // Create labels for points - only show visible points[]
          visPts = new vtkSelectVisiblePoints();
          visPts.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort());
          visPts.SetRenderer((vtkRenderer)ren1);
          ldm = new vtkLabeledDataMapper();
          ldm.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort());
          //    ldm SetLabelFormat "%g"[]
          ldm.SetLabelModeToLabelScalars();
          tprop = ldm.GetLabelTextProperty();
          tprop.SetFontFamilyToArial();
          tprop.SetFontSize((int)10);
          tprop.SetColor((double)1,(double)0,(double)0);
          contourLabels = new vtkActor2D();
          contourLabels.SetMapper((vtkMapper2D)ldm);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor2D((vtkProp)isoActor);
          ren1.AddActor2D((vtkProp)contourLabels);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)500,(int)500);
          renWin.Render();
          ren1.GetActiveCamera().Zoom((double)1.5);
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #27
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVStreamPolyData(String [] argv)
    {
        //Prefix Content is: ""

          NUMBER_OF_PIECES = 5;
          // Generate implicit model of a sphere[]
          //[]
          // Create renderer stuff[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline that handles ghost cells[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)3);
          sphere.SetPhiResolution((int)100);
          sphere.SetThetaResolution((int)150);
          // sphere AddObserver StartEvent {tk_messageBox -message "Executing with piece [[sphere GetOutput] GetUpdatePiece]"}[]
          // Just playing with an alternative that is not currently used.[]
          //method moved
          // Just playing with an alternative that is not currently used.[]
          deci = new vtkDecimatePro();
          deci.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          // this did not remove seams as I thought it would[]
          deci.BoundaryVertexDeletionOff();
          //deci PreserveTopologyOn[]
          // Since quadric Clustering does not handle borders properly yet,[]
          // the pieces will have dramatic "eams"[]
          q = new vtkQuadricClustering();
          q.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          q.SetNumberOfXDivisions((int)5);
          q.SetNumberOfYDivisions((int)5);
          q.SetNumberOfZDivisions((int)10);
          q.UseInputPointsOn();
          streamer = new vtkPolyDataStreamer();
          //streamer SetInputConnection [deci GetOutputPort][]
          streamer.SetInputConnection((vtkAlgorithmOutput)q.GetOutputPort());
          //streamer SetInputConnection [pdn GetOutputPort][]
          streamer.SetNumberOfStreamDivisions((int)NUMBER_OF_PIECES);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          mapper.ScalarVisibilityOff();
          mapper.SetPiece((int)0);
          mapper.SetNumberOfPieces((int)2);
          mapper.ImmediateModeRenderingOn();
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          actor.GetProperty().SetColor((double) 0.8300, 0.2400, 0.1000 );
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.GetActiveCamera().SetPosition((double)5,(double)5,(double)10);
          ren1.GetActiveCamera().SetFocalPoint((double)0,(double)0,(double)0);
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVcombStreamers2(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          ps = new vtkPlaneSource();
          ps.SetXResolution((int)4);
          ps.SetYResolution((int)4);
          ps.SetOrigin((double)2,(double)-2,(double)26);
          ps.SetPoint1((double)2,(double)2,(double)26);
          ps.SetPoint2((double)2,(double)-2,(double)32);
          psMapper = vtkPolyDataMapper.New();
          psMapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          psActor = new vtkActor();
          psActor.SetMapper((vtkMapper)psMapper);
          psActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkDashedStreamLine();
          streamer.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          streamer.SetSource((vtkDataSet)ps.GetOutput());
          streamer.SetMaximumPropagationTime((double)100);
          streamer.SetIntegrationStepLength((double).2);
          streamer.SetStepLength((double).001);
          streamer.SetNumberOfThreads((int)1);
          streamer.SetIntegrationDirectionToForward();
          streamMapper = vtkPolyDataMapper.New();
          streamMapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamMapper.SetScalarRange(
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          streamline = new vtkActor();
          streamline.SetMapper((vtkMapper)streamMapper);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)psActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)streamline);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.95297,(double)50);
          cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999);
          cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167);
          cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876);
          // render the image[]
          //[]
          renWin.Render();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToPolyData(String [] argv)
    {
        //Prefix Content is: ""

          // This example demonstrates the reading of a field and conversion to PolyData[]
          // The output should be the same as polyEx.tcl.[]
          // get the interactor ui[]
          // Create a reader and write out the field[]
          reader = new vtkPolyDataReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/polyEx.vtk");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          try
          {
         channel = new StreamWriter("PolyField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

        if(tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          writer = new vtkDataObjectWriter();
          writer.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          writer.SetFileName((string)"PolyField.vtk");
          writer.Write();
          // create pipeline[]
          //[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"PolyField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToPolyData();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetPolysComponent((string)"Polys",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetPolyDataOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetScalarComponent((int)0,(string)"my_scalars",(int)0);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInput((vtkPolyData)fd2ad.GetPolyDataOutput());
          mapper.SetScalarRange((double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[1]);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          // Create the RenderWindow, Renderer and both Actors[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.ResetCamera();
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double).348,(double)17.43);
          cam1.SetPosition((double)2.92,(double)2.62,(double)-0.836);
          cam1.SetViewUp((double)-0.436,(double)-0.067,(double)-0.897);
          cam1.Azimuth((double)90);
          // render the image[]
          //[]
          renWin.Render();
          File.Delete("PolyField.vtk");

        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #30
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpickCells(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create a scene with one of each cell type[]
          // Voxel[]
          voxelPoints = new vtkPoints();
          voxelPoints.SetNumberOfPoints((int)8);
          voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1);
          voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1);
          aVoxel = new vtkVoxel();
          aVoxel.GetPointIds().SetId((int)0,(int)0);
          aVoxel.GetPointIds().SetId((int)1,(int)1);
          aVoxel.GetPointIds().SetId((int)2,(int)2);
          aVoxel.GetPointIds().SetId((int)3,(int)3);
          aVoxel.GetPointIds().SetId((int)4,(int)4);
          aVoxel.GetPointIds().SetId((int)5,(int)5);
          aVoxel.GetPointIds().SetId((int)6,(int)6);
          aVoxel.GetPointIds().SetId((int)7,(int)7);
          aVoxelGrid = new vtkUnstructuredGrid();
          aVoxelGrid.Allocate((int)1,(int)1);
          aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds());
          aVoxelGrid.SetPoints((vtkPoints)voxelPoints);
          aVoxelMapper = new vtkDataSetMapper();
          aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid);
          aVoxelActor = new vtkActor();
          aVoxelActor.SetMapper((vtkMapper)aVoxelMapper);
          aVoxelActor.GetProperty().BackfaceCullingOn();
          // Hexahedron[]
          hexahedronPoints = new vtkPoints();
          hexahedronPoints.SetNumberOfPoints((int)8);
          hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          aHexahedron = new vtkHexahedron();
          aHexahedron.GetPointIds().SetId((int)0,(int)0);
          aHexahedron.GetPointIds().SetId((int)1,(int)1);
          aHexahedron.GetPointIds().SetId((int)2,(int)2);
          aHexahedron.GetPointIds().SetId((int)3,(int)3);
          aHexahedron.GetPointIds().SetId((int)4,(int)4);
          aHexahedron.GetPointIds().SetId((int)5,(int)5);
          aHexahedron.GetPointIds().SetId((int)6,(int)6);
          aHexahedron.GetPointIds().SetId((int)7,(int)7);
          aHexahedronGrid = new vtkUnstructuredGrid();
          aHexahedronGrid.Allocate((int)1,(int)1);
          aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds());
          aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints);
          aHexahedronMapper = new vtkDataSetMapper();
          aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid);
          aHexahedronActor = new vtkActor();
          aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper);
          aHexahedronActor.AddPosition((double)2,(double)0,(double)0);
          aHexahedronActor.GetProperty().BackfaceCullingOn();
          // Tetra[]
          tetraPoints = new vtkPoints();
          tetraPoints.SetNumberOfPoints((int)4);
          tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          tetraPoints.InsertPoint((int)2,(double).5,(double)1,(double)0);
          tetraPoints.InsertPoint((int)3,(double).5,(double).5,(double)1);
          aTetra = new vtkTetra();
          aTetra.GetPointIds().SetId((int)0,(int)0);
          aTetra.GetPointIds().SetId((int)1,(int)1);
          aTetra.GetPointIds().SetId((int)2,(int)2);
          aTetra.GetPointIds().SetId((int)3,(int)3);
          aTetraGrid = new vtkUnstructuredGrid();
          aTetraGrid.Allocate((int)1,(int)1);
          aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds());
          aTetraGrid.SetPoints((vtkPoints)tetraPoints);
          aTetraMapper = new vtkDataSetMapper();
          aTetraMapper.SetInput((vtkDataSet)aTetraGrid);
          aTetraActor = new vtkActor();
          aTetraActor.SetMapper((vtkMapper)aTetraMapper);
          aTetraActor.AddPosition((double)4,(double)0,(double)0);
          aTetraActor.GetProperty().BackfaceCullingOn();
          // Wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)6);
          wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5);
          wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5);
          aWedge = new vtkWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid);
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.AddPosition((double)6,(double)0,(double)0);
          aWedgeActor.GetProperty().BackfaceCullingOn();
          // Pyramid[]
          pyramidPoints = new vtkPoints();
          pyramidPoints.SetNumberOfPoints((int)5);
          pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1);
          aPyramid = new vtkPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyramidPoints);
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid);
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.AddPosition((double)8,(double)0,(double)0);
          aPyramidActor.GetProperty().BackfaceCullingOn();
          // Pixel[]
          pixelPoints = new vtkPoints();
          pixelPoints.SetNumberOfPoints((int)4);
          pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          aPixel = new vtkPixel();
          aPixel.GetPointIds().SetId((int)0,(int)0);
          aPixel.GetPointIds().SetId((int)1,(int)1);
          aPixel.GetPointIds().SetId((int)2,(int)2);
          aPixel.GetPointIds().SetId((int)3,(int)3);
          aPixelGrid = new vtkUnstructuredGrid();
          aPixelGrid.Allocate((int)1,(int)1);
          aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds());
          aPixelGrid.SetPoints((vtkPoints)pixelPoints);
          aPixelMapper = new vtkDataSetMapper();
          aPixelMapper.SetInput((vtkDataSet)aPixelGrid);
          aPixelActor = new vtkActor();
          aPixelActor.SetMapper((vtkMapper)aPixelMapper);
          aPixelActor.AddPosition((double)0,(double)0,(double)2);
          aPixelActor.GetProperty().BackfaceCullingOn();
          // Quad[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)4);
          quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aQuad = new vtkQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInput((vtkDataSet)aQuadGrid);
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.AddPosition((double)2,(double)0,(double)2);
          aQuadActor.GetProperty().BackfaceCullingOn();
          // Triangle[]
          trianglePoints = new vtkPoints();
          trianglePoints.SetNumberOfPoints((int)3);
          trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0);
          aTriangle = new vtkTriangle();
          aTriangle.GetPointIds().SetId((int)0,(int)0);
          aTriangle.GetPointIds().SetId((int)1,(int)1);
          aTriangle.GetPointIds().SetId((int)2,(int)2);
          aTriangleGrid = new vtkUnstructuredGrid();
          aTriangleGrid.Allocate((int)1,(int)1);
          aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds());
          aTriangleGrid.SetPoints((vtkPoints)trianglePoints);
          aTriangleMapper = new vtkDataSetMapper();
          aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid);
          aTriangleActor = new vtkActor();
          aTriangleActor.SetMapper((vtkMapper)aTriangleMapper);
          aTriangleActor.AddPosition((double)4,(double)0,(double)2);
          aTriangleActor.GetProperty().BackfaceCullingOn();
          // Polygon[]
          polygonPoints = new vtkPoints();
          polygonPoints.SetNumberOfPoints((int)4);
          polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aPolygon = new vtkPolygon();
          aPolygon.GetPointIds().SetNumberOfIds((int)4);
          aPolygon.GetPointIds().SetId((int)0,(int)0);
          aPolygon.GetPointIds().SetId((int)1,(int)1);
          aPolygon.GetPointIds().SetId((int)2,(int)2);
          aPolygon.GetPointIds().SetId((int)3,(int)3);
          aPolygonGrid = new vtkUnstructuredGrid();
          aPolygonGrid.Allocate((int)1,(int)1);
          aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds());
          aPolygonGrid.SetPoints((vtkPoints)polygonPoints);
          aPolygonMapper = new vtkDataSetMapper();
          aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid);
          aPolygonActor = new vtkActor();
          aPolygonActor.SetMapper((vtkMapper)aPolygonMapper);
          aPolygonActor.AddPosition((double)6,(double)0,(double)2);
          aPolygonActor.GetProperty().BackfaceCullingOn();
          // Triangle Strip[]
          triangleStripPoints = new vtkPoints();
          triangleStripPoints.SetNumberOfPoints((int)5);
          triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0);
          aTriangleStrip = new vtkTriangleStrip();
          aTriangleStrip.GetPointIds().SetNumberOfIds((int)5);
          aTriangleStrip.GetPointIds().SetId((int)0,(int)0);
          aTriangleStrip.GetPointIds().SetId((int)1,(int)1);
          aTriangleStrip.GetPointIds().SetId((int)2,(int)2);
          aTriangleStrip.GetPointIds().SetId((int)3,(int)3);
          aTriangleStrip.GetPointIds().SetId((int)4,(int)4);
          aTriangleStripGrid = new vtkUnstructuredGrid();
          aTriangleStripGrid.Allocate((int)1,(int)1);
          aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds());
          aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints);
          aTriangleStripMapper = new vtkDataSetMapper();
          aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid);
          aTriangleStripActor = new vtkActor();
          aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper);
          aTriangleStripActor.AddPosition((double)8,(double)0,(double)2);
          aTriangleStripActor.GetProperty().BackfaceCullingOn();
          // Line[]
          linePoints = new vtkPoints();
          linePoints.SetNumberOfPoints((int)2);
          linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          aLine = new vtkLine();
          aLine.GetPointIds().SetId((int)0,(int)0);
          aLine.GetPointIds().SetId((int)1,(int)1);
          aLineGrid = new vtkUnstructuredGrid();
          aLineGrid.Allocate((int)1,(int)1);
          aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds());
          aLineGrid.SetPoints((vtkPoints)linePoints);
          aLineMapper = new vtkDataSetMapper();
          aLineMapper.SetInput((vtkDataSet)aLineGrid);
          aLineActor = new vtkActor();
          aLineActor.SetMapper((vtkMapper)aLineMapper);
          aLineActor.AddPosition((double)0,(double)0,(double)4);
          aLineActor.GetProperty().BackfaceCullingOn();
          // Poly line[]
          polyLinePoints = new vtkPoints();
          polyLinePoints.SetNumberOfPoints((int)3);
          polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0);
          aPolyLine = new vtkPolyLine();
          aPolyLine.GetPointIds().SetNumberOfIds((int)3);
          aPolyLine.GetPointIds().SetId((int)0,(int)0);
          aPolyLine.GetPointIds().SetId((int)1,(int)1);
          aPolyLine.GetPointIds().SetId((int)2,(int)2);
          aPolyLineGrid = new vtkUnstructuredGrid();
          aPolyLineGrid.Allocate((int)1,(int)1);
          aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds());
          aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints);
          aPolyLineMapper = new vtkDataSetMapper();
          aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid);
          aPolyLineActor = new vtkActor();
          aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper);
          aPolyLineActor.AddPosition((double)2,(double)0,(double)4);
          aPolyLineActor.GetProperty().BackfaceCullingOn();
          // Vertex[]
          vertexPoints = new vtkPoints();
          vertexPoints.SetNumberOfPoints((int)1);
          vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          aVertex = new vtkVertex();
          aVertex.GetPointIds().SetId((int)0,(int)0);
          aVertexGrid = new vtkUnstructuredGrid();
          aVertexGrid.Allocate((int)1,(int)1);
          aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds());
          aVertexGrid.SetPoints((vtkPoints)vertexPoints);
          aVertexMapper = new vtkDataSetMapper();
          aVertexMapper.SetInput((vtkDataSet)aVertexGrid);
          aVertexActor = new vtkActor();
          aVertexActor.SetMapper((vtkMapper)aVertexMapper);
          aVertexActor.AddPosition((double)0,(double)0,(double)6);
          aVertexActor.GetProperty().BackfaceCullingOn();
          // Poly Vertex[]
          polyVertexPoints = new vtkPoints();
          polyVertexPoints.SetNumberOfPoints((int)3);
          polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          aPolyVertex = new vtkPolyVertex();
          aPolyVertex.GetPointIds().SetNumberOfIds((int)3);
          aPolyVertex.GetPointIds().SetId((int)0,(int)0);
          aPolyVertex.GetPointIds().SetId((int)1,(int)1);
          aPolyVertex.GetPointIds().SetId((int)2,(int)2);
          aPolyVertexGrid = new vtkUnstructuredGrid();
          aPolyVertexGrid.Allocate((int)1,(int)1);
          aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds());
          aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints);
          aPolyVertexMapper = new vtkDataSetMapper();
          aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid);
          aPolyVertexActor = new vtkActor();
          aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper);
          aPolyVertexActor.AddPosition((double)2,(double)0,(double)6);
          aPolyVertexActor.GetProperty().BackfaceCullingOn();
          // Pentagonal prism[]
          pentaPoints = new vtkPoints();
          pentaPoints.SetNumberOfPoints((int)10);
          pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0);
          pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0);
          pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0);
          pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0);
          aPenta = new vtkPentagonalPrism();
          aPenta.GetPointIds().SetId((int)0,(int)0);
          aPenta.GetPointIds().SetId((int)1,(int)1);
          aPenta.GetPointIds().SetId((int)2,(int)2);
          aPenta.GetPointIds().SetId((int)3,(int)3);
          aPenta.GetPointIds().SetId((int)4,(int)4);
          aPenta.GetPointIds().SetId((int)5,(int)5);
          aPenta.GetPointIds().SetId((int)6,(int)6);
          aPenta.GetPointIds().SetId((int)7,(int)7);
          aPenta.GetPointIds().SetId((int)8,(int)8);
          aPenta.GetPointIds().SetId((int)9,(int)9);
          aPentaGrid = new vtkUnstructuredGrid();
          aPentaGrid.Allocate((int)1,(int)1);
          aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds());
          aPentaGrid.SetPoints((vtkPoints)pentaPoints);
          aPentaMapper = new vtkDataSetMapper();
          aPentaMapper.SetInput((vtkDataSet)aPentaGrid);
          aPentaActor = new vtkActor();
          aPentaActor.SetMapper((vtkMapper)aPentaMapper);
          aPentaActor.AddPosition((double)10,(double)0,(double)0);
          aPentaActor.GetProperty().BackfaceCullingOn();
          // Hexagonal prism[]
          hexaPoints = new vtkPoints();
          hexaPoints.SetNumberOfPoints((int)12);
          hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0);
          hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0);
          aHexa = new vtkHexagonalPrism();
          aHexa.GetPointIds().SetId((int)0,(int)0);
          aHexa.GetPointIds().SetId((int)1,(int)1);
          aHexa.GetPointIds().SetId((int)2,(int)2);
          aHexa.GetPointIds().SetId((int)3,(int)3);
          aHexa.GetPointIds().SetId((int)4,(int)4);
          aHexa.GetPointIds().SetId((int)5,(int)5);
          aHexa.GetPointIds().SetId((int)6,(int)6);
          aHexa.GetPointIds().SetId((int)7,(int)7);
          aHexa.GetPointIds().SetId((int)8,(int)8);
          aHexa.GetPointIds().SetId((int)9,(int)9);
          aHexa.GetPointIds().SetId((int)10,(int)10);
          aHexa.GetPointIds().SetId((int)11,(int)11);
          aHexaGrid = new vtkUnstructuredGrid();
          aHexaGrid.Allocate((int)1,(int)1);
          aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds());
          aHexaGrid.SetPoints((vtkPoints)hexaPoints);
          aHexaMapper = new vtkDataSetMapper();
          aHexaMapper.SetInput((vtkDataSet)aHexaGrid);
          aHexaActor = new vtkActor();
          aHexaActor.SetMapper((vtkMapper)aHexaMapper);
          aHexaActor.AddPosition((double)12,(double)0,(double)0);
          aHexaActor.GetProperty().BackfaceCullingOn();
          ren1.SetBackground((double).1,(double).2,(double).4);
          ren1.AddActor((vtkProp)aVoxelActor);
          aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0);
          ren1.AddActor((vtkProp)aHexahedronActor);
          aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aTetraActor);
          aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0);
          ren1.AddActor((vtkProp)aWedgeActor);
          aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPyramidActor);
          aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aPixelActor);
          aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aQuadActor);
          aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aTriangleActor);
          aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5);
          ren1.AddActor((vtkProp)aPolygonActor);
          aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5);
          ren1.AddActor((vtkProp)aTriangleStripActor);
          aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1);
          ren1.AddActor((vtkProp)aLineActor);
          aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyLineActor);
          aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVertexActor);
          aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyVertexActor);
          aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPentaActor);
          aPentaActor.GetProperty().SetDiffuseColor((double).2,(double).4,(double).7);
          ren1.AddActor((vtkProp)aHexaActor);
          aHexaActor.GetProperty().SetDiffuseColor((double).7,(double).5,(double)1);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)30);
          ren1.GetActiveCamera().Elevation((double)20);
          ren1.GetActiveCamera().Dolly((double)1.25);
          ren1.ResetCameraClippingRange();
          renWin.Render();
          cellPicker = new vtkCellPicker();
          pointPicker = new vtkPointPicker();
          worldPicker = new vtkWorldPointPicker();
          cellCount = 0;
          pointCount = 0;
          ren1.IsInViewport((int)0,(int)0);
          x = 0;
          while((x) <= 265)
        {
          y = 100;
          while((y) <= 200)
        {
          cellPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          pointPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          worldPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
            {
              cellCount = cellCount + 1;
            }

          if ((pointPicker.GetPointId()) != -1)
            {
              pointCount = pointCount + 1;
            }

          y = y + 6;
        }

          x = x + 6;
        }

          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
예제 #31
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVstreamTracer(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();

          // this test has some wireframe geometry
          // Make sure multisampling is disabled to avoid generating multiple
          // regression images
          // renWin SetMultiSamples 0

          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkStructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/office.binary.vtk");
          reader.Update();
          //force a read to occur[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          rk = new vtkRungeKutta45();
          // Create source for streamtubes[]
          streamer = new vtkStreamTracer();
          streamer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagation((double)500);
          streamer.SetIntegrationStepUnit(2);
          streamer.SetMinimumIntegrationStep((double)0.1);
          streamer.SetMaximumIntegrationStep((double)1.0);
          streamer.SetInitialIntegrationStep((double)0.2);
          streamer.SetIntegrationDirection((int)0);
          streamer.SetIntegrator((vtkInitialValueProblemSolver)rk);
          streamer.SetRotationScale((double)0.5);
          streamer.SetMaximumError((double)1.0e-8);
          aa = new vtkAssignAttribute();
          aa.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          aa.Assign((string)"Normals",(string)"NORMALS",(string)"POINT_DATA");
          rf1 = new vtkRibbonFilter();
          rf1.SetInputConnection((vtkAlgorithmOutput)aa.GetOutputPort());
          rf1.SetWidth((double)0.1);
          rf1.VaryWidthOff();
          mapStream = vtkPolyDataMapper.New();
          mapStream.SetInputConnection((vtkAlgorithmOutput)rf1.GetOutputPort());
          mapStream.SetScalarRange((double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[1]);
          streamActor = new vtkActor();
          streamActor.SetMapper((vtkMapper)mapStream);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)streamActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          cam = ren1.GetActiveCamera();
          cam.SetPosition((double)-2.35599,(double)-3.35001,(double)4.59236);
          cam.SetFocalPoint((double)2.255,(double)2.255,(double)1.28413);
          cam.SetViewUp((double)0.311311,(double)0.279912,(double)0.908149);
          cam.SetClippingRange((double)1.12294,(double)16.6226);
          renWin.SetSize((int)300,(int)200);
          iren.Initialize();
          // interact with data[]

