/// <summary> /// Determines whether or not a given game <paramref name="y"/>-coordinate /// could exist within the bounds of the world map, given a valid x-coordinate. /// </summary> /// <param name="y">The y-coordinate to check.</param> /// <returns>True if the y-coordinate could exist inside the world map; false otherwise.</returns> public static bool YCoordinateIsInBounds(float y) { bool inside = WorldMap.ContainsYCoordinate(y); return(inside); }