예제 #1
0
	// Use this for initialization
	void Start () {
		rb = GetComponent<Rigidbody> ();
		player = GetComponent<GameObject> ();
		deltax = Math.sqrt(Mathf.pow(transform.position.x, 2) - Mathf.Pow(player.transform.position.x, 2))
		deltaz = Math.sqrt(Mathf.pow(transform.position.z, 2) - Mathf.Pow(player.transform.position.z, 2))
		estado = 0;
	}
예제 #2
0
 void Start()
 {
     rb = GetComponent <Rigidbody>();
 }