        //deleteAllVTKObjects();
    }
예제 #32
0
        private void renderWindowControl1_Load(object sender, EventArgs e)
        {
            // Create components of the rendering subsystem
            //
            vtkRenderer     ren1   = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            vtkRenderWindow renWin = renderWindowControl1.RenderWindow;

            renWin.SetSize((int)paras.Height, (int)paras.Width);

            // Add the actors to the renderer, set the window size
            //
            vtkPoints      points  = vtkPoints.New();
            vtkCellArray   polys   = vtkCellArray.New();
            vtkFloatArray  scalars = vtkFloatArray.New();
            vtkLookupTable Luk     = vtkLookupTable.New();

            if (paras.Using3DTower == 1)
            {
                vtkActor   actor1  = new vtkActor();
                vtkActor2D actor2D = new vtkActor2D();
                if (paras.StageID != -1)
                {
                    if (paras.UsingEdges == 1)
                    {
                        MessageBox.Show("单元显示无法使用");
                    }
                    else
                    {
                        BasicVTKBuilder(ref actor1, ref points, ref polys, ref scalars, ref Luk, ref actor2D);
                        ren1.AddActor(actor1);
                        ren1.AddActor2D(actor2D);

                        vtkActor2D textActor = new vtkActor2D();
                        VTKInfoBuilder(ref textActor);
                        ren1.AddActor2D(textActor);
                    }
                }
                else
                {
                    if (paras.UsingEdges == 1)
                    {
                        ExtractEdgesVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk);
                    }
                    else
                    {
                        BasicVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk);
                    }
                    ren1.AddActor(actor1);
                }
            }

            if (paras.UsingVirtualHeater == 1)
            {
                //MessageBox.Show("!");
                vtkActor2D actor2 = VirtualHeaterVTKBuilder();
                ren1.AddActor(actor2);
            }


            renWin.Render();
            vtkCamera camera = ren1.GetActiveCamera();

            //camera.ParallelProjectionOn();
            //camera.Elevation(20);
            int[] camera_pos = new int[3];

            if (paras.globalEnv == 1)
            {
                camera_pos[1] = -70;
            }
            else
            {
                camera_pos[1] = -80;
            }

            if (paras.RotateAngle == 0)
            {
                camera_pos[1] = -camera_pos[1];
                camera_pos[0] = camera_pos[2] = 0;
                camera.SetRoll(-2);
            }
            else if (paras.RotateAngle == 180)
            {
                camera_pos[0] = camera_pos[2] = 0;
                camera.SetRoll(180);
            }
            else if (paras.RotateAngle == 90)
            {
                double r = (double)Math.Abs(camera_pos[1]);
                camera_pos[0] = (int)(-r * 0.707);
                camera_pos[1] = (int)(-r * 0.707);
                camera_pos[2] = 0;
                camera.SetRoll(225);
            }
            else if (paras.RotateAngle == 270)
            {
                double r = (double)Math.Abs(camera_pos[1]);
                camera_pos[0] = (int)(r * 0.707);
                camera_pos[1] = (int)(-r * 0.707);
                camera_pos[2] = 0;
                camera.SetRoll(135);
            }

            camera.SetPosition((double)camera_pos[0], (double)camera_pos[1], (double)camera_pos[2]);
            //camera.Yaw(10);
            camera.Elevation(1);
            camera.ParallelProjectionOn();
            camera.Zoom(0.9);
            StoredViewCamera = new List <vtkCamera>();
            for (int i = 0; i < 3; i++)
            {
                vtkCamera ViewCamera = new vtkCamera();


                if (i == 0)
                {
                    ViewCamera.SetPosition(camera.GetPosition()[0],
                                           camera.GetPosition()[1],
                                           camera.GetPosition()[2]);
                    ViewCamera.SetRoll(camera.GetRoll());
                }
                else if (i == 1)
                {
                    ViewCamera.SetPosition(80, 0, 0);
                    ViewCamera.SetRoll(180);
                }
                else if (i == 2)
                {
                    ViewCamera.SetPosition(0, 0, -80);
                    ViewCamera.SetRoll(camera.GetRoll());
                }
                ViewCamera.SetFocalPoint(camera.GetFocalPoint()[0],
                                         camera.GetFocalPoint()[1],
                                         camera.GetFocalPoint()[2]);
                ViewCamera.SetViewUp(camera.GetViewUp()[0],
                                     camera.GetViewUp()[1],
                                     camera.GetViewUp()[2]);
                StoredViewCamera.Add(ViewCamera);
            }

            //camera.Zoom(1.5);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestFixedPointRayCasterNearest(String [] argv)
    {
        //Prefix Content is: ""

          // Create a gaussian[]
          gs = new vtkImageGaussianSource();
          gs.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gs.SetMaximum((double)255.0);
          gs.SetStandardDeviation((double)5);
          gs.SetCenter((double)15,(double)15,(double)15);
          // threshold to leave a gap that should show up for[]
          // gradient opacity[]
          t = new vtkImageThreshold();
          t.SetInputConnection((vtkAlgorithmOutput)gs.GetOutputPort());
          t.ReplaceInOn();
          t.SetInValue((double)0);
          t.ThresholdBetween((double)150,(double)200);
          // Use a shift scale to convert to unsigned char[]
          ss = new vtkImageShiftScale();
          ss.SetInputConnection((vtkAlgorithmOutput)t.GetOutputPort());
          ss.SetOutputScalarTypeToUnsignedChar();
          // grid will be used for two component dependent[]
          grid0 = new vtkImageGridSource();
          grid0.SetDataScalarTypeToUnsignedChar();
          grid0.SetGridSpacing((int)10,(int)10,(int)10);
          grid0.SetLineValue((double)200);
          grid0.SetFillValue((double)10);
          grid0.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          // use dilation to thicken the grid[]
          d = new vtkImageContinuousDilate3D();
          d.SetInputConnection((vtkAlgorithmOutput)grid0.GetOutputPort());
          d.SetKernelSize((int)3,(int)3,(int)3);
          // Now make a two component dependent[]
          iac = new vtkImageAppendComponents();
          iac.AddInput((vtkDataObject)d.GetOutput());
          iac.AddInput((vtkDataObject)ss.GetOutput());
          // Some more gaussians for the four component indepent case[]
          gs1 = new vtkImageGaussianSource();
          gs1.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gs1.SetMaximum((double)255.0);
          gs1.SetStandardDeviation((double)4);
          gs1.SetCenter((double)5,(double)5,(double)5);
          t1 = new vtkImageThreshold();
          t1.SetInputConnection((vtkAlgorithmOutput)gs1.GetOutputPort());
          t1.ReplaceInOn();
          t1.SetInValue((double)0);
          t1.ThresholdBetween((double)150,(double)256);
          gs2 = new vtkImageGaussianSource();
          gs2.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gs2.SetMaximum((double)255.0);
          gs2.SetStandardDeviation((double)4);
          gs2.SetCenter((double)12,(double)12,(double)12);
          gs3 = new vtkImageGaussianSource();
          gs3.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gs3.SetMaximum((double)255.0);
          gs3.SetStandardDeviation((double)4);
          gs3.SetCenter((double)19,(double)19,(double)19);
          t3 = new vtkImageThreshold();
          t3.SetInputConnection((vtkAlgorithmOutput)gs3.GetOutputPort());
          t3.ReplaceInOn();
          t3.SetInValue((double)0);
          t3.ThresholdBetween((double)150,(double)256);
          gs4 = new vtkImageGaussianSource();
          gs4.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gs4.SetMaximum((double)255.0);
          gs4.SetStandardDeviation((double)4);
          gs4.SetCenter((double)26,(double)26,(double)26);
          //tk window skipped..
          iac1 = new vtkImageAppendComponents();
          iac1.AddInput((vtkDataObject)t1.GetOutput());
          iac1.AddInput((vtkDataObject)gs2.GetOutput());
          iac2 = new vtkImageAppendComponents();
          iac2.AddInput((vtkDataObject)iac1.GetOutput());
          iac2.AddInput((vtkDataObject)t3.GetOutput());
          iac3 = new vtkImageAppendComponents();
          iac3.AddInput((vtkDataObject)iac2.GetOutput());
          iac3.AddInput((vtkDataObject)gs4.GetOutput());
          // create the four component dependend - []
          // use lines in x, y, z for colors[]
          gridR = new vtkImageGridSource();
          gridR.SetDataScalarTypeToUnsignedChar();
          gridR.SetGridSpacing((int)10,(int)100,(int)100);
          gridR.SetLineValue((double)250);
          gridR.SetFillValue((double)100);
          gridR.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          dR = new vtkImageContinuousDilate3D();
          dR.SetInputConnection((vtkAlgorithmOutput)gridR.GetOutputPort());
          dR.SetKernelSize((int)2,(int)2,(int)2);
          gridG = new vtkImageGridSource();
          gridG.SetDataScalarTypeToUnsignedChar();
          gridG.SetGridSpacing((int)100,(int)10,(int)100);
          gridG.SetLineValue((double)250);
          gridG.SetFillValue((double)100);
          gridG.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          dG = new vtkImageContinuousDilate3D();
          dG.SetInputConnection((vtkAlgorithmOutput)gridG.GetOutputPort());
          dG.SetKernelSize((int)2,(int)2,(int)2);
          gridB = new vtkImageGridSource();
          gridB.SetDataScalarTypeToUnsignedChar();
          gridB.SetGridSpacing((int)100,(int)100,(int)10);
          gridB.SetLineValue((double)0);
          gridB.SetFillValue((double)250);
          gridB.SetDataExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          dB = new vtkImageContinuousDilate3D();
          dB.SetInputConnection((vtkAlgorithmOutput)gridB.GetOutputPort());
          dB.SetKernelSize((int)2,(int)2,(int)2);
          // need some appending[]
          iacRG = new vtkImageAppendComponents();
          iacRG.AddInput((vtkDataObject)dR.GetOutput());
          iacRG.AddInput((vtkDataObject)dG.GetOutput());
          iacRGB = new vtkImageAppendComponents();
          iacRGB.AddInput((vtkDataObject)iacRG.GetOutput());
          iacRGB.AddInput((vtkDataObject)dB.GetOutput());
          iacRGBA = new vtkImageAppendComponents();
          iacRGBA.AddInput((vtkDataObject)iacRGB.GetOutput());
          iacRGBA.AddInput((vtkDataObject)ss.GetOutput());
          // We need a bunch of opacity functions[]
          // this one is a simple ramp to .2[]
          rampPoint2 = new vtkPiecewiseFunction();
          rampPoint2.AddPoint((double)0,(double)0.0);
          rampPoint2.AddPoint((double)255,(double)0.2);
          // this one is a simple ramp to 1[]
          ramp1 = new vtkPiecewiseFunction();
          ramp1.AddPoint((double)0,(double)0.0);
          ramp1.AddPoint((double)255,(double)1.0);
          // this one shows a sharp surface[]
          surface = new vtkPiecewiseFunction();
          surface.AddPoint((double)0,(double)0.0);
          surface.AddPoint((double)10,(double)0.0);
          surface.AddPoint((double)50,(double)1.0);
          surface.AddPoint((double)255,(double)1.0);
          // this one is constant 1[]
          constant1 = new vtkPiecewiseFunction();
          constant1.AddPoint((double)0,(double)1.0);
          constant1.AddPoint((double)255,(double)1.0);
          // this one is used for gradient opacity[]
          gop = new vtkPiecewiseFunction();
          gop.AddPoint((double)0,(double)0.0);
          gop.AddPoint((double)20,(double)0.0);
          gop.AddPoint((double)60,(double)1.0);
          gop.AddPoint((double)255,(double)1.0);
          // We need a bunch of color functions[]
          // This one is a simple rainbow[]
          rainbow = new vtkColorTransferFunction();
          rainbow.SetColorSpaceToHSV();
          rainbow.HSVWrapOff();
          rainbow.AddHSVPoint((double)0,(double)0.1,(double)1.0,(double)1.0);
          rainbow.AddHSVPoint((double)255,(double)0.9,(double)1.0,(double)1.0);
          // this is constant red[]
          red = new vtkColorTransferFunction();
          red.AddRGBPoint((double)0,(double)1,(double)0,(double)0);
          red.AddRGBPoint((double)255,(double)1,(double)0,(double)0);
          // this is constant green[]
          green = new vtkColorTransferFunction();
          green.AddRGBPoint((double)0,(double)0,(double)1,(double)0);
          green.AddRGBPoint((double)255,(double)0,(double)1,(double)0);
          // this is constant blue[]
          blue = new vtkColorTransferFunction();
          blue.AddRGBPoint((double)0,(double)0,(double)0,(double)1);
          blue.AddRGBPoint((double)255,(double)0,(double)0,(double)1);
          // this is constant yellow[]
          yellow = new vtkColorTransferFunction();
          yellow.AddRGBPoint((double)0,(double)1,(double)1,(double)0);
          yellow.AddRGBPoint((double)255,(double)1,(double)1,(double)0);
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.SetSize((int)500,(int)500);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.GetCullers().InitTraversal();
          culler = (vtkFrustumCoverageCuller)ren1.GetCullers().GetNextItem();
          culler.SetSortingStyleToBackToFront();
          // We need 25 mapper / actor pairs which we will render[]
          // in a grid. Going down we will vary the input data[]
          // with the top row unsigned char, then float, then[]
          // two dependent components, then four dependent components[]
          // then four independent components. Going across we[]
          // will vary the rendering method with MIP, Composite,[]
          // Composite Shade, Composite GO, and Composite GO Shade.[]
          j = 0;
          while((j) < 5)
        {
          i = 0;
          while((i) < 5)
        {
          volumeProperty[i,j] = new vtkVolumeProperty();
          volumeMapper[i,j] = new vtkFixedPointVolumeRayCastMapper();
          volumeMapper[i,j].SetSampleDistance((float)0.25);
          volume[i,j] = new vtkVolume();
          volume[i,j].SetMapper((vtkAbstractVolumeMapper)volumeMapper[i,j]);
          volume[i,j].SetProperty((vtkVolumeProperty)volumeProperty[i,j]);
          volume[i,j].AddPosition((double)i*30,(double)j*30,(double)0);
          ren1.AddVolume((vtkProp)volume[i,j]);
          i = i + 1;
        }

          j = j + 1;
        }

          i = 0;
          while((i) < 5)
        {
          volumeMapper[0,i].SetInputConnection(t.GetOutputPort());
          volumeMapper[1,i].SetInputConnection(ss.GetOutputPort());
          volumeMapper[2,i].SetInputConnection(iac.GetOutputPort());
          volumeMapper[3,i].SetInputConnection(iac3.GetOutputPort());
          volumeMapper[4,i].SetInputConnection(iacRGBA.GetOutputPort());
          volumeMapper[i,0].SetBlendModeToMaximumIntensity();
          volumeMapper[i,1].SetBlendModeToComposite();
          volumeMapper[i,2].SetBlendModeToComposite();
          volumeMapper[i,3].SetBlendModeToComposite();
          volumeMapper[i,4].SetBlendModeToComposite();
          volumeProperty[0,i].IndependentComponentsOn();
          volumeProperty[1,i].IndependentComponentsOn();
          volumeProperty[2,i].IndependentComponentsOff();
          volumeProperty[3,i].IndependentComponentsOn();
          volumeProperty[4,i].IndependentComponentsOff();
          volumeProperty[0,i].SetColor(rainbow);
          volumeProperty[0,i].SetScalarOpacity(rampPoint2);
          volumeProperty[0,i].SetGradientOpacity(constant1);
          volumeProperty[1,i].SetColor(rainbow);
          volumeProperty[1,i].SetScalarOpacity(rampPoint2);
          volumeProperty[1,i].SetGradientOpacity(constant1);
          volumeProperty[2,i].SetColor(rainbow);
          volumeProperty[2,i].SetScalarOpacity(rampPoint2);
          volumeProperty[2,i].SetGradientOpacity(constant1);
          volumeProperty[3,i].SetColor(0, red);
          volumeProperty[3,i].SetColor(1, green);
          volumeProperty[3,i].SetColor(2, blue );
          volumeProperty[3,i].SetColor(3, yellow);
          volumeProperty[3,i].SetScalarOpacity(0,rampPoint2);
          volumeProperty[3,i].SetScalarOpacity(1,rampPoint2);
          volumeProperty[3,i].SetScalarOpacity(2,rampPoint2);
          volumeProperty[3,i].SetScalarOpacity(3,rampPoint2);
          volumeProperty[3,i].SetGradientOpacity(0,constant1);
          volumeProperty[3,i].SetGradientOpacity(1,constant1);
          volumeProperty[3,i].SetGradientOpacity(2,constant1);
          volumeProperty[3,i].SetGradientOpacity(3,constant1);
          volumeProperty[3,i].SetComponentWeight(0,1);
          volumeProperty[3,i].SetComponentWeight(1,1);
          volumeProperty[3,i].SetComponentWeight(2,1);
          volumeProperty[3,i].SetComponentWeight(3,1);
          volumeProperty[4,i].SetColor(rainbow);
          volumeProperty[4,i].SetScalarOpacity(rampPoint2);
          volumeProperty[4,i].SetGradientOpacity(constant1);
          volumeProperty[i,2].ShadeOn();
          volumeProperty[i,4].ShadeOn((int)0);
          volumeProperty[i,4].ShadeOn((int)1);
          volumeProperty[i,4].ShadeOn((int)2);
          volumeProperty[i,4].ShadeOn((int)3);
          i = i + 1;
        }

          volumeProperty[0,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
          volumeProperty[1,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
          volumeProperty[2,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
          volumeProperty[3,0].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
          volumeProperty[3,0].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
          volumeProperty[3,0].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
          volumeProperty[3,0].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
          volumeProperty[4,0].SetScalarOpacity((vtkPiecewiseFunction)ramp1);
          volumeProperty[0,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[1,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[2,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[3,2].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
          volumeProperty[3,2].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
          volumeProperty[3,2].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
          volumeProperty[3,2].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
          volumeProperty[4,2].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[0,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[1,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[2,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[3,4].SetScalarOpacity((int)0,(vtkPiecewiseFunction)surface);
          volumeProperty[3,4].SetScalarOpacity((int)1,(vtkPiecewiseFunction)surface);
          volumeProperty[3,4].SetScalarOpacity((int)2,(vtkPiecewiseFunction)surface);
          volumeProperty[3,4].SetScalarOpacity((int)3,(vtkPiecewiseFunction)surface);
          volumeProperty[4,4].SetScalarOpacity((vtkPiecewiseFunction)surface);
          volumeProperty[0,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[1,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[2,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[3,3].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop);
          volumeProperty[3,3].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop);
          volumeProperty[4,3].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[3,3].SetScalarOpacity((int)0,(vtkPiecewiseFunction)ramp1);
          volumeProperty[3,3].SetScalarOpacity((int)2,(vtkPiecewiseFunction)ramp1);
          volumeProperty[0,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[1,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[2,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
          volumeProperty[3,4].SetGradientOpacity((int)0,(vtkPiecewiseFunction)gop);
          volumeProperty[3,4].SetGradientOpacity((int)2,(vtkPiecewiseFunction)gop);
          volumeProperty[4,4].SetGradientOpacity((vtkPiecewiseFunction)gop);
          renWin.Render();
          ren1.GetActiveCamera().Dolly((double)1.3);
          ren1.GetActiveCamera().Azimuth((double)15);
          ren1.GetActiveCamera().Elevation((double)5);
          ren1.ResetCameraClippingRange();
          iren.Initialize();

        //deleteAllVTKObjects();
    }
        /////////////////////////////////////////////////////////////////////////////////////////////////////
        // OBJECT
        /////////////////////////////////////////////////////////////////////////////////////////////////////
        /// <summary>
        /// Initializes a new instance of the <see cref="TextDocumentItemViewModel"/> class.
        /// </summary>
        public VTKDocumentItemViewModel(VTKDataModel dataModel)
        {
            this.Title = string.Format("VTK Doc {0}", counter++);
            this.Text = string.Format("Dynamically created at {0}", DateTime.Now);
            this.Description = "VTK document";
            this.vtkData = dataModel;

            this.CellAttributeArrayNames = new ObservableCollection<string>();
            this.CellAttributeArrayNames.Add(this.vtkData.CellIdsArrayName);
            this.CellAttributeArrayNames.Add(this.vtkData.CellTypeArrayName);
            this.cellColorArrayName = this.CellAttributeArrayNames[0];
            this.cellColorMapSpaceModel = ColorSpaceModel.HSV;

            // create a VTK output control and make the forms host point to it
            rwc = new RenderWindowControl();
            wfh = new WindowsFormsHost();
            wfh.Child = rwc;
            rwc.CreateGraphics();
            rwc.RenderWindow.SetCurrentCursor(9);

            vtkInteractorStyleSwitch istyle = vtkInteractorStyleSwitch.New();
            rwc.RenderWindow.GetInteractor().SetInteractorStyle(istyle);
            rwc.RenderWindow.GetInteractor().SetPicker(vtkCellPicker.New());
            (istyle).SetCurrentStyleToTrackballCamera();

            rwc.RenderWindow.GetInteractor().LeftButtonPressEvt += new vtkObject.vtkObjectEventHandler(leftMouseDown);

            // set up basic viewing
            ren = rwc.RenderWindow.GetRenderers().GetFirstRenderer();
            vtkCamera camera = ren.GetActiveCamera();

            // background color
            ren.SetBackground(0.1, 0.1, 0.1);

            vtkSphereSource sph = vtkSphereSource.New();
            sph.SetThetaResolution(16);
            sph.SetPhiResolution(16);
            sph.SetRadius(0.02);

            vtkGlyph3D glyp = vtkGlyph3D.New();
            glyp.SetSourceConnection(sph.GetOutputPort(0));
            glyp.SetInputConnection(this.vtkData.OutputPort);
            glyp.ScalingOff();
            glyp.OrientOff();

            ctf = vtkColorTransferFunction.New();
            ctf_min_color = System.Windows.Media.Color.FromRgb(0, 128, 255);
            ctf_max_color = System.Windows.Media.Color.FromRgb(64, 255, 64);
            this.BuildCTF();

            //lut.SetValueRange(0.5, 1.0);
            //lut.SetSaturationRange(0.1, 1.0);
            //lut.SetHueRange(0.4, 0.6);
            //lut.SetAlphaRange(0.2, 1.0);
            //lut.SetRampToLinear();
            //lut.Build();

            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(glyp.GetOutputPort());
            mapper.SetLookupTable(ctf);
            mapper.ScalarVisibilityOn();
            mapper.SetScalarModeToUsePointFieldData();
            mapper.SelectColorArray(this.cellColorArrayName);
            // scalar range doens't affect anything when using a ctf (instead of a lut)
            // mapper.SetScalarRange(0, this.vtkData.NumPoints - 1);

            vtkActor actor = vtkActor.New();
            actor.SetMapper(mapper);
            //actor.GetProperty().SetRepresentationToWireframe();
            actor.GetProperty().SetRepresentationToSurface();
            rwc.RenderWindow.GetRenderers().GetFirstRenderer().AddViewProp(actor);
            ren.ResetCamera();
        }
예제 #35
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVgeomFilter(String [] argv)
    {
        //Prefix Content is: ""

