WorldMap BuildTestLevel() { var zone = new Zone("TestZone"); var actors1 = new Actor[] { new BoxBlock(new BBox(-40, -35, 40, -30), Color4.Blue), new BoxBlock(new BBox(-40, 30, 40, 35), Color4.Blue), new BoxBlock(new BBox(-45, -35, -40, 35), Color4.Blue), new BoxBlock(new BBox(40, -35, 45, 35), Color4.Blue), }; var actors2 = new Actor[] { new BoxBlock(new BBox(-40, -35, 40, -30), Color4.Yellow), //new BoxBlock(new BBox(-40, 30, 40, 35), Color4.Yellow), new BoxBlock(new BBox(-45, -35, -40, 35), Color4.Yellow), new BoxBlock(new BBox(40, -35, 45, 35), Color4.Yellow), }; var room1 = new Room("TestRoom1", actors1); var room2 = new Room("TestRoom2", actors2); zone.AddRoom(room1); zone.AddRoom(room2); var map = new WorldMap(); map.AddZone(zone); return(map); }