private void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag == "Player") { recog.VoiceApply(password); wordDisplay.Display(); voiceSwitchManager.SwitchVoice(true); StartCoroutine("AnimatePassword"); } }
private void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag == "Player") { recog.VoiceApply(password); wordDisplay.Display(); voiceSwitchManager.SwitchVoice(true); StartCoroutine("AnimatePassword"); } }