          // create pipeline - structured grid[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          gf = new vtkGeometryFilter();
          gf.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          gMapper = vtkPolyDataMapper.New();
          gMapper.SetInputConnection((vtkAlgorithmOutput)gf.GetOutputPort());
          gMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          gActor = new vtkActor();
          gActor.SetMapper((vtkMapper)gMapper);
          gf2 = new vtkGeometryFilter();
          gf2.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          gf2.ExtentClippingOn();
          gf2.SetExtent((double)10,(double)17,(double)-6,(double)6,(double)23,(double)37);
          gf2.PointClippingOn();
          gf2.SetPointMinimum((int)0);
          gf2.SetPointMaximum((int)10000);
          gf2.CellClippingOn();
          gf2.SetCellMinimum((int)0);
          gf2.SetCellMaximum((int)7500);
          g2Mapper = vtkPolyDataMapper.New();
          g2Mapper.SetInputConnection((vtkAlgorithmOutput)gf2.GetOutputPort());
          g2Mapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          g2Actor = new vtkActor();
          g2Actor.SetMapper((vtkMapper)g2Mapper);
          g2Actor.AddPosition((double)0,(double)15,(double)0);
          // create pipeline - poly data[]
          //[]
          gf3 = new vtkGeometryFilter();
          gf3.SetInputConnection((vtkAlgorithmOutput)gf.GetOutputPort());
          g3Mapper = vtkPolyDataMapper.New();
          g3Mapper.SetInputConnection((vtkAlgorithmOutput)gf3.GetOutputPort());
          g3Mapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          g3Actor = new vtkActor();
          g3Actor.SetMapper((vtkMapper)g3Mapper);
          g3Actor.AddPosition((double)0,(double)0,(double)15);
          gf4 = new vtkGeometryFilter();
          gf4.SetInputConnection((vtkAlgorithmOutput)gf2.GetOutputPort());
          gf4.ExtentClippingOn();
          gf4.SetExtent((double)10,(double)17,(double)-6,(double)6,(double)23,(double)37);
          gf4.PointClippingOn();
          gf4.SetPointMinimum((int)0);
          gf4.SetPointMaximum((int)10000);
          gf4.CellClippingOn();
          gf4.SetCellMinimum((int)0);
          gf4.SetCellMaximum((int)7500);
          g4Mapper = vtkPolyDataMapper.New();
          g4Mapper.SetInputConnection((vtkAlgorithmOutput)gf4.GetOutputPort());
          g4Mapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          g4Actor = new vtkActor();
          g4Actor.SetMapper((vtkMapper)g4Mapper);
          g4Actor.AddPosition((double)0,(double)15,(double)15);
          // create pipeline - unstructured grid[]
          //[]
          s = new vtkSphere();
          s.SetCenter(pl3d.GetOutput().GetCenter()[0],pl3d.GetOutput().GetCenter()[1],pl3d.GetOutput().GetCenter()[2]);
          s.SetRadius((double)100.0);
          //everything[]
          eg = new vtkExtractGeometry();
          eg.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          eg.SetImplicitFunction((vtkImplicitFunction)s);
          gf5 = new vtkGeometryFilter();
          gf5.SetInputConnection((vtkAlgorithmOutput)eg.GetOutputPort());
          g5Mapper = vtkPolyDataMapper.New();
          g5Mapper.SetInputConnection((vtkAlgorithmOutput)gf5.GetOutputPort());
          g5Mapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          g5Actor = new vtkActor();
          g5Actor.SetMapper((vtkMapper)g5Mapper);
          g5Actor.AddPosition((double)0,(double)0,(double)30);
          gf6 = new vtkGeometryFilter();
          gf6.SetInputConnection((vtkAlgorithmOutput)eg.GetOutputPort());
          gf6.ExtentClippingOn();
          gf6.SetExtent((double)10,(double)17,(double)-6,(double)6,(double)23,(double)37);
          gf6.PointClippingOn();
          gf6.SetPointMinimum((int)0);
          gf6.SetPointMaximum((int)10000);
          gf6.CellClippingOn();
          gf6.SetCellMinimum((int)0);
          gf6.SetCellMaximum((int)7500);
          g6Mapper = vtkPolyDataMapper.New();
          g6Mapper.SetInputConnection((vtkAlgorithmOutput)gf6.GetOutputPort());
          g6Mapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          g6Actor = new vtkActor();
          g6Actor.SetMapper((vtkMapper)g6Mapper);
          g6Actor.AddPosition((double)0,(double)15,(double)30);
          // create pipeline - rectilinear grid[]
          //[]
          rgridReader = new vtkRectilinearGridReader();
          rgridReader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          rgridReader.Update();
          gf7 = new vtkGeometryFilter();
          gf7.SetInputConnection((vtkAlgorithmOutput)rgridReader.GetOutputPort());
          g7Mapper = vtkPolyDataMapper.New();
          g7Mapper.SetInputConnection((vtkAlgorithmOutput)gf7.GetOutputPort());
          g7Mapper.SetScalarRange((double)((vtkDataSet)rgridReader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)rgridReader.GetOutput()).GetScalarRange()[1]);
          g7Actor = new vtkActor();
          g7Actor.SetMapper((vtkMapper)g7Mapper);
          g7Actor.SetScale((double)3,(double)3,(double)3);
          gf8 = new vtkGeometryFilter();
          gf8.SetInputConnection((vtkAlgorithmOutput)rgridReader.GetOutputPort());
          gf8.ExtentClippingOn();
          gf8.SetExtent((double)0,(double)1,(double)-2,(double)2,(double)0,(double)4);
          gf8.PointClippingOn();
          gf8.SetPointMinimum((int)0);
          gf8.SetPointMaximum((int)10000);
          gf8.CellClippingOn();
          gf8.SetCellMinimum((int)0);
          gf8.SetCellMaximum((int)7500);
          g8Mapper = vtkPolyDataMapper.New();
          g8Mapper.SetInputConnection((vtkAlgorithmOutput)gf8.GetOutputPort());
          g8Mapper.SetScalarRange((double)((vtkDataSet)rgridReader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)rgridReader.GetOutput()).GetScalarRange()[1]);
          g8Actor = new vtkActor();
          g8Actor.SetMapper((vtkMapper)g8Mapper);
          g8Actor.SetScale((double)3,(double)3,(double)3);
          g8Actor.AddPosition((double)0,(double)15,(double)0);
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.AddActor((vtkProp)gActor);
          ren1.AddActor((vtkProp)g2Actor);
          ren1.AddActor((vtkProp)g3Actor);
          ren1.AddActor((vtkProp)g4Actor);
          ren1.AddActor((vtkProp)g5Actor);
          ren1.AddActor((vtkProp)g6Actor);
          ren1.AddActor((vtkProp)g7Actor);
          ren1.AddActor((vtkProp)g8Actor);
          renWin.SetSize((int)340,(int)550);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)84,(double)174);
          cam1.SetFocalPoint((double)5.22824,(double)6.09412,(double)35.9813);
          cam1.SetPosition((double)100.052,(double)62.875,(double)102.818);
          cam1.SetViewUp((double)-0.307455,(double)-0.464269,(double)0.830617);
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #36
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVclosedSplines(String [] argv)
    {
        //Prefix Content is: ""

          // get the interactor ui[]
          // Now create the RenderWindow, Renderer and Interactor[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          math = new vtkMath();
          numberOfInputPoints = 30;
          aKSplineX = new vtkKochanekSpline();
          aKSplineX.ClosedOn();
          aKSplineY = new vtkKochanekSpline();
          aKSplineY.ClosedOn();
          aKSplineZ = new vtkKochanekSpline();
          aKSplineZ.ClosedOn();
          aCSplineX = new vtkCardinalSpline();
          aCSplineX.ClosedOn();
          aCSplineY = new vtkCardinalSpline();
          aCSplineY.ClosedOn();
          aCSplineZ = new vtkCardinalSpline();
          aCSplineZ.ClosedOn();
          // add some points[]
          inputPoints = new vtkPoints();
          x = -1.0;
          y = -1.0;
          z = 0.0;
          aKSplineX.AddPoint((double)0,(double)x);
          aKSplineY.AddPoint((double)0,(double)y);
          aKSplineZ.AddPoint((double)0,(double)z);
          aCSplineX.AddPoint((double)0,(double)x);
          aCSplineY.AddPoint((double)0,(double)y);
          aCSplineZ.AddPoint((double)0,(double)z);
          inputPoints.InsertPoint((int)0,(double)x,(double)y,(double)z);
          x = 1.0;
          y = -1.0;
          z = 0.0;
          aKSplineX.AddPoint((double)1,(double)x);
          aKSplineY.AddPoint((double)1,(double)y);
          aKSplineZ.AddPoint((double)1,(double)z);
          aCSplineX.AddPoint((double)1,(double)x);
          aCSplineY.AddPoint((double)1,(double)y);
          aCSplineZ.AddPoint((double)1,(double)z);
          inputPoints.InsertPoint((int)1,(double)x,(double)y,(double)z);
          x = 1.0;
          y = 1.0;
          z = 0.0;
          aKSplineX.AddPoint((double)2,(double)x);
          aKSplineY.AddPoint((double)2,(double)y);
          aKSplineZ.AddPoint((double)2,(double)z);
          aCSplineX.AddPoint((double)2,(double)x);
          aCSplineY.AddPoint((double)2,(double)y);
          aCSplineZ.AddPoint((double)2,(double)z);
          inputPoints.InsertPoint((int)2,(double)x,(double)y,(double)z);
          x = -1.0;
          y = 1.0;
          z = 0.0;
          aKSplineX.AddPoint((double)3,(double)x);
          aKSplineY.AddPoint((double)3,(double)y);
          aKSplineZ.AddPoint((double)3,(double)z);
          aCSplineX.AddPoint((double)3,(double)x);
          aCSplineY.AddPoint((double)3,(double)y);
          aCSplineZ.AddPoint((double)3,(double)z);
          inputPoints.InsertPoint((int)3,(double)x,(double)y,(double)z);
          inputData = new vtkPolyData();
          inputData.SetPoints((vtkPoints)inputPoints);
          balls = new vtkSphereSource();
          balls.SetRadius((double).04);
          balls.SetPhiResolution((int)10);
          balls.SetThetaResolution((int)10);
          glyphPoints = new vtkGlyph3D();
          glyphPoints.SetInput((vtkDataObject)inputData);
          glyphPoints.SetSource((vtkPolyData)balls.GetOutput());
          glyphMapper = vtkPolyDataMapper.New();
          glyphMapper.SetInputConnection((vtkAlgorithmOutput)glyphPoints.GetOutputPort());
          glyph = new vtkActor();
          glyph.SetMapper((vtkMapper)glyphMapper);
          glyph.GetProperty().SetDiffuseColor((double) 1.0000, 0.3882, 0.2784 );
          glyph.GetProperty().SetSpecular((double).3);
          glyph.GetProperty().SetSpecularPower((double)30);
          ren1.AddActor((vtkProp)glyph);
          Kpoints = new vtkPoints();
          Cpoints = new vtkPoints();
          profileKData = new vtkPolyData();
          profileCData = new vtkPolyData();
          numberOfInputPoints = 5;
          numberOfOutputPoints = 100;
          offset = 1.0;
          //method moved
          fit();
          lines = new vtkCellArray();
          lines.InsertNextCell((int)numberOfOutputPoints);
          i = 0;
          while((i) < numberOfOutputPoints)
        {
          lines.InsertCellPoint((int)i);
          i = i + 1;
        }

          profileKData.SetPoints((vtkPoints)Kpoints);
          profileKData.SetLines((vtkCellArray)lines);
          profileCData.SetPoints((vtkPoints)Cpoints);
          profileCData.SetLines((vtkCellArray)lines);
          profileKTubes = new vtkTubeFilter();
          profileKTubes.SetNumberOfSides((int)8);
          profileKTubes.SetInput((vtkDataObject)profileKData);
          profileKTubes.SetRadius((double).01);
          profileKMapper = vtkPolyDataMapper.New();
          profileKMapper.SetInputConnection((vtkAlgorithmOutput)profileKTubes.GetOutputPort());
          profileK = new vtkActor();
          profileK.SetMapper((vtkMapper)profileKMapper);
          profileK.GetProperty().SetDiffuseColor((double) 0.8900, 0.8100, 0.3400 );
          profileK.GetProperty().SetSpecular((double).3);
          profileK.GetProperty().SetSpecularPower((double)30);
          ren1.AddActor((vtkProp)profileK);
          profileCTubes = new vtkTubeFilter();
          profileCTubes.SetNumberOfSides((int)8);
          profileCTubes.SetInput((vtkDataObject)profileCData);
          profileCTubes.SetRadius((double).01);
          profileCMapper = vtkPolyDataMapper.New();
          profileCMapper.SetInputConnection((vtkAlgorithmOutput)profileCTubes.GetOutputPort());
          profileC = new vtkActor();
          profileC.SetMapper((vtkMapper)profileCMapper);
          profileC.GetProperty().SetDiffuseColor((double) 0.2000, 0.6300, 0.7900 );
          profileC.GetProperty().SetSpecular((double).3);
          profileC.GetProperty().SetSpecularPower((double)30);
          ren1.AddActor((vtkProp)profileC);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Dolly((double)1.5);
          ren1.ResetCameraClippingRange();
          renWin.SetSize((int)300,(int)300);
          // render the image[]
          //[]
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]
          //method moved
          //method moved
          //method moved
          //method moved
          //method moved
          //method moved

        //deleteAllVTKObjects();
    }
예제 #37
0
 public void SetViewOri(string view)
 {
     if (view == "XY")
     {
         Viewport.GetActiveCamera().SetPosition(0, 0, 1);
         Viewport.GetActiveCamera().SetFocalPoint(0, 0, -1);
         Viewport.GetActiveCamera().SetViewUp(0, 1, 0);
         Viewport.ResetCamera();
     }
     if (view == "YX")
     {
         Viewport.GetActiveCamera().SetPosition(0, 0, -1);
         Viewport.GetActiveCamera().SetFocalPoint(0, 0, 1);
         Viewport.GetActiveCamera().SetViewUp(0, -1, 0);
         Viewport.ResetCamera();
     }
     if (view == "YZ")
     {
         Viewport.GetActiveCamera().SetPosition(1, 0, 0);
         Viewport.GetActiveCamera().SetFocalPoint(-1, 0, 0);
         Viewport.GetActiveCamera().SetViewUp(0, 0, 1);
         Viewport.ResetCamera();
     }
     if (view == "ZY")
     {
         Viewport.GetActiveCamera().SetPosition(-1, 0, 0);
         Viewport.GetActiveCamera().SetFocalPoint(1, 0, 0);
         Viewport.GetActiveCamera().SetViewUp(0, 0, 1);
         Viewport.ResetCamera();
     }
     if (view == "ZX")
     {
         Viewport.GetActiveCamera().SetPosition(0, 1, 0);
         Viewport.GetActiveCamera().SetFocalPoint(0, -1, 0);
         Viewport.GetActiveCamera().SetViewUp(0, 0, 1);
         Viewport.ResetCamera();
     }
     if (view == "XZ")
     {
         Viewport.GetActiveCamera().SetPosition(0, -1, 0);
         Viewport.GetActiveCamera().SetFocalPoint(0, 1, 0);
         Viewport.GetActiveCamera().SetViewUp(0, 0, 1);
         Viewport.ResetCamera();
     }
     if (view == "ISO")
     {
         Viewport.GetActiveCamera().SetPosition(0, 0, 1);
         Viewport.GetActiveCamera().SetFocalPoint(1, 1, 0);
         Viewport.GetActiveCamera().SetViewUp(0, 0, 1);
         Viewport.ResetCamera();
     }
     if (view == "FIT")
     {
         Viewport.ResetCamera();
     }
     Refresh();
 }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVLineIntersectQuadraticCells(String [] argv)
    {
        //Prefix Content is: ""

