예제 #1
0
    public void ShowPanel(WeaponPart part)
    {
        if (part == null)
        {
            Hide();
            return;
        }


        RectTransform rt = GetComponent <RectTransform>();

        rt.pivot = new Vector2(Input.mousePosition.x <= Screen.width / 2f ? 0 : 1, Input.mousePosition.y <= Screen.height / 2f ? 0 : 1);

        transform.position = Input.mousePosition;

        for (int i = 0; i < statsPanel.childCount; i++)
        {
            Destroy(statsPanel.GetChild(i).gameObject);
        }

        partName.text  = part.name;
        partName.color = part.quality.color;

        partLevel.text = "LEVEL REQUIREMENT: " + part.level;

        partCost.text = "$" + part.price;

        partIcon.sprite = part.icon;

        foreach (var stat in part.stats)
        {
            switch (stat.statsType)
            {
            case StatsType.Base:
                AddStat(stat, part.GetStats(stat.stats));
                break;

            case StatsType.Additive:
                AddStat(stat, part.GetStats(stat.stats));
                break;

            case StatsType.Modifier:
                AddModifier(stat, part.GetStats(stat.stats));
                break;

            default:
                break;
            }
        }
    }