private void DoRandomNonFlyingAnimation() { int WhatToDo = Random.Range(0, 5); if (WhatToDo == 0) { dragon.Scream(); } else if (WhatToDo == 1) { dragon.BasicAttack(); } else if (WhatToDo == 2) { dragon.ClawAttack(); } else if (WhatToDo == 3) { dragon.FlameAttack(); } // there is a chance of nothing happening! }