          // Contour every quadratic cell type[]
          // Create a scene with one of each cell type.[]
          // QuadraticEdge[]
          edgePoints = new vtkPoints();
          edgePoints.SetNumberOfPoints((int)3);
          edgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          edgePoints.InsertPoint((int)1,(double)1.0,(double)0,(double)0);
          edgePoints.InsertPoint((int)2,(double)0.5,(double)0.25,(double)0);
          edgeScalars = new vtkFloatArray();
          edgeScalars.SetNumberOfTuples((int)3);
          edgeScalars.InsertValue((int)0,(float)0.0);
          edgeScalars.InsertValue((int)1,(float)0.0);
          edgeScalars.InsertValue((int)2,(float)0.9);
          aEdge = new vtkQuadraticEdge();
          aEdge.GetPointIds().SetId((int)0,(int)0);
          aEdge.GetPointIds().SetId((int)1,(int)1);
          aEdge.GetPointIds().SetId((int)2,(int)2);
          aEdgeGrid = new vtkUnstructuredGrid();
          aEdgeGrid.Allocate((int)1,(int)1);
          aEdgeGrid.InsertNextCell((int)aEdge.GetCellType(),(vtkIdList)aEdge.GetPointIds());
          aEdgeGrid.SetPoints((vtkPoints)edgePoints);
          aEdgeGrid.GetPointData().SetScalars((vtkDataArray)edgeScalars);
          aEdgeMapper = new vtkDataSetMapper();
          aEdgeMapper.SetInputData((vtkDataSet)aEdgeGrid);
          aEdgeMapper.ScalarVisibilityOff();
          aEdgeActor = new vtkActor();
          aEdgeActor.SetMapper((vtkMapper)aEdgeMapper);
          aEdgeActor.GetProperty().SetRepresentationToWireframe();
          aEdgeActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic triangle[]
          triPoints = new vtkPoints();
          triPoints.SetNumberOfPoints((int)6);
          triPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          triPoints.InsertPoint((int)3,(double)0.5,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)4,(double)0.75,(double)0.4,(double)0.0);
          triPoints.InsertPoint((int)5,(double)0.25,(double)0.4,(double)0.0);
          triScalars = new vtkFloatArray();
          triScalars.SetNumberOfTuples((int)6);
          triScalars.InsertValue((int)0,(float)0.0);
          triScalars.InsertValue((int)1,(float)0.0);
          triScalars.InsertValue((int)2,(float)0.0);
          triScalars.InsertValue((int)3,(float)1.0);
          triScalars.InsertValue((int)4,(float)0.0);
          triScalars.InsertValue((int)5,(float)0.0);
          aTri = new vtkQuadraticTriangle();
          aTri.GetPointIds().SetId((int)0,(int)0);
          aTri.GetPointIds().SetId((int)1,(int)1);
          aTri.GetPointIds().SetId((int)2,(int)2);
          aTri.GetPointIds().SetId((int)3,(int)3);
          aTri.GetPointIds().SetId((int)4,(int)4);
          aTri.GetPointIds().SetId((int)5,(int)5);
          aTriGrid = new vtkUnstructuredGrid();
          aTriGrid.Allocate((int)1,(int)1);
          aTriGrid.InsertNextCell((int)aTri.GetCellType(),(vtkIdList)aTri.GetPointIds());
          aTriGrid.SetPoints((vtkPoints)triPoints);
          aTriGrid.GetPointData().SetScalars((vtkDataArray)triScalars);
          aTriMapper = new vtkDataSetMapper();
          aTriMapper.SetInputData((vtkDataSet)aTriGrid);
          aTriMapper.ScalarVisibilityOff();
          aTriActor = new vtkActor();
          aTriActor.SetMapper((vtkMapper)aTriMapper);
          aTriActor.GetProperty().SetRepresentationToWireframe();
          aTriActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic quadrilateral[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)8);
          quadPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)2,(double)1.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)3,(double)0.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)5,(double)1.0,(double)0.5,(double)0.0);
          quadPoints.InsertPoint((int)6,(double)0.5,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)7,(double)0.0,(double)0.5,(double)0.0);
          quadScalars = new vtkFloatArray();
          quadScalars.SetNumberOfTuples((int)8);
          quadScalars.InsertValue((int)0,(float)0.0);
          quadScalars.InsertValue((int)1,(float)0.0);
          quadScalars.InsertValue((int)2,(float)1.0);
          quadScalars.InsertValue((int)3,(float)1.0);
          quadScalars.InsertValue((int)4,(float)1.0);
          quadScalars.InsertValue((int)5,(float)0.0);
          quadScalars.InsertValue((int)6,(float)0.0);
          quadScalars.InsertValue((int)7,(float)0.0);
          aQuad = new vtkQuadraticQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuad.GetPointIds().SetId((int)4,(int)4);
          aQuad.GetPointIds().SetId((int)5,(int)5);
          aQuad.GetPointIds().SetId((int)6,(int)6);
          aQuad.GetPointIds().SetId((int)7,(int)7);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadGrid.GetPointData().SetScalars((vtkDataArray)quadScalars);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInputData((vtkDataSet)aQuadGrid);
          aQuadMapper.ScalarVisibilityOff();
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.GetProperty().SetRepresentationToWireframe();
          aQuadActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic tetrahedron[]
          tetPoints = new vtkPoints();
          tetPoints.SetNumberOfPoints((int)10);
          tetPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          tetPoints.InsertPoint((int)3,(double)0.5,(double)0.4,(double)1.0);
          tetPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)5,(double)0.75,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)6,(double)0.25,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)7,(double)0.25,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)8,(double)0.75,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)9,(double)0.50,(double)0.6,(double)0.5);
          tetScalars = new vtkFloatArray();
          tetScalars.SetNumberOfTuples((int)10);
          tetScalars.InsertValue((int)0,(float)1.0);
          tetScalars.InsertValue((int)1,(float)1.0);
          tetScalars.InsertValue((int)2,(float)1.0);
          tetScalars.InsertValue((int)3,(float)1.0);
          tetScalars.InsertValue((int)4,(float)0.0);
          tetScalars.InsertValue((int)5,(float)0.0);
          tetScalars.InsertValue((int)6,(float)0.0);
          tetScalars.InsertValue((int)7,(float)0.0);
          tetScalars.InsertValue((int)8,(float)0.0);
          tetScalars.InsertValue((int)9,(float)0.0);
          aTet = new vtkQuadraticTetra();
          aTet.GetPointIds().SetId((int)0,(int)0);
          aTet.GetPointIds().SetId((int)1,(int)1);
          aTet.GetPointIds().SetId((int)2,(int)2);
          aTet.GetPointIds().SetId((int)3,(int)3);
          aTet.GetPointIds().SetId((int)4,(int)4);
          aTet.GetPointIds().SetId((int)5,(int)5);
          aTet.GetPointIds().SetId((int)6,(int)6);
          aTet.GetPointIds().SetId((int)7,(int)7);
          aTet.GetPointIds().SetId((int)8,(int)8);
          aTet.GetPointIds().SetId((int)9,(int)9);
          aTetGrid = new vtkUnstructuredGrid();
          aTetGrid.Allocate((int)1,(int)1);
          aTetGrid.InsertNextCell((int)aTet.GetCellType(),(vtkIdList)aTet.GetPointIds());
          aTetGrid.SetPoints((vtkPoints)tetPoints);
          aTetGrid.GetPointData().SetScalars((vtkDataArray)tetScalars);
          aTetMapper = new vtkDataSetMapper();
          aTetMapper.SetInputData((vtkDataSet)aTetGrid);
          aTetMapper.ScalarVisibilityOff();
          aTetActor = new vtkActor();
          aTetActor.SetMapper((vtkMapper)aTetMapper);
          aTetActor.GetProperty().SetRepresentationToWireframe();
          aTetActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic hexahedron[]
          hexPoints = new vtkPoints();
          hexPoints.SetNumberOfPoints((int)20);
          hexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          hexPoints.InsertPoint((int)8,(double)0.5,(double)0,(double)0);
          hexPoints.InsertPoint((int)9,(double)1,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)10,(double)0.5,(double)1,(double)0);
          hexPoints.InsertPoint((int)11,(double)0,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)12,(double)0.5,(double)0,(double)1);
          hexPoints.InsertPoint((int)13,(double)1,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)14,(double)0.5,(double)1,(double)1);
          hexPoints.InsertPoint((int)15,(double)0,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)16,(double)0,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)17,(double)1,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)18,(double)1,(double)1,(double)0.5);
          hexPoints.InsertPoint((int)19,(double)0,(double)1,(double)0.5);
          hexScalars = new vtkFloatArray();
          hexScalars.SetNumberOfTuples((int)20);
          hexScalars.InsertValue((int)0,(float)1.0);
          hexScalars.InsertValue((int)1,(float)1.0);
          hexScalars.InsertValue((int)2,(float)1.0);
          hexScalars.InsertValue((int)3,(float)1.0);
          hexScalars.InsertValue((int)4,(float)1.0);
          hexScalars.InsertValue((int)5,(float)1.0);
          hexScalars.InsertValue((int)6,(float)1.0);
          hexScalars.InsertValue((int)7,(float)1.0);
          hexScalars.InsertValue((int)8,(float)0.0);
          hexScalars.InsertValue((int)9,(float)0.0);
          hexScalars.InsertValue((int)10,(float)0.0);
          hexScalars.InsertValue((int)11,(float)0.0);
          hexScalars.InsertValue((int)12,(float)0.0);
          hexScalars.InsertValue((int)13,(float)0.0);
          hexScalars.InsertValue((int)14,(float)0.0);
          hexScalars.InsertValue((int)15,(float)0.0);
          hexScalars.InsertValue((int)16,(float)0.0);
          hexScalars.InsertValue((int)17,(float)0.0);
          hexScalars.InsertValue((int)18,(float)0.0);
          hexScalars.InsertValue((int)19,(float)0.0);
          aHex = new vtkQuadraticHexahedron();
          aHex.GetPointIds().SetId((int)0,(int)0);
          aHex.GetPointIds().SetId((int)1,(int)1);
          aHex.GetPointIds().SetId((int)2,(int)2);
          aHex.GetPointIds().SetId((int)3,(int)3);
          aHex.GetPointIds().SetId((int)4,(int)4);
          aHex.GetPointIds().SetId((int)5,(int)5);
          aHex.GetPointIds().SetId((int)6,(int)6);
          aHex.GetPointIds().SetId((int)7,(int)7);
          aHex.GetPointIds().SetId((int)8,(int)8);
          aHex.GetPointIds().SetId((int)9,(int)9);
          aHex.GetPointIds().SetId((int)10,(int)10);
          aHex.GetPointIds().SetId((int)11,(int)11);
          aHex.GetPointIds().SetId((int)12,(int)12);
          aHex.GetPointIds().SetId((int)13,(int)13);
          aHex.GetPointIds().SetId((int)14,(int)14);
          aHex.GetPointIds().SetId((int)15,(int)15);
          aHex.GetPointIds().SetId((int)16,(int)16);
          aHex.GetPointIds().SetId((int)17,(int)17);
          aHex.GetPointIds().SetId((int)18,(int)18);
          aHex.GetPointIds().SetId((int)19,(int)19);
          aHexGrid = new vtkUnstructuredGrid();
          aHexGrid.Allocate((int)1,(int)1);
          aHexGrid.InsertNextCell((int)aHex.GetCellType(),(vtkIdList)aHex.GetPointIds());
          aHexGrid.SetPoints((vtkPoints)hexPoints);
          aHexGrid.GetPointData().SetScalars((vtkDataArray)hexScalars);
          aHexMapper = new vtkDataSetMapper();
          aHexMapper.SetInputData((vtkDataSet)aHexGrid);
          aHexMapper.ScalarVisibilityOff();
          aHexActor = new vtkActor();
          aHexActor.SetMapper((vtkMapper)aHexMapper);
          aHexActor.GetProperty().SetRepresentationToWireframe();
          aHexActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)15);
          wedgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)3,(double)0,(double)0,(double)1);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)1);
          wedgePoints.InsertPoint((int)5,(double)0,(double)1,(double)1);
          wedgePoints.InsertPoint((int)6,(double)0.5,(double)0,(double)0);
          wedgePoints.InsertPoint((int)7,(double)0.5,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)9,(double)0.5,(double)0,(double)1);
          wedgePoints.InsertPoint((int)10,(double)0.5,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)11,(double)0,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)12,(double)0,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)13,(double)1,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)14,(double)0,(double)1,(double)0.5);
          wedgeScalars = new vtkFloatArray();
          wedgeScalars.SetNumberOfTuples((int)15);
          wedgeScalars.InsertValue((int)0,(float)1.0);
          wedgeScalars.InsertValue((int)1,(float)1.0);
          wedgeScalars.InsertValue((int)2,(float)1.0);
          wedgeScalars.InsertValue((int)3,(float)1.0);
          wedgeScalars.InsertValue((int)4,(float)1.0);
          wedgeScalars.InsertValue((int)5,(float)1.0);
          wedgeScalars.InsertValue((int)6,(float)1.0);
          wedgeScalars.InsertValue((int)7,(float)1.0);
          wedgeScalars.InsertValue((int)8,(float)0.0);
          wedgeScalars.InsertValue((int)9,(float)0.0);
          wedgeScalars.InsertValue((int)10,(float)0.0);
          wedgeScalars.InsertValue((int)11,(float)0.0);
          wedgeScalars.InsertValue((int)12,(float)0.0);
          wedgeScalars.InsertValue((int)13,(float)0.0);
          wedgeScalars.InsertValue((int)14,(float)0.0);
          aWedge = new vtkQuadraticWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedge.GetPointIds().SetId((int)6,(int)6);
          aWedge.GetPointIds().SetId((int)7,(int)7);
          aWedge.GetPointIds().SetId((int)8,(int)8);
          aWedge.GetPointIds().SetId((int)9,(int)9);
          aWedge.GetPointIds().SetId((int)10,(int)10);
          aWedge.GetPointIds().SetId((int)11,(int)11);
          aWedge.GetPointIds().SetId((int)12,(int)12);
          aWedge.GetPointIds().SetId((int)13,(int)13);
          aWedge.GetPointIds().SetId((int)14,(int)14);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeGrid.GetPointData().SetScalars((vtkDataArray)wedgeScalars);
          wedgeContours = new vtkClipDataSet();
          wedgeContours.SetInputData((vtkDataObject)aWedgeGrid);
          wedgeContours.SetValue((double)0.5);
          aWedgeContourMapper = new vtkDataSetMapper();
          aWedgeContourMapper.SetInputConnection((vtkAlgorithmOutput)wedgeContours.GetOutputPort());
          aWedgeContourMapper.ScalarVisibilityOff();
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid);
          aWedgeMapper.ScalarVisibilityOff();
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.GetProperty().SetRepresentationToWireframe();
          aWedgeActor.GetProperty().SetAmbient((double)1.0);
          aWedgeContourActor = new vtkActor();
          aWedgeContourActor.SetMapper((vtkMapper)aWedgeContourMapper);
          aWedgeContourActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic pyramid[]
          pyraPoints = new vtkPoints();
          pyraPoints.SetNumberOfPoints((int)13);
          pyraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyraPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyraPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyraPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          pyraPoints.InsertPoint((int)5,(double)0.5,(double)0,(double)0);
          pyraPoints.InsertPoint((int)6,(double)1,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)7,(double)0.5,(double)1,(double)0);
          pyraPoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)9,(double)0,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)10,(double)0.5,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)11,(double)0.5,(double)0.5,(double)0.5);
          pyraPoints.InsertPoint((int)12,(double)0,(double)0.5,(double)0.5);
          pyraScalars = new vtkFloatArray();
          pyraScalars.SetNumberOfTuples((int)13);
          pyraScalars.InsertValue((int)0,(float)1.0);
          pyraScalars.InsertValue((int)1,(float)1.0);
          pyraScalars.InsertValue((int)2,(float)1.0);
          pyraScalars.InsertValue((int)3,(float)1.0);
          pyraScalars.InsertValue((int)4,(float)1.0);
          pyraScalars.InsertValue((int)5,(float)1.0);
          pyraScalars.InsertValue((int)6,(float)1.0);
          pyraScalars.InsertValue((int)7,(float)1.0);
          pyraScalars.InsertValue((int)8,(float)0.0);
          pyraScalars.InsertValue((int)9,(float)0.0);
          pyraScalars.InsertValue((int)10,(float)0.0);
          pyraScalars.InsertValue((int)11,(float)0.0);
          pyraScalars.InsertValue((int)12,(float)0.0);
          aPyramid = new vtkQuadraticPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramid.GetPointIds().SetId((int)5,(int)5);
          aPyramid.GetPointIds().SetId((int)6,(int)6);
          aPyramid.GetPointIds().SetId((int)7,(int)7);
          aPyramid.GetPointIds().SetId((int)8,(int)8);
          aPyramid.GetPointIds().SetId((int)9,(int)9);
          aPyramid.GetPointIds().SetId((int)10,(int)10);
          aPyramid.GetPointIds().SetId((int)11,(int)11);
          aPyramid.GetPointIds().SetId((int)12,(int)12);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyraPoints);
          aPyramidGrid.GetPointData().SetScalars((vtkDataArray)pyraScalars);
          pyraContours = new vtkClipDataSet();
          pyraContours.SetInputData((vtkDataObject)aPyramidGrid);
          pyraContours.SetValue((double)0.5);
          aPyramidContourMapper = new vtkDataSetMapper();
          aPyramidContourMapper.SetInputConnection((vtkAlgorithmOutput)pyraContours.GetOutputPort());
          aPyramidContourMapper.ScalarVisibilityOff();
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid);
          aPyramidMapper.ScalarVisibilityOff();
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.GetProperty().SetRepresentationToWireframe();
          aPyramidActor.GetProperty().SetAmbient((double)1.0);
          aPyramidContourActor = new vtkActor();
          aPyramidContourActor.SetMapper((vtkMapper)aPyramidContourMapper);
          aPyramidContourActor.GetProperty().SetAmbient((double)1.0);
          // Create the rendering related stuff.[]
          // Since some of our actors are a single vertex, we need to remove all[]
          // cullers so the single vertex actors will render[]
          ren1 = vtkRenderer.New();
          ren1.GetCullers().RemoveAllItems();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.SetBackground((double).1,(double).2,(double).3);
          renWin.SetSize((int)400,(int)200);
          // specify properties[]
          ren1.AddActor((vtkProp)aEdgeActor);
          ren1.AddActor((vtkProp)aTriActor);
          ren1.AddActor((vtkProp)aQuadActor);
          ren1.AddActor((vtkProp)aTetActor);
          ren1.AddActor((vtkProp)aHexActor);
          ren1.AddActor((vtkProp)aWedgeActor);
          ren1.AddActor((vtkProp)aPyramidActor);
          // places everyone!![]
          aTriActor.AddPosition((double)2,(double)0,(double)0);
          aQuadActor.AddPosition((double)4,(double)0,(double)0);
          aTetActor.AddPosition((double)6,(double)0,(double)0);
          aHexActor.AddPosition((double)8,(double)0,(double)0);
          aWedgeActor.AddPosition((double)10,(double)0,(double)0);
          aPyramidActor.AddPosition((double)12,(double)0,(double)0);
          BuildBackdrop(-1, 15, -1, 4, -1, 2, .1);
          ren1.AddActor((vtkProp)base1);
          base1.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)left);
          left.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)back);
          back.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Dolly((double)2.5);
          ren1.ResetCameraClippingRange();
          renWin.Render();
          // create a little scorecard above each of the cells. These are displayed[]
          // if a ray cast hits the cell, otherwise they are not shown.[]
          pm = new vtkPlaneSource();
          pm.SetXResolution((int)1);
          pm.SetYResolution((int)1);
          pmapper = vtkPolyDataMapper.New();
          pmapper.SetInputConnection((vtkAlgorithmOutput)pm.GetOutputPort());
          // now try intersecting rays with the cell[]
          cellPicker = new vtkCellPicker();
          edgeCheck = new vtkActor();
          edgeCheck.SetMapper((vtkMapper)pmapper);
          edgeCheck.AddPosition((double)0.5,(double)2.5,(double)0);
          cellPicker.Pick((double)87,(double)71,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)edgeCheck);
        }

          triCheck = new vtkActor();
          triCheck.SetMapper((vtkMapper)pmapper);
          triCheck.AddPosition((double)2.5,(double)2.5,(double)0);
          cellPicker.Pick((double)139,(double)72,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)triCheck);
        }

          quadCheck = new vtkActor();
          quadCheck.SetMapper((vtkMapper)pmapper);
          quadCheck.AddPosition((double)4.5,(double)2.5,(double)0);
          cellPicker.Pick((double)192,(double)78,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)quadCheck);
        }

          tetCheck = new vtkActor();
          tetCheck.SetMapper((vtkMapper)pmapper);
          tetCheck.AddPosition((double)6.5,(double)2.5,(double)0);
          cellPicker.Pick((double)233,(double)70,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)tetCheck);
        }

          hexCheck = new vtkActor();
          hexCheck.SetMapper((vtkMapper)pmapper);
          hexCheck.AddPosition((double)8.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)hexCheck);
        }

          wedgeCheck = new vtkActor();
          wedgeCheck.SetMapper((vtkMapper)pmapper);
          wedgeCheck.AddPosition((double)10.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)wedgeCheck);
        }

          pyraCheck = new vtkActor();
          pyraCheck.SetMapper((vtkMapper)pmapper);
          pyraCheck.AddPosition((double)12.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)pyraCheck);
        }

          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
예제 #39
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToUGrid(String [] argv)
    {
        //Prefix Content is: ""

          // Read a field representing unstructured grid and display it (similar to blow.tcl)[]
          // create a reader and write out field daya[]
          reader = new vtkUnstructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/blow.vtk");
          reader.SetScalarsName((string)"thickness9");
          reader.SetVectorsName((string)"displacement9");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          // we must be able to write here[]
          try
          {
         channel = new StreamWriter("UGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

          if (tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          write = new vtkDataObjectWriter();
          write.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          write.SetFileName((string)"UGridField.vtk");
          write.Write();
          // Read the field and convert to unstructured grid.[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"UGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToUnstructuredGrid();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetCellTypeComponent((string)"CellTypes",(int)0);
          do2ds.SetCellConnectivityComponent((string)"Cells",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetUnstructuredGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"displacement9",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"displacement9",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"displacement9",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"thickness9",(int)0);
          // Now start visualizing[]
          warp = new vtkWarpVector();
          warp.SetInput((vtkDataObject)fd2ad.GetUnstructuredGridOutput());
          // extract mold from mesh using connectivity[]
          connect = new vtkConnectivityFilter();
          connect.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect.SetExtractionModeToSpecifiedRegions();
          connect.AddSpecifiedRegion((int)0);
          connect.AddSpecifiedRegion((int)1);
          moldMapper = new vtkDataSetMapper();
          moldMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort());
          moldMapper.ScalarVisibilityOff();
          moldActor = new vtkActor();
          moldActor.SetMapper((vtkMapper)moldMapper);
          moldActor.GetProperty().SetColor((double).2,(double).2,(double).2);
          moldActor.GetProperty().SetRepresentationToWireframe();
          // extract parison from mesh using connectivity[]
          connect2 = new vtkConnectivityFilter();
          connect2.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect2.SetExtractionModeToSpecifiedRegions();
          connect2.AddSpecifiedRegion((int)2);
          parison = new vtkGeometryFilter();
          parison.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          normals2 = new vtkPolyDataNormals();
          normals2.SetInputConnection((vtkAlgorithmOutput)parison.GetOutputPort());
          normals2.SetFeatureAngle((double)60);
          lut = new vtkLookupTable();
          lut.SetHueRange((double)0.0,(double)0.66667);
          parisonMapper = vtkPolyDataMapper.New();
          parisonMapper.SetInputConnection((vtkAlgorithmOutput)normals2.GetOutputPort());
          parisonMapper.SetLookupTable((vtkScalarsToColors)lut);
          parisonMapper.SetScalarRange((double)0.12,(double)1.0);
          parisonActor = new vtkActor();
          parisonActor.SetMapper((vtkMapper)parisonMapper);
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          cf.SetValue((int)0,(double).5);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          contours = new vtkActor();
          contours.SetMapper((vtkMapper)contourMapper);
          // Create graphics stuff[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          ren1.AddActor((vtkProp)moldActor);
          ren1.AddActor((vtkProp)parisonActor);
          ren1.AddActor((vtkProp)contours);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)60);
          ren1.GetActiveCamera().Roll((double)-90);
          ren1.GetActiveCamera().Dolly((double)2);
          ren1.ResetCameraClippingRange();
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)375,(int)200);
          iren.Initialize();
        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestCellDerivs(String [] argv)
    {
        //Prefix Content is: ""

          // Demonstrates vtkCellDerivatives for all cell types[]
          //[]
          // get the interactor ui[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create a scene with one of each cell type[]
          // Voxel[]
          voxelPoints = new vtkPoints();
          voxelPoints.SetNumberOfPoints((int)8);
          voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1);
          voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1);
          aVoxel = new vtkVoxel();
          aVoxel.GetPointIds().SetId((int)0,(int)0);
          aVoxel.GetPointIds().SetId((int)1,(int)1);
          aVoxel.GetPointIds().SetId((int)2,(int)2);
          aVoxel.GetPointIds().SetId((int)3,(int)3);
          aVoxel.GetPointIds().SetId((int)4,(int)4);
          aVoxel.GetPointIds().SetId((int)5,(int)5);
          aVoxel.GetPointIds().SetId((int)6,(int)6);
          aVoxel.GetPointIds().SetId((int)7,(int)7);
          aVoxelGrid = new vtkUnstructuredGrid();
          aVoxelGrid.Allocate((int)1,(int)1);
          aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds());
          aVoxelGrid.SetPoints((vtkPoints)voxelPoints);
          aVoxelMapper = new vtkDataSetMapper();
          aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid);
          aVoxelActor = new vtkActor();
          aVoxelActor.SetMapper((vtkMapper)aVoxelMapper);
          aVoxelActor.GetProperty().BackfaceCullingOn();
          // Hexahedron[]
          hexahedronPoints = new vtkPoints();
          hexahedronPoints.SetNumberOfPoints((int)8);
          hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          aHexahedron = new vtkHexahedron();
          aHexahedron.GetPointIds().SetId((int)0,(int)0);
          aHexahedron.GetPointIds().SetId((int)1,(int)1);
          aHexahedron.GetPointIds().SetId((int)2,(int)2);
          aHexahedron.GetPointIds().SetId((int)3,(int)3);
          aHexahedron.GetPointIds().SetId((int)4,(int)4);
          aHexahedron.GetPointIds().SetId((int)5,(int)5);
          aHexahedron.GetPointIds().SetId((int)6,(int)6);
          aHexahedron.GetPointIds().SetId((int)7,(int)7);
          aHexahedronGrid = new vtkUnstructuredGrid();
          aHexahedronGrid.Allocate((int)1,(int)1);
          aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds());
          aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints);
          aHexahedronMapper = new vtkDataSetMapper();
          aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid);
          aHexahedronActor = new vtkActor();
          aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper);
          aHexahedronActor.AddPosition((double)2,(double)0,(double)0);
          aHexahedronActor.GetProperty().BackfaceCullingOn();
          // Tetra[]
          tetraPoints = new vtkPoints();
          tetraPoints.SetNumberOfPoints((int)4);
          tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          tetraPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          tetraPoints.InsertPoint((int)3,(double)1,(double)1,(double)1);
          aTetra = new vtkTetra();
          aTetra.GetPointIds().SetId((int)0,(int)0);
          aTetra.GetPointIds().SetId((int)1,(int)1);
          aTetra.GetPointIds().SetId((int)2,(int)2);
          aTetra.GetPointIds().SetId((int)3,(int)3);
          aTetraGrid = new vtkUnstructuredGrid();
          aTetraGrid.Allocate((int)1,(int)1);
          aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds());
          aTetraGrid.SetPoints((vtkPoints)tetraPoints);
          aTetraMapper = new vtkDataSetMapper();
          aTetraMapper.SetInput((vtkDataSet)aTetraGrid);
          aTetraActor = new vtkActor();
          aTetraActor.SetMapper((vtkMapper)aTetraMapper);
          aTetraActor.AddPosition((double)4,(double)0,(double)0);
          aTetraActor.GetProperty().BackfaceCullingOn();
          // Wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)6);
          wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5);
          wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5);
          aWedge = new vtkWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid);
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.AddPosition((double)6,(double)0,(double)0);
          aWedgeActor.GetProperty().BackfaceCullingOn();
          // Pyramid[]
          pyramidPoints = new vtkPoints();
          pyramidPoints.SetNumberOfPoints((int)5);
          pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1);
          aPyramid = new vtkPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyramidPoints);
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid);
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.AddPosition((double)8,(double)0,(double)0);
          aPyramidActor.GetProperty().BackfaceCullingOn();
          // Pixel[]
          pixelPoints = new vtkPoints();
          pixelPoints.SetNumberOfPoints((int)4);
          pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          aPixel = new vtkPixel();
          aPixel.GetPointIds().SetId((int)0,(int)0);
          aPixel.GetPointIds().SetId((int)1,(int)1);
          aPixel.GetPointIds().SetId((int)2,(int)2);
          aPixel.GetPointIds().SetId((int)3,(int)3);
          aPixelGrid = new vtkUnstructuredGrid();
          aPixelGrid.Allocate((int)1,(int)1);
          aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds());
          aPixelGrid.SetPoints((vtkPoints)pixelPoints);
          aPixelMapper = new vtkDataSetMapper();
          aPixelMapper.SetInput((vtkDataSet)aPixelGrid);
          aPixelActor = new vtkActor();
          aPixelActor.SetMapper((vtkMapper)aPixelMapper);
          aPixelActor.AddPosition((double)0,(double)0,(double)2);
          aPixelActor.GetProperty().BackfaceCullingOn();
          // Quad[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)4);
          quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aQuad = new vtkQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInput((vtkDataSet)aQuadGrid);
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.AddPosition((double)2,(double)0,(double)2);
          aQuadActor.GetProperty().BackfaceCullingOn();
          // Triangle[]
          trianglePoints = new vtkPoints();
          trianglePoints.SetNumberOfPoints((int)3);
          trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0);
          triangleTCoords = new vtkFloatArray();
          triangleTCoords.SetNumberOfComponents((int)2);
          triangleTCoords.SetNumberOfTuples((int)3);
          triangleTCoords.InsertTuple2((int)0,(double)1,(double)1);
          triangleTCoords.InsertTuple2((int)1,(double)2,(double)2);
          triangleTCoords.InsertTuple2((int)2,(double)3,(double)3);
          aTriangle = new vtkTriangle();
          aTriangle.GetPointIds().SetId((int)0,(int)0);
          aTriangle.GetPointIds().SetId((int)1,(int)1);
          aTriangle.GetPointIds().SetId((int)2,(int)2);
          aTriangleGrid = new vtkUnstructuredGrid();
          aTriangleGrid.Allocate((int)1,(int)1);
          aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds());
          aTriangleGrid.SetPoints((vtkPoints)trianglePoints);
          aTriangleGrid.GetPointData().SetTCoords((vtkDataArray)triangleTCoords);
          aTriangleMapper = new vtkDataSetMapper();
          aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid);
          aTriangleActor = new vtkActor();
          aTriangleActor.SetMapper((vtkMapper)aTriangleMapper);
          aTriangleActor.AddPosition((double)4,(double)0,(double)2);
          aTriangleActor.GetProperty().BackfaceCullingOn();
          // Polygon[]
          polygonPoints = new vtkPoints();
          polygonPoints.SetNumberOfPoints((int)4);
          polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aPolygon = new vtkPolygon();
          aPolygon.GetPointIds().SetNumberOfIds((int)4);
          aPolygon.GetPointIds().SetId((int)0,(int)0);
          aPolygon.GetPointIds().SetId((int)1,(int)1);
          aPolygon.GetPointIds().SetId((int)2,(int)2);
          aPolygon.GetPointIds().SetId((int)3,(int)3);
          aPolygonGrid = new vtkUnstructuredGrid();
          aPolygonGrid.Allocate((int)1,(int)1);
          aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds());
          aPolygonGrid.SetPoints((vtkPoints)polygonPoints);
          aPolygonMapper = new vtkDataSetMapper();
          aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid);
          aPolygonActor = new vtkActor();
          aPolygonActor.SetMapper((vtkMapper)aPolygonMapper);
          aPolygonActor.AddPosition((double)6,(double)0,(double)2);
          aPolygonActor.GetProperty().BackfaceCullingOn();
          // Triangle strip[]
          triangleStripPoints = new vtkPoints();
          triangleStripPoints.SetNumberOfPoints((int)5);
          triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0);
          triangleStripTCoords = new vtkFloatArray();
          triangleStripTCoords.SetNumberOfComponents((int)2);
          triangleStripTCoords.SetNumberOfTuples((int)3);
          triangleStripTCoords.InsertTuple2((int)0,(double)1,(double)1);
          triangleStripTCoords.InsertTuple2((int)1,(double)2,(double)2);
          triangleStripTCoords.InsertTuple2((int)2,(double)3,(double)3);
          triangleStripTCoords.InsertTuple2((int)3,(double)4,(double)4);
          triangleStripTCoords.InsertTuple2((int)4,(double)5,(double)5);
          aTriangleStrip = new vtkTriangleStrip();
          aTriangleStrip.GetPointIds().SetNumberOfIds((int)5);
          aTriangleStrip.GetPointIds().SetId((int)0,(int)0);
          aTriangleStrip.GetPointIds().SetId((int)1,(int)1);
          aTriangleStrip.GetPointIds().SetId((int)2,(int)2);
          aTriangleStrip.GetPointIds().SetId((int)3,(int)3);
          aTriangleStrip.GetPointIds().SetId((int)4,(int)4);
          aTriangleStripGrid = new vtkUnstructuredGrid();
          aTriangleStripGrid.Allocate((int)1,(int)1);
          aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds());
          aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints);
          aTriangleStripGrid.GetPointData().SetTCoords((vtkDataArray)triangleStripTCoords);
          aTriangleStripMapper = new vtkDataSetMapper();
          aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid);
          aTriangleStripActor = new vtkActor();
          aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper);
          aTriangleStripActor.AddPosition((double)8,(double)0,(double)2);
          aTriangleStripActor.GetProperty().BackfaceCullingOn();
          // Line[]
          linePoints = new vtkPoints();
          linePoints.SetNumberOfPoints((int)2);
          linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          aLine = new vtkLine();
          aLine.GetPointIds().SetId((int)0,(int)0);
          aLine.GetPointIds().SetId((int)1,(int)1);
          aLineGrid = new vtkUnstructuredGrid();
          aLineGrid.Allocate((int)1,(int)1);
          aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds());
          aLineGrid.SetPoints((vtkPoints)linePoints);
          aLineMapper = new vtkDataSetMapper();
          aLineMapper.SetInput((vtkDataSet)aLineGrid);
          aLineActor = new vtkActor();
          aLineActor.SetMapper((vtkMapper)aLineMapper);
          aLineActor.AddPosition((double)0,(double)0,(double)4);
          aLineActor.GetProperty().BackfaceCullingOn();
          // Polyline[]
          polyLinePoints = new vtkPoints();
          polyLinePoints.SetNumberOfPoints((int)3);
          polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0);
          aPolyLine = new vtkPolyLine();
          aPolyLine.GetPointIds().SetNumberOfIds((int)3);
          aPolyLine.GetPointIds().SetId((int)0,(int)0);
          aPolyLine.GetPointIds().SetId((int)1,(int)1);
          aPolyLine.GetPointIds().SetId((int)2,(int)2);
          aPolyLineGrid = new vtkUnstructuredGrid();
          aPolyLineGrid.Allocate((int)1,(int)1);
          aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds());
          aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints);
          aPolyLineMapper = new vtkDataSetMapper();
          aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid);
          aPolyLineActor = new vtkActor();
          aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper);
          aPolyLineActor.AddPosition((double)2,(double)0,(double)4);
          aPolyLineActor.GetProperty().BackfaceCullingOn();
          // Vertex[]
          vertexPoints = new vtkPoints();
          vertexPoints.SetNumberOfPoints((int)1);
          vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          aVertex = new vtkVertex();
          aVertex.GetPointIds().SetId((int)0,(int)0);
          aVertexGrid = new vtkUnstructuredGrid();
          aVertexGrid.Allocate((int)1,(int)1);
          aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds());
          aVertexGrid.SetPoints((vtkPoints)vertexPoints);
          aVertexMapper = new vtkDataSetMapper();
          aVertexMapper.SetInput((vtkDataSet)aVertexGrid);
          aVertexActor = new vtkActor();
          aVertexActor.SetMapper((vtkMapper)aVertexMapper);
          aVertexActor.AddPosition((double)0,(double)0,(double)6);
          aVertexActor.GetProperty().BackfaceCullingOn();
          // Polyvertex[]
          polyVertexPoints = new vtkPoints();
          polyVertexPoints.SetNumberOfPoints((int)3);
          polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          aPolyVertex = new vtkPolyVertex();
          aPolyVertex.GetPointIds().SetNumberOfIds((int)3);
          aPolyVertex.GetPointIds().SetId((int)0,(int)0);
          aPolyVertex.GetPointIds().SetId((int)1,(int)1);
          aPolyVertex.GetPointIds().SetId((int)2,(int)2);
          aPolyVertexGrid = new vtkUnstructuredGrid();
          aPolyVertexGrid.Allocate((int)1,(int)1);
          aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds());
          aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints);
          aPolyVertexMapper = new vtkDataSetMapper();
          aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid);
          aPolyVertexActor = new vtkActor();
          aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper);
          aPolyVertexActor.AddPosition((double)2,(double)0,(double)6);
          aPolyVertexActor.GetProperty().BackfaceCullingOn();
          // Pentagonal prism[]
          pentaPoints = new vtkPoints();
          pentaPoints.SetNumberOfPoints((int)10);
          pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0);
          pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0);
          pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0);
          pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0);
          aPenta = new vtkPentagonalPrism();
          aPenta.GetPointIds().SetId((int)0,(int)0);
          aPenta.GetPointIds().SetId((int)1,(int)1);
          aPenta.GetPointIds().SetId((int)2,(int)2);
          aPenta.GetPointIds().SetId((int)3,(int)3);
          aPenta.GetPointIds().SetId((int)4,(int)4);
          aPenta.GetPointIds().SetId((int)5,(int)5);
          aPenta.GetPointIds().SetId((int)6,(int)6);
          aPenta.GetPointIds().SetId((int)7,(int)7);
          aPenta.GetPointIds().SetId((int)8,(int)8);
          aPenta.GetPointIds().SetId((int)9,(int)9);
          aPentaGrid = new vtkUnstructuredGrid();
          aPentaGrid.Allocate((int)1,(int)1);
          aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds());
          aPentaGrid.SetPoints((vtkPoints)pentaPoints);
          aPentaMapper = new vtkDataSetMapper();
          aPentaMapper.SetInput((vtkDataSet)aPentaGrid);
          aPentaActor = new vtkActor();
          aPentaActor.SetMapper((vtkMapper)aPentaMapper);
          aPentaActor.AddPosition((double)10,(double)0,(double)0);
          aPentaActor.GetProperty().BackfaceCullingOn();
          // Hexagonal prism[]
          hexaPoints = new vtkPoints();
          hexaPoints.SetNumberOfPoints((int)12);
          hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0);
          hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0);
          aHexa = new vtkHexagonalPrism();
          aHexa.GetPointIds().SetId((int)0,(int)0);
          aHexa.GetPointIds().SetId((int)1,(int)1);
          aHexa.GetPointIds().SetId((int)2,(int)2);
          aHexa.GetPointIds().SetId((int)3,(int)3);
          aHexa.GetPointIds().SetId((int)4,(int)4);
          aHexa.GetPointIds().SetId((int)5,(int)5);
          aHexa.GetPointIds().SetId((int)6,(int)6);
          aHexa.GetPointIds().SetId((int)7,(int)7);
          aHexa.GetPointIds().SetId((int)8,(int)8);
          aHexa.GetPointIds().SetId((int)9,(int)9);
          aHexa.GetPointIds().SetId((int)10,(int)10);
          aHexa.GetPointIds().SetId((int)11,(int)11);
          aHexaGrid = new vtkUnstructuredGrid();
          aHexaGrid.Allocate((int)1,(int)1);
          aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds());
          aHexaGrid.SetPoints((vtkPoints)hexaPoints);
          aHexaMapper = new vtkDataSetMapper();
          aHexaMapper.SetInput((vtkDataSet)aHexaGrid);
          aHexaActor = new vtkActor();
          aHexaActor.SetMapper((vtkMapper)aHexaMapper);
          aHexaActor.AddPosition((double)12,(double)0,(double)0);
          aHexaActor.GetProperty().BackfaceCullingOn();
          ren1.SetBackground((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVoxelActor);
          aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0);
          ren1.AddActor((vtkProp)aHexahedronActor);
          aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aTetraActor);
          aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0);
          ren1.AddActor((vtkProp)aWedgeActor);
          aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPyramidActor);
          aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aPixelActor);
          aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aQuadActor);
          aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aTriangleActor);
          aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5);
          ren1.AddActor((vtkProp)aPolygonActor);
          aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5);
          ren1.AddActor((vtkProp)aTriangleStripActor);
          aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1);
          ren1.AddActor((vtkProp)aLineActor);
          aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyLineActor);
          aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVertexActor);
          aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyVertexActor);
          aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPentaActor);
          aPentaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aHexaActor);
          aHexaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          //[]
          // get the cell center of each type and put a glyph there[]
          //[]
          ball = new vtkSphereSource();
          ball.SetRadius((double).2);

            bool tryWorked = false;
          aVoxelScalars = new vtkFloatArray();
          N = aVoxelGrid.GetNumberOfPoints();
          aVoxelScalar = new vtkFloatArray();
          aVoxelScalar.SetNumberOfTuples((int)N);
          aVoxelScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aVoxelScalar.SetValue(i,0);
          i = i + 1;
        }

          aVoxelScalar.SetValue(0,4);
          aVoxelGrid.GetPointData().SetScalars(aVoxelScalar);

          aHexahedronScalars = new vtkFloatArray();
          N = aHexahedronGrid.GetNumberOfPoints();
          aHexahedronScalar = new vtkFloatArray();
          aHexahedronScalar.SetNumberOfTuples((int)N);
          aHexahedronScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aHexahedronScalar.SetValue(i,0);
          i = i + 1;
        }

          aHexahedronScalar.SetValue(0,4);
          aHexahedronGrid.GetPointData().SetScalars(aHexahedronScalar);

          aWedgeScalars = new vtkFloatArray();
          N = aWedgeGrid.GetNumberOfPoints();
          aWedgeScalar = new vtkFloatArray();
          aWedgeScalar.SetNumberOfTuples((int)N);
          aWedgeScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aWedgeScalar.SetValue(i,0);
          i = i + 1;
        }

          aWedgeScalar.SetValue(0,4);
          aWedgeGrid.GetPointData().SetScalars(aWedgeScalar);

          aPyramidScalars = new vtkFloatArray();
          N = aPyramidGrid.GetNumberOfPoints();
          aPyramidScalar = new vtkFloatArray();
          aPyramidScalar.SetNumberOfTuples((int)N);
          aPyramidScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPyramidScalar.SetValue(i,0);
          i = i + 1;
        }

          aPyramidScalar.SetValue(0,4);
          aPyramidGrid.GetPointData().SetScalars(aPyramidScalar);

          aTetraScalars = new vtkFloatArray();
          N = aTetraGrid.GetNumberOfPoints();
          aTetraScalar = new vtkFloatArray();
          aTetraScalar.SetNumberOfTuples((int)N);
          aTetraScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTetraScalar.SetValue(i,0);
          i = i + 1;
        }

          aTetraScalar.SetValue(0,4);
          aTetraGrid.GetPointData().SetScalars(aTetraScalar);

          aQuadScalars = new vtkFloatArray();
          N = aQuadGrid.GetNumberOfPoints();
          aQuadScalar = new vtkFloatArray();
          aQuadScalar.SetNumberOfTuples((int)N);
          aQuadScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aQuadScalar.SetValue(i,0);
          i = i + 1;
        }

          aQuadScalar.SetValue(0,4);
          aQuadGrid.GetPointData().SetScalars(aQuadScalar);

          aTriangleScalars = new vtkFloatArray();
          N = aTriangleGrid.GetNumberOfPoints();
          aTriangleScalar = new vtkFloatArray();
          aTriangleScalar.SetNumberOfTuples((int)N);
          aTriangleScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTriangleScalar.SetValue(i,0);
          i = i + 1;
        }

          aTriangleScalar.SetValue(0,4);
          aTriangleGrid.GetPointData().SetScalars(aTriangleScalar);

          aTriangleStripScalars = new vtkFloatArray();
          N = aTriangleStripGrid.GetNumberOfPoints();
          aTriangleStripScalar = new vtkFloatArray();
          aTriangleStripScalar.SetNumberOfTuples((int)N);
          aTriangleStripScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTriangleStripScalar.SetValue(i,0);
          i = i + 1;
        }

          aTriangleStripScalar.SetValue(0,4);
          aTriangleStripGrid.GetPointData().SetScalars(aTriangleStripScalar);

          aLineScalars = new vtkFloatArray();
          N = aLineGrid.GetNumberOfPoints();
          aLineScalar = new vtkFloatArray();
          aLineScalar.SetNumberOfTuples((int)N);
          aLineScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aLineScalar.SetValue(i,0);
          i = i + 1;
        }

          aLineScalar.SetValue(0,4);
          aLineGrid.GetPointData().SetScalars(aLineScalar);

          aPolyLineScalars = new vtkFloatArray();
          N = aPolyLineGrid.GetNumberOfPoints();
          aPolyLineScalar = new vtkFloatArray();
          aPolyLineScalar.SetNumberOfTuples((int)N);
          aPolyLineScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolyLineScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolyLineScalar.SetValue(0,4);
          aPolyLineGrid.GetPointData().SetScalars(aPolyLineScalar);

          aVertexScalars = new vtkFloatArray();
          N = aVertexGrid.GetNumberOfPoints();
          aVertexScalar = new vtkFloatArray();
          aVertexScalar.SetNumberOfTuples((int)N);
          aVertexScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aVertexScalar.SetValue(i,0);
          i = i + 1;
        }

          aVertexScalar.SetValue(0,4);
          aVertexGrid.GetPointData().SetScalars(aVertexScalar);

          aPolyVertexScalars = new vtkFloatArray();
          N = aPolyVertexGrid.GetNumberOfPoints();
          aPolyVertexScalar = new vtkFloatArray();
          aPolyVertexScalar.SetNumberOfTuples((int)N);
          aPolyVertexScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolyVertexScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolyVertexScalar.SetValue(0,4);
          aPolyVertexGrid.GetPointData().SetScalars(aPolyVertexScalar);

          aPixelScalars = new vtkFloatArray();
          N = aPixelGrid.GetNumberOfPoints();
          aPixelScalar = new vtkFloatArray();
          aPixelScalar.SetNumberOfTuples((int)N);
          aPixelScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPixelScalar.SetValue(i,0);
          i = i + 1;
        }

          aPixelScalar.SetValue(0,4);
          aPixelGrid.GetPointData().SetScalars(aPixelScalar);

          aPolygonScalars = new vtkFloatArray();
          N = aPolygonGrid.GetNumberOfPoints();
          aPolygonScalar = new vtkFloatArray();
          aPolygonScalar.SetNumberOfTuples((int)N);
          aPolygonScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolygonScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolygonScalar.SetValue(0,4);
          aPolygonGrid.GetPointData().SetScalars(aPolygonScalar);

          aPentaScalars = new vtkFloatArray();
          N = aPentaGrid.GetNumberOfPoints();
          aPentaScalar = new vtkFloatArray();
          aPentaScalar.SetNumberOfTuples((int)N);
          aPentaScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPentaScalar.SetValue(i,0);
          i = i + 1;
        }

          aPentaScalar.SetValue(0,4);
          aPentaGrid.GetPointData().SetScalars(aPentaScalar);

          aHexaScalars = new vtkFloatArray();
          N = aHexaGrid.GetNumberOfPoints();
          aHexaScalar = new vtkFloatArray();
          aHexaScalar.SetNumberOfTuples((int)N);
          aHexaScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aHexaScalar.SetValue(i,0);
          i = i + 1;
        }

          aHexaScalar.SetValue(0,4);
          aHexaGrid.GetPointData().SetScalars(aHexaScalar);

          // write to the temp directory if possible, otherwise use .[]
          dir = ".";
          dir = TclToCsScriptTestDriver.GetTempDirectory();

        aVoxelderivs = new vtkCellDerivatives();
          aVoxelderivs.SetInput(aVoxelGrid);
          aVoxelderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aVoxel";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aVoxelWriter = new vtkUnstructuredGridWriter();
          aVoxelWriter.SetInputConnection(aVoxelderivs.GetOutputPort());
          aVoxelWriter.SetFileName(FileName);
          aVoxelWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aVoxelCenters = new vtkCellCenters();
          aVoxelCenters.SetInputConnection(aVoxelderivs.GetOutputPort());
          aVoxelCenters.VertexCellsOn();
          aVoxelhog = new vtkHedgeHog();
          aVoxelhog.SetInputConnection(aVoxelCenters.GetOutputPort());
          aVoxelmapHog = vtkPolyDataMapper.New();
          aVoxelmapHog.SetInputConnection(aVoxelhog.GetOutputPort());
          aVoxelmapHog.SetScalarModeToUseCellData();
          aVoxelmapHog.ScalarVisibilityOff();
          aVoxelhogActor = new vtkActor();
          aVoxelhogActor.SetMapper(aVoxelmapHog);
          aVoxelhogActor.GetProperty().SetColor(0,1,0);
          aVoxelGlyph3D = new vtkGlyph3D();
          aVoxelGlyph3D.SetInputConnection(aVoxelCenters.GetOutputPort());
          aVoxelGlyph3D.SetSource(ball.GetOutput());
          aVoxelCentersMapper = vtkPolyDataMapper.New();
          aVoxelCentersMapper.SetInputConnection(aVoxelGlyph3D.GetOutputPort());
          aVoxelCentersActor = new vtkActor();
        aVoxelCentersActor.SetMapper(aVoxelCentersMapper);
        aVoxelhogActor.SetPosition(aVoxelActor.GetPosition()[0],aVoxelActor.GetPosition()[1],aVoxelActor.GetPosition()[2]);
        ren1.AddActor((vtkProp)aVoxelhogActor);
        aVoxelhogActor.GetProperty().SetRepresentationToWireframe();

          aHexahedronderivs = new vtkCellDerivatives();
        aHexahedronderivs.SetInput(aHexahedronGrid);
        aHexahedronderivs.SetVectorModeToComputeGradient();
        FileName = dir;
        FileName += "/aHexahedron";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aHexahedronWriter = new vtkUnstructuredGridWriter();
          aHexahedronWriter.SetInputConnection(aHexahedronderivs.GetOutputPort());
          aHexahedronWriter.SetFileName(FileName);
          aHexahedronWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aHexahedronCenters = new vtkCellCenters();
          aHexahedronCenters.SetInputConnection(aHexahedronderivs.GetOutputPort());
          aHexahedronCenters.VertexCellsOn();
          aHexahedronhog = new vtkHedgeHog();
          aHexahedronhog.SetInputConnection(aHexahedronCenters.GetOutputPort());
          aHexahedronmapHog = vtkPolyDataMapper.New();
          aHexahedronmapHog.SetInputConnection(aHexahedronhog.GetOutputPort());
          aHexahedronmapHog.SetScalarModeToUseCellData();
          aHexahedronmapHog.ScalarVisibilityOff();
          aHexahedronhogActor = new vtkActor();
          aHexahedronhogActor.SetMapper(aHexahedronmapHog);
          aHexahedronhogActor.GetProperty().SetColor(0,1,0);
          aHexahedronGlyph3D = new vtkGlyph3D();
          aHexahedronGlyph3D.SetInputConnection(aHexahedronCenters.GetOutputPort());
          aHexahedronGlyph3D.SetSource(ball.GetOutput());
          aHexahedronCentersMapper = vtkPolyDataMapper.New();
          aHexahedronCentersMapper.SetInputConnection(aHexahedronGlyph3D.GetOutputPort());
          aHexahedronCentersActor = new vtkActor();
          aHexahedronCentersActor.SetMapper(aHexahedronCentersMapper);
          aHexahedronhogActor.SetPosition(aHexahedronActor.GetPosition()[0],aHexahedronActor.GetPosition()[1],aHexahedronActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aHexahedronhogActor);
          aHexahedronhogActor.GetProperty().SetRepresentationToWireframe();

        aWedgederivs = new vtkCellDerivatives();
          aWedgederivs.SetInput(aWedgeGrid);
          aWedgederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aWedge";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aWedgeWriter = new vtkUnstructuredGridWriter();
          aWedgeWriter.SetInputConnection(aWedgederivs.GetOutputPort());
          aWedgeWriter.SetFileName(FileName);
          aWedgeWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aWedgeCenters = new vtkCellCenters();
          aWedgeCenters.SetInputConnection(aWedgederivs.GetOutputPort());
          aWedgeCenters.VertexCellsOn();
          aWedgehog = new vtkHedgeHog();
          aWedgehog.SetInputConnection(aWedgeCenters.GetOutputPort());
          aWedgemapHog = vtkPolyDataMapper.New();
          aWedgemapHog.SetInputConnection(aWedgehog.GetOutputPort());
          aWedgemapHog.SetScalarModeToUseCellData();
          aWedgemapHog.ScalarVisibilityOff();
          aWedgehogActor = new vtkActor();
          aWedgehogActor.SetMapper(aWedgemapHog);
          aWedgehogActor.GetProperty().SetColor(0,1,0);
          aWedgeGlyph3D = new vtkGlyph3D();
          aWedgeGlyph3D.SetInputConnection(aWedgeCenters.GetOutputPort());
          aWedgeGlyph3D.SetSource(ball.GetOutput());
          aWedgeCentersMapper = vtkPolyDataMapper.New();
          aWedgeCentersMapper.SetInputConnection(aWedgeGlyph3D.GetOutputPort());
          aWedgeCentersActor = new vtkActor();
          aWedgeCentersActor.SetMapper(aWedgeCentersMapper);
          aWedgehogActor.SetPosition(aWedgeActor.GetPosition()[0],aWedgeActor.GetPosition()[1],aWedgeActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aWedgehogActor);
          aWedgehogActor.GetProperty().SetRepresentationToWireframe();

        aPyramidderivs = new vtkCellDerivatives();
          aPyramidderivs.SetInput(aPyramidGrid);
          aPyramidderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPyramid";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPyramidWriter = new vtkUnstructuredGridWriter();
          aPyramidWriter.SetInputConnection(aPyramidderivs.GetOutputPort());
          aPyramidWriter.SetFileName(FileName);
          aPyramidWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPyramidCenters = new vtkCellCenters();
          aPyramidCenters.SetInputConnection(aPyramidderivs.GetOutputPort());
          aPyramidCenters.VertexCellsOn();
          aPyramidhog = new vtkHedgeHog();
          aPyramidhog.SetInputConnection(aPyramidCenters.GetOutputPort());
          aPyramidmapHog = vtkPolyDataMapper.New();
          aPyramidmapHog.SetInputConnection(aPyramidhog.GetOutputPort());
          aPyramidmapHog.SetScalarModeToUseCellData();
          aPyramidmapHog.ScalarVisibilityOff();
          aPyramidhogActor = new vtkActor();
          aPyramidhogActor.SetMapper(aPyramidmapHog);
          aPyramidhogActor.GetProperty().SetColor(0,1,0);
          aPyramidGlyph3D = new vtkGlyph3D();
          aPyramidGlyph3D.SetInputConnection(aPyramidCenters.GetOutputPort());
          aPyramidGlyph3D.SetSource(ball.GetOutput());
          aPyramidCentersMapper = vtkPolyDataMapper.New();
          aPyramidCentersMapper.SetInputConnection(aPyramidGlyph3D.GetOutputPort());
          aPyramidCentersActor = new vtkActor();
          aPyramidCentersActor.SetMapper(aPyramidCentersMapper);
          aPyramidhogActor.SetPosition(aPyramidActor.GetPosition()[0],aPyramidActor.GetPosition()[1],aPyramidActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPyramidhogActor);
          aPyramidhogActor.GetProperty().SetRepresentationToWireframe();

        aTetraderivs = new vtkCellDerivatives();
          aTetraderivs.SetInput(aTetraGrid);
          aTetraderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTetra";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTetraWriter = new vtkUnstructuredGridWriter();
          aTetraWriter.SetInputConnection(aTetraderivs.GetOutputPort());
          aTetraWriter.SetFileName(FileName);
          aTetraWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTetraCenters = new vtkCellCenters();
          aTetraCenters.SetInputConnection(aTetraderivs.GetOutputPort());
          aTetraCenters.VertexCellsOn();
          aTetrahog = new vtkHedgeHog();
          aTetrahog.SetInputConnection(aTetraCenters.GetOutputPort());
          aTetramapHog = vtkPolyDataMapper.New();
          aTetramapHog.SetInputConnection(aTetrahog.GetOutputPort());
          aTetramapHog.SetScalarModeToUseCellData();
          aTetramapHog.ScalarVisibilityOff();
          aTetrahogActor = new vtkActor();
          aTetrahogActor.SetMapper(aTetramapHog);
          aTetrahogActor.GetProperty().SetColor(0,1,0);
          aTetraGlyph3D = new vtkGlyph3D();
          aTetraGlyph3D.SetInputConnection(aTetraCenters.GetOutputPort());
          aTetraGlyph3D.SetSource(ball.GetOutput());
          aTetraCentersMapper = vtkPolyDataMapper.New();
          aTetraCentersMapper.SetInputConnection(aTetraGlyph3D.GetOutputPort());
          aTetraCentersActor = new vtkActor();
          aTetraCentersActor.SetMapper(aTetraCentersMapper);
          aTetrahogActor.SetPosition(aTetraActor.GetPosition()[0],aTetraActor.GetPosition()[1],aTetraActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTetrahogActor);
          aTetrahogActor.GetProperty().SetRepresentationToWireframe();

        aQuadderivs = new vtkCellDerivatives();
          aQuadderivs.SetInput(aQuadGrid);
          aQuadderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aQuad";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aQuadWriter = new vtkUnstructuredGridWriter();
          aQuadWriter.SetInputConnection(aQuadderivs.GetOutputPort());
          aQuadWriter.SetFileName(FileName);
          aQuadWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aQuadCenters = new vtkCellCenters();
          aQuadCenters.SetInputConnection(aQuadderivs.GetOutputPort());
          aQuadCenters.VertexCellsOn();
          aQuadhog = new vtkHedgeHog();
          aQuadhog.SetInputConnection(aQuadCenters.GetOutputPort());
          aQuadmapHog = vtkPolyDataMapper.New();
          aQuadmapHog.SetInputConnection(aQuadhog.GetOutputPort());
          aQuadmapHog.SetScalarModeToUseCellData();
          aQuadmapHog.ScalarVisibilityOff();
          aQuadhogActor = new vtkActor();
          aQuadhogActor.SetMapper(aQuadmapHog);
          aQuadhogActor.GetProperty().SetColor(0,1,0);
          aQuadGlyph3D = new vtkGlyph3D();
          aQuadGlyph3D.SetInputConnection(aQuadCenters.GetOutputPort());
          aQuadGlyph3D.SetSource(ball.GetOutput());
          aQuadCentersMapper = vtkPolyDataMapper.New();
          aQuadCentersMapper.SetInputConnection(aQuadGlyph3D.GetOutputPort());
          aQuadCentersActor = new vtkActor();
          aQuadCentersActor.SetMapper(aQuadCentersMapper);
          aQuadhogActor.SetPosition(aQuadActor.GetPosition()[0],aQuadActor.GetPosition()[1],aQuadActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aQuadhogActor);
          aQuadhogActor.GetProperty().SetRepresentationToWireframe();

        aTrianglederivs = new vtkCellDerivatives();
          aTrianglederivs.SetInput(aTriangleGrid);
          aTrianglederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTriangle";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTriangleWriter = new vtkUnstructuredGridWriter();
          aTriangleWriter.SetInputConnection(aTrianglederivs.GetOutputPort());
          aTriangleWriter.SetFileName(FileName);
          aTriangleWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTriangleCenters = new vtkCellCenters();
          aTriangleCenters.SetInputConnection(aTrianglederivs.GetOutputPort());
          aTriangleCenters.VertexCellsOn();
          aTrianglehog = new vtkHedgeHog();
          aTrianglehog.SetInputConnection(aTriangleCenters.GetOutputPort());
          aTrianglemapHog = vtkPolyDataMapper.New();
          aTrianglemapHog.SetInputConnection(aTrianglehog.GetOutputPort());
          aTrianglemapHog.SetScalarModeToUseCellData();
          aTrianglemapHog.ScalarVisibilityOff();
          aTrianglehogActor = new vtkActor();
          aTrianglehogActor.SetMapper(aTrianglemapHog);
          aTrianglehogActor.GetProperty().SetColor(0,1,0);
          aTriangleGlyph3D = new vtkGlyph3D();
          aTriangleGlyph3D.SetInputConnection(aTriangleCenters.GetOutputPort());
          aTriangleGlyph3D.SetSource(ball.GetOutput());
          aTriangleCentersMapper = vtkPolyDataMapper.New();
          aTriangleCentersMapper.SetInputConnection(aTriangleGlyph3D.GetOutputPort());
          aTriangleCentersActor = new vtkActor();
          aTriangleCentersActor.SetMapper(aTriangleCentersMapper);
          aTrianglehogActor.SetPosition(aTriangleActor.GetPosition()[0],aTriangleActor.GetPosition()[1],aTriangleActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTrianglehogActor);
          aTrianglehogActor.GetProperty().SetRepresentationToWireframe();

        aTriangleStripderivs = new vtkCellDerivatives();
          aTriangleStripderivs.SetInput(aTriangleStripGrid);
          aTriangleStripderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTriangleStrip";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTriangleStripWriter = new vtkUnstructuredGridWriter();
          aTriangleStripWriter.SetInputConnection(aTriangleStripderivs.GetOutputPort());
          aTriangleStripWriter.SetFileName(FileName);
          aTriangleStripWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTriangleStripCenters = new vtkCellCenters();
          aTriangleStripCenters.SetInputConnection(aTriangleStripderivs.GetOutputPort());
          aTriangleStripCenters.VertexCellsOn();
          aTriangleStriphog = new vtkHedgeHog();
          aTriangleStriphog.SetInputConnection(aTriangleStripCenters.GetOutputPort());
          aTriangleStripmapHog = vtkPolyDataMapper.New();
          aTriangleStripmapHog.SetInputConnection(aTriangleStriphog.GetOutputPort());
          aTriangleStripmapHog.SetScalarModeToUseCellData();
          aTriangleStripmapHog.ScalarVisibilityOff();
          aTriangleStriphogActor = new vtkActor();
          aTriangleStriphogActor.SetMapper(aTriangleStripmapHog);
          aTriangleStriphogActor.GetProperty().SetColor(0,1,0);
          aTriangleStripGlyph3D = new vtkGlyph3D();
          aTriangleStripGlyph3D.SetInputConnection(aTriangleStripCenters.GetOutputPort());
          aTriangleStripGlyph3D.SetSource(ball.GetOutput());
          aTriangleStripCentersMapper = vtkPolyDataMapper.New();
          aTriangleStripCentersMapper.SetInputConnection(aTriangleStripGlyph3D.GetOutputPort());
          aTriangleStripCentersActor = new vtkActor();
          aTriangleStripCentersActor.SetMapper(aTriangleStripCentersMapper);
          aTriangleStriphogActor.SetPosition(aTriangleStripActor.GetPosition()[0],aTriangleStripActor.GetPosition()[1],aTriangleStripActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTriangleStriphogActor);
          aTriangleStriphogActor.GetProperty().SetRepresentationToWireframe();

        aLinederivs = new vtkCellDerivatives();
          aLinederivs.SetInput(aLineGrid);
          aLinederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aLine";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aLineWriter = new vtkUnstructuredGridWriter();
          aLineWriter.SetInputConnection(aLinederivs.GetOutputPort());
          aLineWriter.SetFileName(FileName);
          aLineWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aLineCenters = new vtkCellCenters();
          aLineCenters.SetInputConnection(aLinederivs.GetOutputPort());
          aLineCenters.VertexCellsOn();
          aLinehog = new vtkHedgeHog();
          aLinehog.SetInputConnection(aLineCenters.GetOutputPort());
          aLinemapHog = vtkPolyDataMapper.New();
          aLinemapHog.SetInputConnection(aLinehog.GetOutputPort());
          aLinemapHog.SetScalarModeToUseCellData();
          aLinemapHog.ScalarVisibilityOff();
          aLinehogActor = new vtkActor();
          aLinehogActor.SetMapper(aLinemapHog);
          aLinehogActor.GetProperty().SetColor(0,1,0);
          aLineGlyph3D = new vtkGlyph3D();
          aLineGlyph3D.SetInputConnection(aLineCenters.GetOutputPort());
          aLineGlyph3D.SetSource(ball.GetOutput());
          aLineCentersMapper = vtkPolyDataMapper.New();
          aLineCentersMapper.SetInputConnection(aLineGlyph3D.GetOutputPort());
          aLineCentersActor = new vtkActor();
          aLineCentersActor.SetMapper(aLineCentersMapper);
          aLinehogActor.SetPosition(aLineActor.GetPosition()[0],aLineActor.GetPosition()[1],aLineActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aLinehogActor);
          aLinehogActor.GetProperty().SetRepresentationToWireframe();

        aPolyLinederivs = new vtkCellDerivatives();
          aPolyLinederivs.SetInput(aPolyLineGrid);
          aPolyLinederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolyLine";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolyLineWriter = new vtkUnstructuredGridWriter();
          aPolyLineWriter.SetInputConnection(aPolyLinederivs.GetOutputPort());
          aPolyLineWriter.SetFileName(FileName);
          aPolyLineWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolyLineCenters = new vtkCellCenters();
          aPolyLineCenters.SetInputConnection(aPolyLinederivs.GetOutputPort());
          aPolyLineCenters.VertexCellsOn();
          aPolyLinehog = new vtkHedgeHog();
          aPolyLinehog.SetInputConnection(aPolyLineCenters.GetOutputPort());
          aPolyLinemapHog = vtkPolyDataMapper.New();
          aPolyLinemapHog.SetInputConnection(aPolyLinehog.GetOutputPort());
          aPolyLinemapHog.SetScalarModeToUseCellData();
          aPolyLinemapHog.ScalarVisibilityOff();
          aPolyLinehogActor = new vtkActor();
          aPolyLinehogActor.SetMapper(aPolyLinemapHog);
          aPolyLinehogActor.GetProperty().SetColor(0,1,0);
          aPolyLineGlyph3D = new vtkGlyph3D();
          aPolyLineGlyph3D.SetInputConnection(aPolyLineCenters.GetOutputPort());
          aPolyLineGlyph3D.SetSource(ball.GetOutput());
          aPolyLineCentersMapper = vtkPolyDataMapper.New();
          aPolyLineCentersMapper.SetInputConnection(aPolyLineGlyph3D.GetOutputPort());
          aPolyLineCentersActor = new vtkActor();
          aPolyLineCentersActor.SetMapper(aPolyLineCentersMapper);
          aPolyLinehogActor.SetPosition(aPolyLineActor.GetPosition()[0],aPolyLineActor.GetPosition()[1],aPolyLineActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolyLinehogActor);
          aPolyLinehogActor.GetProperty().SetRepresentationToWireframe();

        aVertexderivs = new vtkCellDerivatives();
          aVertexderivs.SetInput(aVertexGrid);
          aVertexderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aVertex";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aVertexWriter = new vtkUnstructuredGridWriter();
          aVertexWriter.SetInputConnection(aVertexderivs.GetOutputPort());
          aVertexWriter.SetFileName(FileName);
          aVertexWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aVertexCenters = new vtkCellCenters();
          aVertexCenters.SetInputConnection(aVertexderivs.GetOutputPort());
          aVertexCenters.VertexCellsOn();
          aVertexhog = new vtkHedgeHog();
          aVertexhog.SetInputConnection(aVertexCenters.GetOutputPort());
          aVertexmapHog = vtkPolyDataMapper.New();
          aVertexmapHog.SetInputConnection(aVertexhog.GetOutputPort());
          aVertexmapHog.SetScalarModeToUseCellData();
          aVertexmapHog.ScalarVisibilityOff();
          aVertexhogActor = new vtkActor();
          aVertexhogActor.SetMapper(aVertexmapHog);
          aVertexhogActor.GetProperty().SetColor(0,1,0);
          aVertexGlyph3D = new vtkGlyph3D();
          aVertexGlyph3D.SetInputConnection(aVertexCenters.GetOutputPort());
          aVertexGlyph3D.SetSource(ball.GetOutput());
          aVertexCentersMapper = vtkPolyDataMapper.New();
          aVertexCentersMapper.SetInputConnection(aVertexGlyph3D.GetOutputPort());
          aVertexCentersActor = new vtkActor();
          aVertexCentersActor.SetMapper(aVertexCentersMapper);
          aVertexhogActor.SetPosition(aVertexActor.GetPosition()[0],aVertexActor.GetPosition()[1],aVertexActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aVertexhogActor);
          aVertexhogActor.GetProperty().SetRepresentationToWireframe();

        aPolyVertexderivs = new vtkCellDerivatives();
          aPolyVertexderivs.SetInput(aPolyVertexGrid);
          aPolyVertexderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolyVertex";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolyVertexWriter = new vtkUnstructuredGridWriter();
          aPolyVertexWriter.SetInputConnection(aPolyVertexderivs.GetOutputPort());
          aPolyVertexWriter.SetFileName(FileName);
          aPolyVertexWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolyVertexCenters = new vtkCellCenters();
          aPolyVertexCenters.SetInputConnection(aPolyVertexderivs.GetOutputPort());
          aPolyVertexCenters.VertexCellsOn();
          aPolyVertexhog = new vtkHedgeHog();
          aPolyVertexhog.SetInputConnection(aPolyVertexCenters.GetOutputPort());
          aPolyVertexmapHog = vtkPolyDataMapper.New();
          aPolyVertexmapHog.SetInputConnection(aPolyVertexhog.GetOutputPort());
          aPolyVertexmapHog.SetScalarModeToUseCellData();
          aPolyVertexmapHog.ScalarVisibilityOff();
          aPolyVertexhogActor = new vtkActor();
          aPolyVertexhogActor.SetMapper(aPolyVertexmapHog);
          aPolyVertexhogActor.GetProperty().SetColor(0,1,0);
          aPolyVertexGlyph3D = new vtkGlyph3D();
          aPolyVertexGlyph3D.SetInputConnection(aPolyVertexCenters.GetOutputPort());
          aPolyVertexGlyph3D.SetSource(ball.GetOutput());
          aPolyVertexCentersMapper = vtkPolyDataMapper.New();
          aPolyVertexCentersMapper.SetInputConnection(aPolyVertexGlyph3D.GetOutputPort());
          aPolyVertexCentersActor = new vtkActor();
          aPolyVertexCentersActor.SetMapper(aPolyVertexCentersMapper);
          aPolyVertexhogActor.SetPosition(aPolyVertexActor.GetPosition()[0],aPolyVertexActor.GetPosition()[1],aPolyVertexActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolyVertexhogActor);
          aPolyVertexhogActor.GetProperty().SetRepresentationToWireframe();

        aPixelderivs = new vtkCellDerivatives();
          aPixelderivs.SetInput(aPixelGrid);
          aPixelderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPixel";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPixelWriter = new vtkUnstructuredGridWriter();
          aPixelWriter.SetInputConnection(aPixelderivs.GetOutputPort());
          aPixelWriter.SetFileName(FileName);
          aPixelWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPixelCenters = new vtkCellCenters();
          aPixelCenters.SetInputConnection(aPixelderivs.GetOutputPort());
          aPixelCenters.VertexCellsOn();
          aPixelhog = new vtkHedgeHog();
          aPixelhog.SetInputConnection(aPixelCenters.GetOutputPort());
          aPixelmapHog = vtkPolyDataMapper.New();
          aPixelmapHog.SetInputConnection(aPixelhog.GetOutputPort());
          aPixelmapHog.SetScalarModeToUseCellData();
          aPixelmapHog.ScalarVisibilityOff();
          aPixelhogActor = new vtkActor();
          aPixelhogActor.SetMapper(aPixelmapHog);
          aPixelhogActor.GetProperty().SetColor(0,1,0);
          aPixelGlyph3D = new vtkGlyph3D();
          aPixelGlyph3D.SetInputConnection(aPixelCenters.GetOutputPort());
          aPixelGlyph3D.SetSource(ball.GetOutput());
          aPixelCentersMapper = vtkPolyDataMapper.New();
          aPixelCentersMapper.SetInputConnection(aPixelGlyph3D.GetOutputPort());
          aPixelCentersActor = new vtkActor();
          aPixelCentersActor.SetMapper(aPixelCentersMapper);
          aPixelhogActor.SetPosition(aPixelActor.GetPosition()[0],aPixelActor.GetPosition()[1],aPixelActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPixelhogActor);
          aPixelhogActor.GetProperty().SetRepresentationToWireframe();

        aPolygonderivs = new vtkCellDerivatives();
          aPolygonderivs.SetInput(aPolygonGrid);
          aPolygonderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolygon";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolygonWriter = new vtkUnstructuredGridWriter();
          aPolygonWriter.SetInputConnection(aPolygonderivs.GetOutputPort());
          aPolygonWriter.SetFileName(FileName);
          aPolygonWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolygonCenters = new vtkCellCenters();
          aPolygonCenters.SetInputConnection(aPolygonderivs.GetOutputPort());
          aPolygonCenters.VertexCellsOn();
          aPolygonhog = new vtkHedgeHog();
          aPolygonhog.SetInputConnection(aPolygonCenters.GetOutputPort());
          aPolygonmapHog = vtkPolyDataMapper.New();
          aPolygonmapHog.SetInputConnection(aPolygonhog.GetOutputPort());
          aPolygonmapHog.SetScalarModeToUseCellData();
          aPolygonmapHog.ScalarVisibilityOff();
          aPolygonhogActor = new vtkActor();
          aPolygonhogActor.SetMapper(aPolygonmapHog);
          aPolygonhogActor.GetProperty().SetColor(0,1,0);
          aPolygonGlyph3D = new vtkGlyph3D();
          aPolygonGlyph3D.SetInputConnection(aPolygonCenters.GetOutputPort());
          aPolygonGlyph3D.SetSource(ball.GetOutput());
          aPolygonCentersMapper = vtkPolyDataMapper.New();
          aPolygonCentersMapper.SetInputConnection(aPolygonGlyph3D.GetOutputPort());
          aPolygonCentersActor = new vtkActor();
          aPolygonCentersActor.SetMapper(aPolygonCentersMapper);
          aPolygonhogActor.SetPosition(aPolygonActor.GetPosition()[0],aPolygonActor.GetPosition()[1],aPolygonActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolygonhogActor);
          aPolygonhogActor.GetProperty().SetRepresentationToWireframe();

        aPentaderivs = new vtkCellDerivatives();
          aPentaderivs.SetInput(aPentaGrid);
          aPentaderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPenta";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPentaWriter = new vtkUnstructuredGridWriter();
          aPentaWriter.SetInputConnection(aPentaderivs.GetOutputPort());
          aPentaWriter.SetFileName(FileName);
          aPentaWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPentaCenters = new vtkCellCenters();
          aPentaCenters.SetInputConnection(aPentaderivs.GetOutputPort());
          aPentaCenters.VertexCellsOn();
          aPentahog = new vtkHedgeHog();
          aPentahog.SetInputConnection(aPentaCenters.GetOutputPort());
          aPentamapHog = vtkPolyDataMapper.New();
          aPentamapHog.SetInputConnection(aPentahog.GetOutputPort());
          aPentamapHog.SetScalarModeToUseCellData();
          aPentamapHog.ScalarVisibilityOff();
          aPentahogActor = new vtkActor();
          aPentahogActor.SetMapper(aPentamapHog);
          aPentahogActor.GetProperty().SetColor(0,1,0);
          aPentaGlyph3D = new vtkGlyph3D();
          aPentaGlyph3D.SetInputConnection(aPentaCenters.GetOutputPort());
          aPentaGlyph3D.SetSource(ball.GetOutput());
          aPentaCentersMapper = vtkPolyDataMapper.New();
          aPentaCentersMapper.SetInputConnection(aPentaGlyph3D.GetOutputPort());
          aPentaCentersActor = new vtkActor();
          aPentaCentersActor.SetMapper(aPentaCentersMapper);
          aPentahogActor.SetPosition(aPentaActor.GetPosition()[0],aPentaActor.GetPosition()[1],aPentaActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPentahogActor);
          aPentahogActor.GetProperty().SetRepresentationToWireframe();

        aHexaderivs = new vtkCellDerivatives();
          aHexaderivs.SetInput(aHexaGrid);
          aHexaderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aHexa";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aHexaWriter = new vtkUnstructuredGridWriter();
          aHexaWriter.SetInputConnection(aHexaderivs.GetOutputPort());
          aHexaWriter.SetFileName(FileName);
          aHexaWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aHexaCenters = new vtkCellCenters();
          aHexaCenters.SetInputConnection(aHexaderivs.GetOutputPort());
          aHexaCenters.VertexCellsOn();
          aHexahog = new vtkHedgeHog();
          aHexahog.SetInputConnection(aHexaCenters.GetOutputPort());
          aHexamapHog = vtkPolyDataMapper.New();
          aHexamapHog.SetInputConnection(aHexahog.GetOutputPort());
          aHexamapHog.SetScalarModeToUseCellData();
          aHexamapHog.ScalarVisibilityOff();
          aHexahogActor = new vtkActor();
          aHexahogActor.SetMapper(aHexamapHog);
          aHexahogActor.GetProperty().SetColor(0,1,0);
          aHexaGlyph3D = new vtkGlyph3D();
          aHexaGlyph3D.SetInputConnection(aHexaCenters.GetOutputPort());
          aHexaGlyph3D.SetSource(ball.GetOutput());
          aHexaCentersMapper = vtkPolyDataMapper.New();
          aHexaCentersMapper.SetInputConnection(aHexaGlyph3D.GetOutputPort());
          aHexaCentersActor = new vtkActor();
          aHexaCentersActor.SetMapper(aHexaCentersMapper);
          aHexahogActor.SetPosition(aHexaActor.GetPosition()[0],aHexaActor.GetPosition()[1],aHexaActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aHexahogActor);
          aHexahogActor.GetProperty().SetRepresentationToWireframe();

          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)30);
          ren1.GetActiveCamera().Elevation((double)20);
          ren1.GetActiveCamera().Dolly((double)3.0);
          ren1.ResetCameraClippingRange();
          renWin.SetSize((int)300,(int)150);
          renWin.Render();
          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
예제 #41
0
        private void MarchingSquares()
        {
            // Path to vtk data must be set as an environment variable
            // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
            vtkTesting test = vtkTesting.New();
            string     root = test.GetDataRoot();

            vtkVolume16Reader v16 = vtkVolume16Reader.New();

            v16.SetDataDimensions(64, 64);

            v16.GetOutput().SetOrigin(0.0, 0.0, 0.0);
            v16.SetDataByteOrderToLittleEndian();
            v16.SetFilePrefix(System.IO.Path.Combine(root, @"Data\headsq\quarter"));
            v16.SetImageRange(1, 93);
            v16.SetDataSpacing(3.2, 3.2, 1.5);
            v16.Update();

            vtkMergePoints myLocator = vtkMergePoints.New();

            vtkMarchingSquares isoXY = vtkMarchingSquares.New();

#if VTK_MAJOR_VERSION_5
            isoXY.SetInputConnection(v16.GetOutputPort());
#else
            isoXY.SetInputData(v16);
#endif
            isoXY.GenerateValues(2, 600, 1200);
            isoXY.SetImageRange(0, 32, 32, 63, 45, 45);
            isoXY.SetLocator(myLocator);

            vtkPolyDataMapper isoXYMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            isoXYMapper.SetInputConnection(isoXY.GetOutputPort());
#else
            isoXYMapper.SetInputData(isoXY);
#endif
            isoXYMapper.SetScalarRange(600, 1200);

            vtkActor isoXYActor = vtkActor.New();
            isoXYActor.SetMapper(isoXYMapper);

            vtkMarchingSquares isoYZ = vtkMarchingSquares.New();
#if VTK_MAJOR_VERSION_5
            isoYZ.SetInputConnection(v16.GetOutputPort());
#else
            isoYZ.SetInputData(v16);
#endif
            isoYZ.GenerateValues(2, 600, 1200);
            isoYZ.SetImageRange(32, 32, 32, 63, 46, 92);

            vtkPolyDataMapper isoYZMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            isoYZMapper.SetInputConnection(isoYZ.GetOutputPort());
#else
            isoYZMapper.SetInputData(isoYZ);
#endif
            isoYZMapper.SetScalarRange(600, 1200);

            vtkActor isoYZActor = vtkActor.New();
            isoYZActor.SetMapper(isoYZMapper);

            vtkMarchingSquares isoXZ = vtkMarchingSquares.New();
#if VTK_MAJOR_VERSION_5
            isoXZ.SetInputConnection(v16.GetOutputPort());
#else
            isoXZ.SetInputData(v16);
#endif
            isoXZ.GenerateValues(2, 600, 1200);
            isoXZ.SetImageRange(0, 32, 32, 32, 0, 46);

            vtkPolyDataMapper isoXZMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            isoXZMapper.SetInputConnection(isoXZ.GetOutputPort());
#else
            isoXZMapper.SetInputData(isoXZ);
#endif
            isoXZMapper.SetScalarRange(600, 1200);

            vtkActor isoXZActor = vtkActor.New();
            isoXZActor.SetMapper(isoXZMapper);

            vtkOutlineFilter outline = vtkOutlineFilter.New();
#if VTK_MAJOR_VERSION_5
            outline.SetInputConnection(v16.GetOutputPort());
#else
            outline.SetInputData(v16);
#endif
            vtkPolyDataMapper outlineMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            outlineMapper.SetInputConnection(outline.GetOutputPort());
#else
            outlineMapper.SetInputData(outline);
#endif
            vtkActor outlineActor = vtkActor.New();
            outlineActor.SetMapper(outlineMapper);
            outlineActor.VisibilityOff();

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
            // set background color
            renderer.SetBackground(1.0, 1.0, 1.0);
            //Add the actors to the renderer, set the background and size
            renderer.AddActor(outlineActor);
            renderer.AddActor(isoXYActor);
            renderer.AddActor(isoYZActor);
            renderer.AddActor(isoXZActor);
            renderer.GetActiveCamera().SetPosition(324.368, 284.266, -19.3293);
            renderer.GetActiveCamera().SetFocalPoint(73.5683, 120.903, 70.7309);
            renderer.GetActiveCamera().SetViewAngle(30);
            renderer.GetActiveCamera().SetViewUp(-0.304692, -0.0563843, -0.950781);
        }
예제 #42
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVmultipleIso(String [] argv)
    {
        //Prefix Content is: ""

          // get the interactor ui[]
          //# Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          range = pl3d.GetOutput().GetPointData().GetScalars().GetRange();
          min = (double)(lindex(range,0));
          max = (double)(lindex(range,1));
          value = (min+max)/2.0;
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          cf.SetValue((int)0,(double)value);
          cf.UseScalarTreeOn();
          numberOfContours = 5;
          epsilon = (double)(max-min)/(double)(numberOfContours*10);
          min = min+epsilon;
          max = max-epsilon;
          i = 1;
          while((i) <= numberOfContours)
        {
          cf.SetValue((int)0,(double)min+((i-1)/(double)(numberOfContours-1))*(max-min));
          cf.Update();
          pd[i] = new vtkPolyData();
          pd[i].CopyStructure((vtkDataSet)cf.GetOutput());
          pd[i].GetPointData().DeepCopy((vtkFieldData)cf.GetOutput().GetPointData());
          mapper[i] = vtkPolyDataMapper.New();
          mapper[i].SetInput((vtkPolyData)pd[i]);
          mapper[i].SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetPointData().GetScalars().GetRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetPointData().GetScalars().GetRange()[1]);
          actor[i] = new vtkActor();
          actor[i].AddPosition((double)0,(double)i*12,(double)0);
          actor[i].SetMapper((vtkMapper)mapper[i]);
          ren1.AddActor((vtkProp)actor[i]);
          i = i + 1;
        }

          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.SetBackground((double).3,(double).3,(double).3);
          renWin.SetSize((int)450,(int)150);
          cam1 = ren1.GetActiveCamera();
          ren1.GetActiveCamera().SetPosition((double)-36.3762,(double)32.3855,(double)51.3652);
          ren1.GetActiveCamera().SetFocalPoint((double)8.255,(double)33.3861,(double)29.7687);
          ren1.GetActiveCamera().SetViewAngle((double)30);
          ren1.GetActiveCamera().SetViewUp((double)0,(double)0,(double)1);
          ren1.ResetCameraClippingRange();
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #43
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVmergeFilter(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          ren2 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.AddRenderer((vtkRenderer)ren2);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)110);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          probeLine = new vtkLineSource();
          probeLine.SetPoint1((double)1,(double)1,(double)29);
          probeLine.SetPoint2((double)16.5,(double)5,(double)31.7693);
          probeLine.SetResolution((int)500);
          probe = new vtkProbeFilter();
          probe.SetInputConnection((vtkAlgorithmOutput)probeLine.GetOutputPort());
          probe.SetSource((vtkDataObject)pl3d.GetOutput());
          probeTube = new vtkTubeFilter();
          probeTube.SetInput((vtkDataObject)probe.GetPolyDataOutput());
          probeTube.SetNumberOfSides((int)5);
          probeTube.SetRadius((double).05);
          probeMapper = vtkPolyDataMapper.New();
          probeMapper.SetInputConnection((vtkAlgorithmOutput)probeTube.GetOutputPort());
          probeMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          probeActor = new vtkActor();
          probeActor.SetMapper((vtkMapper)probeMapper);
          displayLine = new vtkLineSource();
          displayLine.SetPoint1((double)0,(double)0,(double)0);
          displayLine.SetPoint2((double)1,(double)0,(double)0);
          displayLine.SetResolution((int)probeLine.GetResolution());
          displayMerge = new vtkMergeFilter();
          displayMerge.SetGeometry((vtkDataSet)displayLine.GetOutput());
          displayMerge.SetScalars((vtkDataSet)probe.GetPolyDataOutput());
          displayWarp = new vtkWarpScalar();
          displayWarp.SetInput((vtkDataObject)displayMerge.GetPolyDataOutput());
          displayWarp.SetNormal((double)0,(double)1,(double)0);
          displayWarp.SetScaleFactor((double).000001);
          displayMapper = vtkPolyDataMapper.New();
          displayMapper.SetInput((vtkPolyData)displayWarp.GetPolyDataOutput());
          displayMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          displayActor = new vtkActor();
          displayActor.SetMapper((vtkMapper)displayMapper);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)probeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          ren1.SetViewport((double)0,(double).25,(double)1,(double)1);
          ren2.AddActor((vtkProp)displayActor);
          ren2.SetBackground((double)0,(double)0,(double)0);
          ren2.SetViewport((double)0,(double)0,(double)1,(double).25);
          renWin.SetSize((int)300,(int)300);
          ren1.ResetCamera();
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.95297,(double)50);
          cam1.SetFocalPoint((double)8.88908,(double)0.595038,(double)29.3342);
          cam1.SetPosition((double)9.9,(double)-26,(double)41);
          cam1.SetViewUp((double)0.060772,(double)-0.319905,(double)0.945498);
          ren2.ResetCamera();
          cam2 = ren2.GetActiveCamera();
          cam2.ParallelProjectionOn();
          cam2.SetParallelScale((double).15);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVEnSightRectGridASCII(String [] argv)
    {
        //Prefix Content is: ""

          VTK_VARY_RADIUS_BY_VECTOR = 2;
          // create pipeline[]
          //[]
          reader = new vtkGenericEnSightReader();
          // Make sure all algorithms use the composite data pipeline[]
          cdp = new vtkCompositeDataPipeline();
          vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
          reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/RectGrid_ascii.case");
          reader.Update();
          toRectilinearGrid = new vtkCastToConcrete();
          //    toRectilinearGrid SetInputConnection [reader GetOutputPort] []
          toRectilinearGrid.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          plane = new vtkRectilinearGridGeometryFilter();
          plane.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          plane.SetExtent((int)0,(int)100,(int)0,(int)100,(int)15,(int)15);
          tri = new vtkTriangleFilter();
          tri.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          warper = new vtkWarpVector();
          warper.SetInputConnection((vtkAlgorithmOutput)tri.GetOutputPort());
          warper.SetScaleFactor((double)0.05);
          planeMapper = new vtkDataSetMapper();
          planeMapper.SetInputConnection((vtkAlgorithmOutput)warper.GetOutputPort());
          planeMapper.SetScalarRange((double)0.197813,(double)0.710419);
          planeActor = new vtkActor();
          planeActor.SetMapper((vtkMapper)planeMapper);
          cutPlane = new vtkPlane();
          //    eval cutPlane SetOrigin [[reader GetOutput] GetCenter][]
          cutPlane.SetOrigin((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[0], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[1], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[2]);
          cutPlane.SetNormal((double)1,(double)0,(double)0);
          planeCut = new vtkCutter();
          planeCut.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          planeCut.SetCutFunction((vtkImplicitFunction)cutPlane);
          cutMapper = new vtkDataSetMapper();
          cutMapper.SetInputConnection((vtkAlgorithmOutput)planeCut.GetOutputPort());
          cutMapper.SetScalarRange((double)((vtkDataSet)((vtkMultiBlockDataSet)reader.GetOutput()).GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)((vtkMultiBlockDataSet)reader.GetOutput()).GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[1]);
          cutActor = new vtkActor();
          cutActor.SetMapper((vtkMapper)cutMapper);
          iso = new vtkContourFilter();
          iso.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          iso.SetValue((int)0,(double)0.7);
          normals = new vtkPolyDataNormals();
          normals.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          normals.SetFeatureAngle((double)45);
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort());
          isoMapper.ScalarVisibilityOff();
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          isoActor.GetProperty().SetColor((double) 1.0000, 0.8941, 0.7686 );
          isoActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkStreamLine();
          //    streamer SetInputConnection [reader GetOutputPort][]
          streamer.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          streamer.SetStartPosition((double)-1.2,(double)-0.1,(double)1.3);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetStepLength((double)0.05);
          streamer.SetIntegrationStepLength((double)0.05);
          streamer.SetIntegrationDirectionToIntegrateBothDirections();
          streamTube = new vtkTubeFilter();
          streamTube.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamTube.SetRadius((double)0.025);
          streamTube.SetNumberOfSides((int)6);
          streamTube.SetVaryRadius((int)VTK_VARY_RADIUS_BY_VECTOR);
          mapStreamTube = vtkPolyDataMapper.New();
          mapStreamTube.SetInputConnection((vtkAlgorithmOutput)streamTube.GetOutputPort());
          mapStreamTube.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[1]);
          //       [[[[reader GetOutput] GetPointData] GetScalars] GetRange][]
          streamTubeActor = new vtkActor();
          streamTubeActor.SetMapper((vtkMapper)mapStreamTube);
          streamTubeActor.GetProperty().BackfaceCullingOn();
          outline = new vtkOutlineFilter();
          outline.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)planeActor);
          ren1.AddActor((vtkProp)cutActor);
          ren1.AddActor((vtkProp)isoActor);
          ren1.AddActor((vtkProp)streamTubeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.76213,(double)10.712);
          cam1.SetFocalPoint((double)-0.0842503,(double)-0.136905,(double)0.610234);
          cam1.SetPosition((double)2.53813,(double)2.2678,(double)-5.22172);
          cam1.SetViewUp((double)-0.241047,(double)0.930635,(double)0.275343);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]
          vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);

        //deleteAllVTKObjects();
    }
예제 #45
0
    /// <summary>
    /// Entry Point
    /// </summary>
    /// <param name="argv"></param>
    public static void Main(String[] argv)
    {
        // This example demonstrates how to use 2D Delaunay triangulation.
        // We create a fancy image of a 2D Delaunay triangulation. Points are
        // randomly generated.
        // first we load in the standard vtk packages into tcl
        // Generate some random points
        math = vtkMath.New();
        points = vtkPoints.New();
        for(int i = 0; i < 50; i++)
        {
            points.InsertPoint(i, vtkMath.Random(0, 1), vtkMath.Random(0, 1), 0.0);
        }

        // Create a polydata with the points we just created.
        profile = vtkPolyData.New();
        profile.SetPoints(points);

        // Perform a 2D Delaunay triangulation on them.
        del = vtkDelaunay2D.New();
        del.SetInput(profile);
        del.SetTolerance(0.001);

        mapMesh = vtkPolyDataMapper.New();
        mapMesh.SetInputConnection(del.GetOutputPort());

        meshActor = vtkActor.New();
        meshActor.SetMapper(mapMesh);
        meshActor.GetProperty().SetColor(.1, .2, .4);

        // We will now create a nice looking mesh by wrapping the edges in tubes,
        // and putting fat spheres at the points.
        extract = vtkExtractEdges.New();
        extract.SetInputConnection(del.GetOutputPort());

        tubes = vtkTubeFilter.New();
        tubes.SetInputConnection(extract.GetOutputPort());
        tubes.SetRadius(0.01);
        tubes.SetNumberOfSides(6);

        mapEdges = vtkPolyDataMapper.New();
        mapEdges.SetInputConnection(tubes.GetOutputPort());

        edgeActor = vtkActor.New();
        edgeActor.SetMapper(mapEdges);
        edgeActor.GetProperty().SetColor(0.2000, 0.6300, 0.7900);
        edgeActor.GetProperty().SetSpecularColor(1, 1, 1);
        edgeActor.GetProperty().SetSpecular(0.3);
        edgeActor.GetProperty().SetSpecularPower(20);
        edgeActor.GetProperty().SetAmbient(0.2);
        edgeActor.GetProperty().SetDiffuse(0.8);

        ball = vtkSphereSource.New();
        ball.SetRadius(0.025);
        ball.SetThetaResolution(12);
        ball.SetPhiResolution(12);

        balls = vtkGlyph3D.New();
        balls.SetInputConnection(del.GetOutputPort());
        balls.SetSourceConnection(ball.GetOutputPort());

        mapBalls = vtkPolyDataMapper.New();
        mapBalls.SetInputConnection(balls.GetOutputPort());

        ballActor = vtkActor.New();
        ballActor.SetMapper(mapBalls);
        ballActor.GetProperty().SetColor(1.0000, 0.4118, 0.7059);
        ballActor.GetProperty().SetSpecularColor(1, 1, 1);
        ballActor.GetProperty().SetSpecular(0.3);
        ballActor.GetProperty().SetSpecularPower(20);
        ballActor.GetProperty().SetAmbient(0.2);
        ballActor.GetProperty().SetDiffuse(0.8);

        // Create graphics objects
        // Create the rendering window, renderer, and interactive renderer
        ren1 = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer(ren1);
        iren = vtkRenderWindowInteractor.New();
        iren.SetRenderWindow(renWin);

        // Add the actors to the renderer, set the background and size
        ren1.AddActor(ballActor);
        ren1.AddActor(edgeActor);
        ren1.SetBackground(1, 1, 1);
        renWin.SetSize(150, 150);

        // render the image
        ren1.ResetCamera();
        ren1.GetActiveCamera().Zoom(1.5);
        iren.Initialize();
        iren.Start();

        // Clean Up
        deleteAllVTKObjects();
    }
예제 #46
0
 /// <summary>
 /// Make the camera look at the currently
 /// loaded animal's eye
 /// </summary>
 /// <param name="ren"></param>
 public void updateCamera(vtkRenderer ren)
 {
     //The models are loaded on their bellys so set Z to be up
     ren.GetActiveCamera().SetViewUp(0, 0, 1);
     //look at the center of the animal's head
     ren.GetActiveCamera().SetFocalPoint(0, eyeY, eyeZ);
     //dolly the camera out from the animal's head
     ren.GetActiveCamera().SetPosition(0, eyeY - 3, eyeZ);
     ren.Render();
 }
        private void fy3DModelPage_Load(object sender, EventArgs e)
        {
            #region FileOutputWindow收集异常或错误

            vtkFileOutputWindow fileOutputWindow = vtkFileOutputWindow.New();
            fileOutputWindow.SetFileName("output.txt");
            vtkOutputWindow.SetInstance(fileOutputWindow);

            #endregion

            //绘制
            m_Renderer = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer();
            //设置背景颜色
            m_Renderer.SetBackground(0, 0, 0);
            //清空所有演员对象
            m_Renderer.GetViewProps().RemoveAllItems();

            //创建外框线
            vtkActor OutlineActor = BuildOutlineActor(m_ImageData);
            m_Renderer.AddActor(OutlineActor);

            //绘制坐标轴
            DrawAxes();

            //绘制色标
            vtkScalarBarActor ScaleBarActor = BuildScalarBar();
            m_Renderer.AddActor(ScaleBarActor);

            switch (m_PageMode)
            {
            case fy3DModelPageMode.Normal_Mode:
                DrawMode_Normal();
                break;

            case fy3DModelPageMode.Slice_Mode:
                DrawMode_Slice();
                break;

            case fy3DModelPageMode.HollowOut_Mode:
                DrawMode_HollowOut();
                break;
            }

            //设置Camera对象
            vtkCamera Camera = vtkCamera.New();
            if (m_CameraFocalPoint != null)
            {
                Camera.SetFocalPoint(m_CameraFocalPoint[0], m_CameraFocalPoint[1], m_CameraFocalPoint[2]);
                Camera.SetPosition(m_CameraPoint[0], m_CameraPoint[1], m_CameraPoint[2]);
                Camera.SetViewUp(m_CameraViewUp[0], m_CameraViewUp[1], m_CameraViewUp[2]);
                Camera.ComputeViewPlaneNormal();
            }
            else
            {
                Camera = m_Renderer.GetActiveCamera();
            }
            m_Renderer.SetActiveCamera(Camera);

            m_Renderer.ResetCamera();
            renderWindowControl1.RenderWindow.Render();
        }
예제 #48
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        private void WeightedTransformFilter()
        {
            // Use a sphere as a basis of the shape
            vtkSphereSource sphere = vtkSphereSource.New();

            sphere.SetPhiResolution(40);
            sphere.SetThetaResolution(40);
            sphere.Update();

            vtkPolyData sphereData = sphere.GetOutput();

            // Create a data array to hold the weighting coefficients
            vtkFloatArray tfarray = vtkFloatArray.New();
            int           npoints = sphereData.GetNumberOfPoints();

            tfarray.SetNumberOfComponents(2);
            tfarray.SetNumberOfTuples(npoints);

            // Parameterize the sphere along the z axis, and fill the weights
            // with (1.0-a, a) to linearly interpolate across the shape
            IntPtr pPoint = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(double)) * 3);

            double[] point = new double[3];
            for (int i = 0; i < npoints; i++)
            {
                sphereData.GetPoint(i, pPoint);
                Marshal.Copy(pPoint, point, 0, 3);
                double x = point[0];
                double y = point[1];
                double z = point[2];

                double zn  = z + 0.5;
                double zn1 = 1.0 - zn;
                if (zn > 1.0)
                {
                    zn = 1.0;
                }
                if (zn1 < 0.0)
                {
                    zn1 = 0.0;
                }

                tfarray.SetComponent(i, 0, zn1);
                tfarray.SetComponent(i, 1, zn);
            }
            Marshal.FreeHGlobal(pPoint);

            // Create field data to hold the array, and bind it to the sphere
            vtkFieldData fd = vtkFieldData.New();

            tfarray.SetName("weights");
            sphereData.GetPointData().AddArray(tfarray);

            // Use an ordinary transform to stretch the shape
            vtkTransform stretch = vtkTransform.New();

            stretch.Scale(1, 1, 3.2);

            vtkTransformFilter stretchFilter = vtkTransformFilter.New();

            stretchFilter.SetInputConnection(sphereData.GetProducerPort());
            stretchFilter.SetTransform(stretch);

            // Now, for the weighted transform stuff
            vtkWeightedTransformFilter weightedTrans = vtkWeightedTransformFilter.New();

            // Create two transforms to interpolate between
            vtkTransform identity = vtkTransform.New();

            identity.Identity();

            vtkTransform rotated      = vtkTransform.New();
            double       rotatedAngle = 45;

            rotated.RotateX(rotatedAngle);

            weightedTrans.SetNumberOfTransforms(2);
            weightedTrans.SetTransform(identity, 0);
            weightedTrans.SetTransform(rotated, 1);
            // which data array should the filter use ?
            weightedTrans.SetWeightArray("weights");

            weightedTrans.SetInputConnection(stretchFilter.GetOutputPort());

            vtkPolyDataMapper weightedTransMapper = vtkPolyDataMapper.New();

            weightedTransMapper.SetInputConnection(weightedTrans.GetOutputPort());
            vtkActor weightedTransActor = vtkActor.New();

            weightedTransActor.SetMapper(weightedTransMapper);
            weightedTransActor.GetProperty().SetDiffuseColor(0.8, 0.8, 0.1);
            weightedTransActor.GetProperty().SetRepresentationToSurface();

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.2, 0.3, 0.4);
            // add our actor to the renderer
            renderer.AddActor(weightedTransActor);

            renderer.ResetCamera();
            renderer.GetActiveCamera().Azimuth(90);
            renderer.GetActiveCamera().Dolly(1);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestPDataSetReaderGrid(String [] argv)
    {
        //Prefix Content is: ""

        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        ren1 = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer((vtkRenderer)ren1);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        //[]
        // If the current directory is writable, then test the witers[]
        //[]
        try
          {
          channel = new StreamWriter("test.tmp");
          tryCatchError = "NOERROR";
          }
        catch(Exception)
          {
          tryCatchError = "ERROR";
          }
        if(tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          File.Delete("test.tmp");
          // ====== Structured Grid ======[]
          // First save out a grid in parallel form.[]
          reader = new vtkMultiBlockPLOT3DReader();
          reader.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          reader.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          writer = new vtkPDataSetWriter();
          writer.SetFileName((string)"comb.pvtk");
          writer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          writer.SetNumberOfPieces((int)4);
          writer.Write();
          pReader = new vtkPDataSetReader();
          pReader.SetFileName((string)"comb.pvtk");
          surface = new vtkDataSetSurfaceFilter();
          surface.SetInputConnection((vtkAlgorithmOutput)pReader.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)surface.GetOutputPort());
          mapper.SetNumberOfPieces((int)2);
          mapper.SetPiece((int)0);
          mapper.SetGhostLevel((int)1);
          mapper.Update();
          File.Delete("comb.pvtk");
          File.Delete("comb.0.vtk");
          File.Delete("comb.1.vtk");
          File.Delete("comb.2.vtk");
          File.Delete("comb.3.vtk");
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          actor.SetPosition((double)-5,(double)0,(double)-29);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          // ====== ImageData ======[]
          // First save out a grid in parallel form.[]
          fractal = new vtkImageMandelbrotSource();
          fractal.SetWholeExtent((int)0,(int)9,(int)0,(int)9,(int)0,(int)9);
          fractal.SetSampleCX((double)0.1,(double)0.1,(double)0.1,(double)0.1);
          fractal.SetMaximumNumberOfIterations((ushort)10);
          writer2 = new vtkPDataSetWriter();
          writer.SetFileName((string)"fractal.pvtk");
          writer.SetInputConnection((vtkAlgorithmOutput)fractal.GetOutputPort());
          writer.SetNumberOfPieces((int)4);
          writer.Write();
          pReader2 = new vtkPDataSetReader();
          pReader2.SetFileName((string)"fractal.pvtk");
          iso = new vtkContourFilter();
          iso.SetInputConnection((vtkAlgorithmOutput)pReader2.GetOutputPort());
          iso.SetValue((int)0,(double)4);
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          mapper2.SetNumberOfPieces((int)3);
          mapper2.SetPiece((int)0);
          mapper2.SetGhostLevel((int)0);
          mapper2.Update();
          File.Delete("fractal.pvtk");
          File.Delete("fractal.0.vtk");
          File.Delete("fractal.1.vtk");
          File.Delete("fractal.2.vtk");
          File.Delete("fractal.3.vtk");
          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          actor2.SetScale((double)5,(double)5,(double)5);
          actor2.SetPosition((double)6,(double)6,(double)6);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor2);
          // ====== PolyData ======[]
          // First save out a grid in parallel form.[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)2);
          writer3 = new vtkPDataSetWriter();
          writer3.SetFileName((string)"sphere.pvtk");
          writer3.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          writer3.SetNumberOfPieces((int)4);
          writer3.Write();
          pReader3 = new vtkPDataSetReader();
          pReader3.SetFileName((string)"sphere.pvtk");
          mapper3 = vtkPolyDataMapper.New();
          mapper3.SetInputConnection((vtkAlgorithmOutput)pReader3.GetOutputPort());
          mapper3.SetNumberOfPieces((int)2);
          mapper3.SetPiece((int)0);
          mapper3.SetGhostLevel((int)1);
          mapper3.Update();
          File.Delete("sphere.pvtk");
          File.Delete("sphere.0.vtk");
          File.Delete("sphere.1.vtk");
          File.Delete("sphere.2.vtk");
          File.Delete("sphere.3.vtk");
          actor3 = new vtkActor();
          actor3.SetMapper((vtkMapper)mapper3);
          actor3.SetPosition((double)6,(double)6,(double)6);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor3);
          }

        ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
        renWin.SetSize((int)300,(int)300);
        // render the image[]
        //[]
        cam1 = ren1.GetActiveCamera();
        cam1.Azimuth((double)20);
        cam1.Elevation((double)40);
        ren1.ResetCamera();
        cam1.Zoom((double)1.2);
        iren.Initialize();
        // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #50
0
        public void CreateViewport(Grid Window)
        {
            WindowsFormsHost VTK_Window = new WindowsFormsHost(); // Create Windows Forms Host for VTK Window

            RenWinControl = new RenderWindowControl();            // Initialize VTK Renderer Window Control

            // Clear input Window and add new host
            Window.Children.Clear();
            Window.Children.Add(VTK_Window);
            VTK_Window.Child = RenWinControl;

            // Create Render Window
            renderWindow = RenWinControl.RenderWindow;

            // Initialize Interactor
            Inter = vtkRenderWindowInteractor.New();
            Inter.LeftButtonPressEvt  += new vtkObject.vtkObjectEventHandler(SelectPointClick);
            Inter.RightButtonPressEvt += new vtkObject.vtkObjectEventHandler(UnselectPointClick);
            renderWindow.SetInteractor(Inter);
            Inter.Initialize();

            InterStyleTrack = vtkInteractorStyleTrackballCamera.New();
            //Inter.SetInteractorStyle(InterStyleTrack);
            InterStylePick = vtkInteractorStyleRubberBandPick.New();
            Inter.SetInteractorStyle(InterStylePick);

            // Initialize View
            Viewport = renderWindow.GetRenderers().GetFirstRenderer();
            Viewport.RemoveAllViewProps();
            CreateViewportBorder(Viewport, new double[3] {
                128.0, 128.0, 128.0
            });

            // Set default background color
            Viewport.GradientBackgroundOn();
            Viewport.SetBackground(163.0 / 255.0, 163.0 / 255.0, 163.0 / 255.0);
            Viewport.SetBackground2(45.0 / 255.0, 85.0 / 255.0, 125.0 / 255.0);

            // Other properties
            Viewport.GetActiveCamera().ParallelProjectionOn();

            // Initialize Selection objects
            AppendFaces       = vtkAppendPolyData.New();
            Faces             = vtkPolyData.New();
            SelectionMode     = false;
            SelectionSize     = 0.1;
            SelectionPoints   = vtkPoints.New();
            SelectionActor    = vtkActor.New();
            SelectionPolyData = vtkPolyData.New();
            SelectionPolyData.SetPoints(SelectionPoints);

            SelectionSphere = vtkSphereSource.New();
            SelectionSphere.SetPhiResolution(12);
            SelectionSphere.SetThetaResolution(12);
            SelectionSphere.SetRadius(SelectionSize);
            SelectionGlyph = vtkGlyph3D.New();
            SelectionGlyph.SetInput(SelectionPolyData);
            SelectionGlyph.SetSourceConnection(SelectionSphere.GetOutputPort());
            SelectionMapper = vtkPolyDataMapper.New();
            SelectionMapper.SetInputConnection(SelectionGlyph.GetOutputPort());

            SelectionActor.SetMapper(SelectionMapper);
            SelectionActor.GetProperty().SetColor(1, 1, 1);
            SelectionActor.VisibilityOn();
            Viewport.AddActor(SelectionActor);

            // Create new Properties and Objects
            CreateColorMap();
            CreateScalarBar();
            CreateAxes();
            CreateSlider();
            CreateClipPlane();
        }
예제 #51
0
    /// <summary>
    /// An example that does not use a Windows Form
    /// </summary>
    /// <param name="argv"></param>
    public static void Main(String[] argv)
    {
        // This example demonstrates the use of vtkCubeAxesActor2D to indicate the
        // position in space that the camera is currently viewing.
        // The vtkCubeAxesActor2D draws axes on the bounding box of the data set and
        // labels the axes with x-y-z coordinates.
        //
        // First we include the VTK Tcl packages which will make available
        // all of the vtk commands to Tcl
        //
        // Create a vtkBYUReader and read in a data set.
        //
        fohe = vtkBYUReader.New();
        fohe.SetGeometryFileName("../../../teapot.g");

        // Create a vtkPolyDataNormals filter to calculate the normals of the data set.
        normals = vtkPolyDataNormals.New();
        normals.SetInputConnection(fohe.GetOutputPort());

        // Set up the associated mapper and actor.
        foheMapper = vtkPolyDataMapper.New();
        foheMapper.SetInputConnection(normals.GetOutputPort());

        foheActor = vtkLODActor.New();
        foheActor.SetMapper(foheMapper);

        // Create a vtkOutlineFilter to draw the bounding box of the data set.  Also
        // create the associated mapper and actor.
        outline = vtkOutlineFilter.New();
        outline.SetInputConnection(normals.GetOutputPort());

        mapOutline = vtkPolyDataMapper.New();
        mapOutline.SetInputConnection(outline.GetOutputPort());

        outlineActor = vtkActor.New();
        outlineActor.SetMapper(mapOutline);
        outlineActor.GetProperty().SetColor(0, 0, 0);

        // Create a vtkCamera, and set the camera parameters.
        camera = vtkCamera.New();
        camera.SetClippingRange(1.60187, 20.0842);
        camera.SetFocalPoint(0.21406, 1.5, 0);
        camera.SetPosition(8.3761, 4.94858, 4.12505);
        camera.SetViewUp(0.180325, 0.549245, -0.815974);

        // Create a vtkLight, and set the light parameters.
        light = vtkLight.New();
        light.SetFocalPoint(0.21406, 1.5, 0);
        light.SetPosition(8.3761, 4.94858, 4.12505);

        // Create the Renderers.  Assign them the appropriate viewport coordinates,
        // active camera, and light.
        ren1 = vtkRenderer.New();
        ren1.SetViewport(0, 0, 0.5, 1.0);
        ren1.SetActiveCamera(camera);
        ren1.AddLight(light);

        ren2 = vtkRenderer.New();
        ren2.SetViewport(0.5, 0, 1.0, 1.0);
        ren2.SetActiveCamera(camera);
        ren2.AddLight(light);

        // Create the RenderWindow and RenderWindowInteractor.
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer(ren1);
        renWin.AddRenderer(ren2);
        renWin.SetWindowName("VTK - Cube Axes");
        renWin.SetSize(600, 300);
        iren = vtkRenderWindowInteractor.New();
        iren.SetRenderWindow(renWin);

        // Add the actors to the renderer, and set the background.
        ren1.AddViewProp(foheActor);
        ren1.AddViewProp(outlineActor);
        ren2.AddViewProp(foheActor);
        ren2.AddViewProp(outlineActor);
        ren1.SetBackground(0.1, 0.2, 0.4);
        ren2.SetBackground(0.1, 0.2, 0.4);

        // Create a text property for both cube axes
        tprop = vtkTextProperty.New();
        tprop.SetColor(1, 1, 1);
        tprop.ShadowOn();

        // Create a vtkCubeAxesActor2D.  Use the outer edges of the bounding box to
        // draw the axes.  Add the actor to the renderer.
        axes = vtkCubeAxesActor2D.New();
        axes.SetInput(normals.GetOutput());
        axes.SetCamera(ren1.GetActiveCamera());
        axes.SetLabelFormat("%6.4g");
        axes.SetFlyModeToOuterEdges();
        axes.SetFontFactor(0.8);
        axes.SetAxisTitleTextProperty(tprop);
        axes.SetAxisLabelTextProperty(tprop);
        ren1.AddViewProp(axes);

        // Create a vtkCubeAxesActor2D.  Use the closest vertex to the camera to
        // determine where to draw the axes.  Add the actor to the renderer.
        axes2 = vtkCubeAxesActor2D.New();
        axes2.SetViewProp(foheActor);
        axes2.SetCamera(ren2.GetActiveCamera());
        axes2.SetLabelFormat("%6.4g");
        axes2.SetFlyModeToClosestTriad();
        axes2.SetFontFactor(0.8);
        axes2.ScalingOff();
        axes2.SetAxisTitleTextProperty(tprop);
        axes2.SetAxisLabelTextProperty(tprop);
        ren2.AddViewProp(axes2);

        // Render
        renWin.Render();

        // Set the user method (bound to key 'u')
        iren.Initialize();
        iren.Start();

        // Set up a check for aborting rendering.
        renWin.AbortCheckEvt += new vtkObject.vtkObjectEventHandler(TkCheckAbort);

        //Clean Up
        deleteAllVTKObjects();
    }
예제 #52
0
        static void Main(string[] args)
        {
            // create a sphere source, mapper, and actor
            vtkSphereSource sphere = new vtkSphereSource();
            vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper();
            sphereMapper.SetInputConnection(sphere.GetOutputPort());
            vtkPolyDataMapper.GlobalImmediateModeRenderingOn();
            vtkLODActor sphereActor = new vtkLODActor();
            sphereActor.SetMapper(sphereMapper);

            // create the spikes by glyphing the sphere with a cone.  Create the
            // mapper and actor for the glyphs.
            vtkConeSource cone = new vtkConeSource();
            vtkGlyph3D glyph = new vtkGlyph3D();
            glyph.SetInputConnection(sphere.GetOutputPort());
            glyph.SetSource(cone.GetOutput());
            glyph.SetVectorModeToUseNormal();
            glyph.SetScaleModeToScaleByVector();
            glyph.SetScaleFactor(0.25);
            vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper();
            spikeMapper.SetInputConnection(glyph.GetOutputPort());
            vtkLODActor spikeActor = new vtkLODActor();
            spikeActor.SetMapper(spikeMapper);

            // Create a text mapper and actor to display the results of picking.
            vtkTextMapper textMapper = new vtkTextMapper();
            vtkTextProperty tprop = textMapper.GetTextProperty();
            tprop.SetFontFamilyToArial();
            tprop.SetFontSize(10);
            tprop.BoldOn();
            tprop.ShadowOn();
            tprop.SetColor(1, 0, 0);
            vtkActor2D textActor = new vtkActor2D();
            textActor.VisibilityOff();
            textActor.SetMapper(textMapper);

            // Create a cell picker.
            vtkCellPicker picker = new vtkCellPicker();

            PickData pd = new PickData();
            pd.textActor = textActor;
            pd.textMapper = textMapper;
            vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback);
            // Now at the end of the pick event call the above function.
            picker.AddObserver((uint) EventIds.EndPickEvent, cb);

            // Create the Renderer, RenderWindow, etc. and set the Picker.
            vtkRenderer ren = new vtkRenderer();
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer(ren);
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);
            iren.SetPicker(picker);

            // Add the actors to the renderer, set the background and size
            ren.AddActor2D(textActor);
            ren.AddActor(sphereActor);
            ren.AddActor(spikeActor);
            ren.SetBackground(1, 1, 1);
            renWin.SetSize(300, 300);

            // Get the camera and zoom in closer to the image.
            ren.ResetCamera();
            vtkCamera cam1 = ren.GetActiveCamera();
            cam1.Zoom(1.4);

            iren.Initialize();
            // Initially pick the cell at this location.
            picker.Pick(85, 126, 0, ren);
            renWin.Render();

            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if (null != win32win) win32win.Clean();
        }
예제 #53
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToRGrid(String [] argv)
    {
        //Prefix Content is: ""

          //# Generate a rectilinear grid from a field.[]
          //#[]
          // get the interactor ui[]
          // Create a reader and write out the field[]
          reader = new vtkDataSetReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          try
          {
         channel = new StreamWriter("RGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

        if(tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          writer = new vtkDataObjectWriter();
          writer.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          writer.SetFileName((string)"RGridField.vtk");
          writer.Write();
          // Read the field[]
          //[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"RGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToRectilinearGrid();
          do2ds.SetDimensionsComponent((string)"Dimensions",(int)0);
          do2ds.SetPointComponent((int)0,(string)"XCoordinates",(int)0);
          do2ds.SetPointComponent((int)1,(string)"YCoordinates",(int)0);
          do2ds.SetPointComponent((int)2,(string)"ZCoordinates",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetRectilinearGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"vectors",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"vectors",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"vectors",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"scalars",(int)0);
          fd2ad.Update();
          // create pipeline[]
          //[]
          plane = new vtkRectilinearGridGeometryFilter();
          plane.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          plane.SetExtent((int)0,(int)100,(int)0,(int)100,(int)15,(int)15);
          warper = new vtkWarpVector();
          warper.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          warper.SetScaleFactor((double)0.05);
          planeMapper = new vtkDataSetMapper();
          planeMapper.SetInputConnection((vtkAlgorithmOutput)warper.GetOutputPort());
          planeMapper.SetScalarRange((double)0.197813,(double)0.710419);
          planeActor = new vtkActor();
          planeActor.SetMapper((vtkMapper)planeMapper);
          cutPlane = new vtkPlane();
          cutPlane.SetOrigin(fd2ad.GetOutput().GetCenter()[0],fd2ad.GetOutput().GetCenter()[1],fd2ad.GetOutput().GetCenter()[2]);
          cutPlane.SetNormal((double)1,(double)0,(double)0);
          planeCut = new vtkCutter();
          planeCut.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          planeCut.SetCutFunction((vtkImplicitFunction)cutPlane);
          cutMapper = new vtkDataSetMapper();
          cutMapper.SetInputConnection((vtkAlgorithmOutput)planeCut.GetOutputPort());
          cutMapper.SetScalarRange(
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[0],
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[1]);
          cutActor = new vtkActor();
          cutActor.SetMapper((vtkMapper)cutMapper);
          iso = new vtkContourFilter();
          iso.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          iso.SetValue((int)0,(double)0.7);
          normals = new vtkPolyDataNormals();
          normals.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          normals.SetFeatureAngle((double)45);
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort());
          isoMapper.ScalarVisibilityOff();
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          isoActor.GetProperty().SetColor((double) 1.0000, 0.8941, 0.7686 );
          isoActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkStreamLine();
          streamer.SetInputConnection((vtkAlgorithmOutput)fd2ad.GetOutputPort());
          streamer.SetStartPosition((double)-1.2,(double)-0.1,(double)1.3);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetStepLength((double)0.05);
          streamer.SetIntegrationStepLength((double)0.05);
          streamer.SetIntegrationDirectionToIntegrateBothDirections();
          streamTube = new vtkTubeFilter();
          streamTube.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamTube.SetRadius((double)0.025);
          streamTube.SetNumberOfSides((int)6);
          streamTube.SetVaryRadiusToVaryRadiusByVector();
          mapStreamTube = vtkPolyDataMapper.New();
          mapStreamTube.SetInputConnection((vtkAlgorithmOutput)streamTube.GetOutputPort());
          mapStreamTube.SetScalarRange(
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[0],
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[1]);
          streamTubeActor = new vtkActor();
          streamTubeActor.SetMapper((vtkMapper)mapStreamTube);
          streamTubeActor.GetProperty().BackfaceCullingOn();
          outline = new vtkOutlineFilter();
          outline.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)planeActor);
          ren1.AddActor((vtkProp)cutActor);
          ren1.AddActor((vtkProp)isoActor);
          ren1.AddActor((vtkProp)streamTubeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.GetActiveCamera().SetPosition((double)0.0390893,(double)0.184813,(double)-3.94026);
          ren1.GetActiveCamera().SetFocalPoint((double)-0.00578326,(double)0,(double)0.701967);
          ren1.GetActiveCamera().SetViewAngle((double)30);
          ren1.GetActiveCamera().SetViewUp((double)0.00850257,(double)0.999169,(double)0.0398605);
          ren1.GetActiveCamera().SetClippingRange((double)3.08127,(double)6.62716);
          iren.Initialize();
          // render the image[]
          //[]

          File.Delete("RGridField.vtk");

        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
예제 #54
0
        private void CapClip(string filePath)
        {
            // PolyData to process
            vtkPolyData polyData;

            if (filePath != null)
            {
                vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New();
                reader.SetFileName(filePath);
                reader.Update();
                polyData = reader.GetOutput();
            }
            else
            {
                // Create a sphere
                vtkSphereSource sphereSource = vtkSphereSource.New();
                sphereSource.SetThetaResolution(20);
                sphereSource.SetPhiResolution(11);

                vtkPlane plane = vtkPlane.New();
                plane.SetOrigin(0, 0, 0);
                plane.SetNormal(1.0, -1.0, -1.0);

                vtkClipPolyData clipper = vtkClipPolyData.New();
                clipper.SetInputConnection(sphereSource.GetOutputPort());
                clipper.SetClipFunction(plane);
                clipper.SetValue(0);
                clipper.Update();

                polyData = clipper.GetOutput();
            }

            vtkDataSetMapper clipMapper = vtkDataSetMapper.New();

#if VTK_MAJOR_VERSION_5
            clipMapper.SetInput(polyData);
#else
            clipMapper.SetInputData(polyData);
#endif

            vtkActor clipActor = vtkActor.New();
            clipActor.SetMapper(clipMapper);
            clipActor.GetProperty().SetColor(1.0000, 0.3882, 0.2784);
            clipActor.GetProperty().SetInterpolationToFlat();

            // Now extract feature edges
            vtkFeatureEdges boundaryEdges = vtkFeatureEdges.New();
#if VTK_MAJOR_VERSION_5
            boundaryEdges.SetInput(polyData);
#else
            boundaryEdges.SetInputData(polyData);
#endif
            boundaryEdges.BoundaryEdgesOn();
            boundaryEdges.FeatureEdgesOff();
            boundaryEdges.NonManifoldEdgesOff();
            boundaryEdges.ManifoldEdgesOff();

            vtkStripper boundaryStrips = vtkStripper.New();
            boundaryStrips.SetInputConnection(boundaryEdges.GetOutputPort());
            boundaryStrips.Update();

            // Change the polylines into polygons
            vtkPolyData boundaryPoly = vtkPolyData.New();
            boundaryPoly.SetPoints(boundaryStrips.GetOutput().GetPoints());
            boundaryPoly.SetPolys(boundaryStrips.GetOutput().GetLines());

            vtkPolyDataMapper boundaryMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            boundaryMapper.SetInput(boundaryPoly);
#else
            boundaryMapper.SetInputData(boundaryPoly);
#endif

            vtkActor boundaryActor = vtkActor.New();
            boundaryActor.SetMapper(boundaryMapper);
            boundaryActor.GetProperty().SetColor(0.8900, 0.8100, 0.3400);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();
            // set background color
            renderer.SetBackground(.2, .3, .4);
            // add our actor to the renderer
            renderer.AddActor(clipActor);
            renderer.AddActor(boundaryActor);
            // Generate an interesting view
            //
            renderer.ResetCamera();
            renderer.GetActiveCamera().Azimuth(30);
            renderer.GetActiveCamera().Elevation(30);
            renderer.GetActiveCamera().Dolly(1.2);
            renderer.ResetCameraClippingRange();
        }
예제 #55
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestCutMaterial(String [] argv)
    {
        //Prefix Content is: ""

          // Lets create a data set.[]
          data = new vtkImageData();
          data.SetExtent((int)0,(int)31,(int)0,(int)31,(int)0,(int)31);
          data.SetScalarTypeToFloat();
          // First the data array:[]
          gauss = new vtkImageGaussianSource();
          gauss.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          gauss.SetCenter((double)18,(double)12,(double)20);
          gauss.SetMaximum((double)1.0);
          gauss.SetStandardDeviation((double)10.0);
          gauss.Update();
          a = gauss.GetOutput().GetPointData().GetScalars();
          a.SetName((string)"Gauss");
          data.GetCellData().SetScalars((vtkDataArray)a);
          //skipping Delete gauss
          // Now the material array:[]
          ellipse = new vtkImageEllipsoidSource();
          ellipse.SetWholeExtent((int)0,(int)30,(int)0,(int)30,(int)0,(int)30);
          ellipse.SetCenter((double)11,(double)12,(double)13);
          ellipse.SetRadius((double)5,(double)9,(double)13);
          ellipse.SetInValue((double)1);
          ellipse.SetOutValue((double)0);
          ellipse.SetOutputScalarTypeToInt();
          ellipse.Update();
          m = ellipse.GetOutput().GetPointData().GetScalars();
          m.SetName((string)"Material");
          data.GetCellData().AddArray((vtkAbstractArray)m);
          //skipping Delete ellipse
          cut = new vtkCutMaterial();
          cut.SetInput((vtkDataObject)data);
          cut.SetMaterialArrayName((string)"Material");
          cut.SetMaterial((int)1);
          cut.SetArrayName((string)"Gauss");
          cut.SetUpVector((double)1,(double)0,(double)0);
          cut.Update();
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)cut.GetOutputPort());
          mapper2.SetScalarRange((double)0,(double)1);
          //apper2 SetScalarModeToUseCellFieldData[]
          //apper2 SetColorModeToMapScalars []
          //apper2 ColorByArrayComponent "vtkGhostLevels" 0[]
          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          actor2.SetPosition((double)1.5,(double)0,(double)0);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor2);
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          p = cut.GetCenterPoint();
          n = cut.GetNormal();
          cam = ren.GetActiveCamera();
          cam.SetFocalPoint(p[0],p[1],p[2]);
          cam.SetViewUp(cut.GetUpVector()[0], cut.GetUpVector()[1], cut.GetUpVector()[2]);
          cam.SetPosition(
          (double)(lindex(n,0))+(double)(lindex(p,0)),
          (double)(lindex(n,1))+(double)(lindex(p,1)),
          (double)(lindex(n,2))+(double)(lindex(p,2)));
          ren.ResetCamera();
          iren = vtkRenderWindowInteractor.New();
          iren.SetRenderWindow(renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }